Player Matchup

Bacchus
Bacchus
ImFortune_
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,716 Elo+
Party 2
Osiris
Osiris
Just_Gyro
Osiris
Level 136
God Stats
6W - 6L
1,632 SR
Queue Stats
302W - 283L
1,573 Elo+
Party 2
Skadi
Skadi
Just_NyteWolf
Skadi
Level 127
God Stats
29W - 12L
1,714 SR
Queue Stats
619W - 543L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LevyLeviathan
Morgan Le Fay
Level 102
God Stats
2W - 3L
1,657 SR
Queue Stats
223W - 195L
1,537 Elo+
Party 2
Arachne
Arachne
OOhippo
Arachne
Level 160
God Stats
11W - 5L
1,896 SR
Queue Stats
486W - 452L
1,489 Elo+
Solo
Team Averages
Level 119
1,680 SR
1,573 Elo+

VS

Team Averages
Level 113
1,571 SR
1,489 Elo+
Izanami
Izanami
Hard4Medusa
Izanami
Level 85
God Stats
11W - 19L
1,460 SR
Queue Stats
301W - 298L
1,479 Elo+
Party 1
Arachne
Arachne
Lullaby1005
Arachne
Level 102
God Stats
79W - 37L
1,674 SR
Queue Stats
366W - 311L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Relintlez
Cu Chulainn
Level 123
God Stats
18W - 12L
1,600 SR
Queue Stats
532W - 506L
1,491 Elo+
Solo
Sobek
Sobek
r4n63r_g0rdon
Sobek
Level 108
God Stats
7W - 7L
1,524 SR
Queue Stats
235W - 211L
1,487 Elo+
Solo
Bellona
Bellona
yeetlordsalty
Bellona
Level 149
God Stats
15W - 16L
1,596 SR
Queue Stats
371W - 358L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImFortune_
Bacchus
15
1 / 3 / 3
10,573
460
3,624
13,320
15,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Just_Gyro
Osiris
18
5 / 6 / 3
11,856
515
12,041
24,455
15,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 4 / 4
11,911
518
14,808
11,986
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LevyLeviathan
Morgan Le Fay
17
4 / 7 / 3
11,378
495
16,421
15,208
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
OOhippo
Arachne
16
3 / 6 / 2
10,729
466
11,199
20,548
15,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hard4Medusa
Izanami
20
4 / 2 / 5
12,787
556
11,098
18,176
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Lullaby1005
Arachne
20
11 / 3 / 6
13,498
587
11,602
19,159
10,590
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Relintlez
Cu Chulainn
20
5 / 4 / 10
12,875
560
19,949
19,644
19,222
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 3 / 12
10,009
435
5,014
18,388
19,310
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
19
5 / 3 / 13
12,278
534
15,750
18,856
15,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
26
26
Deaths
15
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hard4Medusa
Izanami
4
2
5
3.25
L
Bacchus
ImFortune_
Bacchus
1
3
3
0.83
L
Osiris
Just_Gyro
Osiris
5
6
3
1.08
L
1
4
4
0.75
L
Morgan Le Fay
LevyLeviathan
Morgan Le Fay
4
7
3
0.79
W
Arachne
Lullaby1005
Arachne
11
3
6
4.67
L
Arachne
OOhippo
Arachne
3
6
2
0.67
W
Cu Chulainn
Relintlez
Cu Chulainn
5
4
10
2.5
W
1
3
12
2.33
W
Bellona
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,093
Damage
63,413
85,517
Taken
94,223
58,626
Mitigated
72,999
11,005
Healing
33,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hard4Medusa
Izanami
11,098
6,433
0
9,174
18,176
8,243
1,811
2,863
15,313
0
129,577
L
Bacchus
ImFortune_
Bacchus
3,624
347
0
840
13,320
15,928
125
1,477
11,843
23,126
0
L
Osiris
Just_Gyro
Osiris
12,041
3,743
0
500
24,455
15,611
473
2,081
22,374
0
87,709
L
14,808
5,359
0
327
11,986
4,688
1,033
608
11,378
0
101,711
L
Morgan Le Fay
LevyLeviathan
Morgan Le Fay
16,421
956
916
2,722
15,208
6,910
0
2,167
13,041
68,815
0
W
Arachne
Lullaby1005
Arachne
11,602
7,609
0
10,563
19,159
10,590
1,423
3,777
15,382
0
102,990
L
Arachne
OOhippo
Arachne
11,199
7,606
0
5,700
20,548
15,489
25
2,917
17,631
0
59,067
W
Cu Chulainn
Relintlez
Cu Chulainn
19,949
1,473
0
3,512
19,644
19,222
874
4,161
15,483
19,901
81,585
W
5,014
141
0
3,220
18,388
19,310
0
4,009
14,379
29,225
0
W
Bellona
15,750
5,080
0
6,566
18,856
15,634
492
5,912
12,944
0
92,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
61,447
523
Minions Killed
731
0
Camps Cleared
0
2,146,043
Distance Traveled
2,245,146
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,787
556
217
9
0
391,202
8
L
Bacchus
10,573
460
30
1
0
458,433
0
L
Osiris
11,856
515
113
5
0
454,536
5
L
Skadi
11,911
518
183
8
0
395,545
10
L
Morgan Le Fay
11,378
495
108
5
0
405,484
7
W
Arachne
13,498
587
161
7
0
496,838
10
L
Arachne
10,729
466
89
4
0
432,045
10
W
Cu Chulainn
12,875
560
192
8
0
457,746
4
W
Sobek
10,009
435
33
1
0
419,105
6
W
Bellona
12,278
534
128
6
0
480,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role