Player Matchup

Sol
Sol
BuyHBAR
Sol
Level 20
God Stats
52W - 43L
1,502 SR
Queue Stats
125W - 124L
1,457 Elo+
Solo
Cupid
Cupid
Dexstr43
Cupid
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 47L
1,558 Elo+
Solo
Hercules
Hercules
SoSoRonaldo7209
Hercules
Level 28
God Stats
1W - 2L
1,459 SR
Queue Stats
72W - 75L
1,441 Elo+
Solo
Kali
Kali
nestman255
Kali
Level 23
God Stats
4W - 7L
1,383 SR
Queue Stats
139W - 153L
1,326 Elo+
Solo
Ares
Ares
schlimm111
Ares
Level 15
God Stats
23W - 24L
1,451 SR
Queue Stats
222W - 331L
1,309 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,418 Elo+

VS

Team Averages
Level 43
1,558 SR
1,455 Elo+
Skadi
Skadi
Dread119944
Skadi
Level 22
God Stats
12W - 7L
1,552 SR
Queue Stats
54W - 42L
1,326 Elo+
Solo
Nu Wa
Nu Wa
FenouilSauvage
Nu Wa
Level 28
God Stats
22W - 18L
1,503 SR
Queue Stats
60W - 65L
1,386 Elo+
Solo
Izanami
Izanami
PAC3YMATTCOLU
Izanami
Level 142
God Stats
236W - 112L
1,701 SR
Queue Stats
567W - 468L
1,611 Elo+
Party 1
Nemesis
Nemesis
Smi7hy4629
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 132L
1,435 Elo+
Solo
Ymir
Ymir
thelawesq
Ymir
Level 5
God Stats
116W - 46L
1,536 SR
Queue Stats
135W - 60L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
3 / 5 / 4
13,848
513
9,848
23,879
8,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Dexstr43
Cupid
20
5 / 3 / 3
13,784
511
10,442
21,923
8,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
20
5 / 4 / 1
13,426
497
11,955
27,284
29,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 6 / 8
12,077
447
5,187
20,112
10,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 7
9,944
368
3,086
27,568
22,500
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 7
14,592
540
14,975
14,955
5,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 0 / 7
13,583
503
23,472
6,261
2,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
14 / 4 / 9
16,545
613
31,967
17,573
8,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Smi7hy4629
Nemesis
17
2 / 4 / 8
11,759
436
4,660
12,579
11,271
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
18
2 / 2 / 20
13,836
512
6,854
18,862
21,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
14
Kills
28
29
Deaths
14
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
3
5
4
1
L
Cupid
Dexstr43
Cupid
5
3
3
2.17
W
4
4
7
1.88
W
6
0
7
9.5
W
Izanami
14
4
9
4.63
W
Nemesis
Smi7hy4629
Nemesis
2
4
8
1.5
L
Hercules
5
4
1
1.38
L
1
6
8
0.83
L
0
11
7
0.32
W
Ymir
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,518
Damage
81,928
120,766
Taken
70,230
79,462
Mitigated
49,068
40,089
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,848
2,747
0
12,482
23,879
8,826
4,908
10,067
13,812
130,561
0
L
Cupid
Dexstr43
Cupid
10,442
5,196
153
8,713
21,923
8,434
2,606
5,857
16,066
0
113,569
W
14,975
8,301
0
5,057
14,955
5,972
4,776
914
14,041
0
99,333
W
23,472
5,863
0
2,496
6,261
2,185
818
2,693
3,568
85,906
0
W
Izanami
31,967
26,631
0
8,246
17,573
8,113
5,742
4,203
13,370
0
186,704
W
Nemesis
Smi7hy4629
Nemesis
4,660
2,155
0
2,139
12,579
11,271
2,310
2,070
10,509
0
54,830
L
Hercules
11,955
1,595
0
9,848
27,284
29,276
16
4,571
22,713
0
75,259
L
5,187
1,280
0
6,663
20,112
10,426
370
6,396
13,716
0
71,116
L
3,086
62
0
2,230
27,568
22,500
242
5,198
22,370
28,739
0
W
Ymir
6,854
885
0
5,954
18,862
21,527
375
3,805
15,057
26,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,079
Gold Earned
70,315
624
Minions Killed
615
0
Camps Cleared
0
2,130,968
Distance Traveled
2,411,826
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,848
513
177
7
0
461,044
4
L
Cupid
13,784
511
171
6
0
393,355
7
W
Skadi
14,592
540
154
6
0
473,033
3
W
Nu Wa
13,583
503
123
5
0
506,528
7
W
Izanami
16,545
613
240
9
0
457,167
12
W
Nemesis
11,759
436
77
3
0
493,920
0
L
Hercules
13,426
497
142
5
0
440,659
4
L
Kali
12,077
447
102
4
0
424,321
2
L
Ares
9,944
368
32
1
0
411,589
10
W
Ymir
13,836
512
21
1
0
481,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role