Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Docogliocoglio
Sylvanus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,767 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dopigliopiglio
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,714 Elo+
Party 1
Artemis
Artemis
SaverioIlForte
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 1
Neith
Neith
doomani00
Neith
Level 3
God Stats
2W - 1L
1,635 SR
Queue Stats
2W - 1L
1,836 Elo+
Party 1
Team Averages
Level 32
1,527 SR
1,714 Elo+

VS

Team Averages
Level 22
1,633 SR
1,642 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DrgonShield
Anhur
Level 11
God Stats
10W - 6L
1,851 SR
Queue Stats
45W - 30L
1,699 Elo+
Solo
Hercules
Hercules
FreezeFlow
Hercules
Level 29
God Stats
3W - 4L
1,367 SR
Queue Stats
274W - 325L
1,565 Elo+
Solo
Nemesis
Nemesis
Harneec
Nemesis
Level 14
God Stats
4W - 3L
1,619 SR
Queue Stats
64W - 51L
1,584 Elo+
Solo
Tyr
Tyr
RAVANA777YT
Tyr
Level 29
God Stats
10W - 5L
1,826 SR
Queue Stats
43W - 15L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 8 / 5
8,261
413
9,220
13,363
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
18
7 / 3 / 3
11,039
552
18,214
19,357
20,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Dopigliopiglio
Morgan Le Fay
17
9 / 6 / 3
11,424
571
15,728
13,423
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 10
11,550
578
25,243
17,365
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
doomani00
Neith
12
0 / 9 / 4
7,497
375
4,474
10,150
2,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 6 / 8
12,013
601
17,607
19,555
10,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 4 / 7
12,444
622
8,685
15,216
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
FreezeFlow
Hercules
17
11 / 3 / 13
11,834
592
9,927
20,374
22,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Harneec
Nemesis
17
4 / 6 / 4
11,165
558
8,085
15,882
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 4 / 8
11,460
573
14,484
26,190
25,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
23
Kills
32
32
Deaths
23
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
5
0.44
W
Zhong Kui
 
Zhong Kui
6
6
8
1.67
L
Sylvanus
7
3
3
2.83
L
Morgan Le Fay
Dopigliopiglio
Morgan Le Fay
9
6
3
1.75
W
10
4
7
3.38
W
Hercules
FreezeFlow
Hercules
11
3
13
5.83
W
Nemesis
Harneec
Nemesis
4
6
4
1
W
1
4
8
1.25
L
6
6
10
1.83
L
Neith
doomani00
Neith
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,879
Damage
58,788
73,658
Taken
97,217
46,863
Mitigated
71,128
17,779
Healing
40,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,220
1,136
960
2,875
13,363
9,812
0
3,369
9,994
50,002
0
W
Zhong Kui
 
Zhong Kui
17,607
1,215
0
9,288
19,555
10,970
0
8,331
10,736
75,581
0
L
Sylvanus
18,214
6,430
1,063
7,533
19,357
20,896
676
2,713
16,644
63,255
13,464
L
Morgan Le Fay
Dopigliopiglio
Morgan Le Fay
15,728
1,417
0
1,754
13,423
5,633
0
4,176
9,247
69,093
0
W
8,685
5,008
0
6,039
15,216
5,346
4,310
4,385
10,765
0
85,756
W
Hercules
FreezeFlow
Hercules
9,927
3,434
513
8,476
20,374
22,993
0
8,458
11,690
0
28,112
W
Nemesis
Harneec
Nemesis
8,085
3,505
0
3,360
15,882
6,603
1,060
5,952
9,852
0
94,100
W
14,484
1,803
0
13,012
26,190
25,216
0
13,072
12,936
0
81,405
L
25,243
16,305
0
3,188
17,365
7,674
25
5,265
12,100
0
83,171
L
Neith
doomani00
Neith
4,474
2,372
0
406
10,150
2,848
0
2,084
8,066
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
58,916
470
Minions Killed
607
0
Camps Cleared
0
1,749,449
Distance Traveled
1,932,557
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,261
413
54
3
0
368,234
1
W
Zhong Kui
12,013
601
130
7
0
378,451
5
L
Sylvanus
11,039
552
146
7
0
327,056
1
L
Morgan Le Fay
11,424
571
115
6
0
351,612
5
W
Anhur
12,444
622
139
7
0
344,907
1
W
Hercules
11,834
592
38
2
0
407,046
3
W
Nemesis
11,165
558
141
7
0
379,375
0
W
Tyr
11,460
573
159
8
0
422,778
7
L
Artemis
11,550
578
116
6
0
359,115
3
L
Neith
7,497
375
39
2
0
343,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role