Player Matchup

Chang'e
Chang'e
Bear910
Chang'e
Level 28
God Stats
1W - 2L
1,685 SR
Queue Stats
51W - 41L
1,564 Elo+
Solo
Scylla
Scylla
TheTru4chanKid
Scylla
Level 13
God Stats
19W - 21L
1,325 SR
Queue Stats
203W - 160L
1,577 Elo+
Solo
Odin
Odin
XxSAUCY136xX
Odin
Level 107
God Stats
1W - 1L
1,297 SR
Queue Stats
31W - 37L
1,370 Elo+
Party 1
Ares
Ares
capton_wars
Ares
Level 23
God Stats
2W - 0L
1,726 SR
Queue Stats
63W - 70L
1,390 Elo+
Solo
Thor
Thor
drunk_soldier98
Thor
Level 4
God Stats
3W - 2L
1,368 SR
Queue Stats
6W - 6L
1,118 Elo+
Party 1
Team Averages
Level 35
1,480 SR
1,404 Elo+

VS

Team Averages
Level 20
1,521 SR
1,525 Elo+
Neith
Neith
Beef666
Neith
Level 23
God Stats
20W - 32L
1,253 SR
Queue Stats
223W - 262L
1,394 Elo+
Solo
Merlin
Merlin
Blacklion33
Merlin
Level 29
God Stats
5W - 4L
1,559 SR
Queue Stats
25W - 14L
1,512 Elo+
Solo
Hercules
Hercules
DISCUSTINGUSTIN
Hercules
Level 18
God Stats
11W - 3L
2,015 SR
Queue Stats
84W - 65L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
JessePiinkman
Baron Samedi
Level 14
God Stats
21W - 21L
1,494 SR
Queue Stats
165W - 136L
1,560 Elo+
Party 2
Mulan
Mulan
Jungleprac21
Mulan
Level 18
God Stats
1W - 5L
1,287 SR
Queue Stats
34W - 30L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bear910
Chang'e
16
9 / 0 / 9
10,841
1,205
13,377
10,421
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 0 / 11
11,958
1,329
20,283
3,849
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 17
9,173
1,019
7,955
9,293
4,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 3 / 15
8,917
991
4,049
9,454
10,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 5
8,146
905
1,875
6,032
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beef666
Neith
14
1 / 6 / 4
8,001
889
3,830
9,502
2,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 7 / 1
8,123
903
4,922
8,770
3,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
2 / 3 / 1
8,269
919
8,028
10,881
10,484
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JessePiinkman
Baron Samedi
14
0 / 4 / 2
7,575
842
9,525
7,409
2,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 6 / 3
8,187
910
6,212
16,866
12,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
26
Kills
5
5
Deaths
26
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bear910
Chang'e
9
0
9
13.5
L
Neith
Beef666
Neith
1
6
4
0.5
L
Merlin
2
7
1
0.36
L
Hercules
2
3
1
0.83
L
Baron Samedi
JessePiinkman
Baron Samedi
0
4
2
0.25
L
0
6
3
0.25
W
13
0
11
18.5
W
2
0
17
10.5
W
0
3
15
2.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
32,517
39,049
Taken
53,428
22,093
Mitigated
31,914
8,677
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bear910
Chang'e
13,377
1,737
1,951
5,457
10,421
4,164
0
3,779
6,642
39,821
0
L
Neith
Beef666
Neith
3,830
1,110
0
1,055
9,502
2,840
0
7,172
2,156
0
11,630
L
Merlin
4,922
897
0
333
8,770
3,011
0
6,774
1,918
19,901
0
L
Hercules
8,028
2,050
0
391
10,881
10,484
0
6,604
4,157
0
18,537
L
Baron Samedi
JessePiinkman
Baron Samedi
9,525
796
862
1,480
7,409
2,627
0
6,022
1,187
18,047
451
L
6,212
938
0
1,025
16,866
12,952
0
10,341
6,301
496
29,779
W
20,283
1,995
186
675
3,849
1,337
0
1,050
2,799
36,511
0
W
7,955
2,737
92
316
9,293
4,018
0
3,431
5,862
0
22,589
W
4,049
296
0
0
9,454
10,017
0
4,303
5,151
11,943
0
W
1,875
174
0
0
6,032
2,557
0
2,067
3,965
0
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
40,155
171
Minions Killed
137
9
Camps Cleared
3
805,900
Distance Traveled
629,153
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,841
1,205
67
7
5
157,843
0
L
Neith
8,001
889
10
1
0
128,384
1
L
Merlin
8,123
903
39
4
0
94,633
0
L
Hercules
8,269
919
25
3
0
146,889
0
L
Baron Samedi
7,575
842
13
1
1
112,343
0
L
Mulan
8,187
910
50
6
2
146,904
1
W
Scylla
11,958
1,329
46
5
1
173,859
1
W
Odin
9,173
1,019
30
3
2
185,082
0
W
Ares
8,917
991
24
3
1
166,935
0
W
Thor
8,146
905
4
0
0
122,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role