Player Matchup

Persephone
Persephone
I Zebko I
Persephone
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
XxMrCahierxX
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 32L
1,614 Elo+
Party 1
Pele
Pele
ZigzagBubble763
Pele
Level 22
God Stats
3W - 10L
1,361 SR
Queue Stats
17W - 20L
1,440 Elo+
Solo
Team Averages
Level 27
1,454 SR
1,536 Elo+

VS

Team Averages
Level 51
1,787 SR
1,601 Elo+
Neith
Neith
BawlOut93
Neith
Level 14
God Stats
2W - 3L
1,860 SR
Queue Stats
3W - 9L
1,379 Elo+
Solo
Sol
Sol
Burstadc
Sol
Level 13
God Stats
5W - 3L
1,853 SR
Queue Stats
140W - 47L
1,751 Elo+
Party 2
Sylvanus
Sylvanus
ZTC94
Sylvanus
Level 127
God Stats
48W - 21L
1,649 SR
Queue Stats
563W - 287L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
I Zebko I
Persephone
13
1 / 1 / 13
9,065
697
9,303
7,956
2,795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
XxMrCahierxX
Sylvanus
13
4 / 2 / 9
9,389
722
8,131
11,518
10,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
9 / 1 / 5
10,126
779
12,223
8,950
3,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BawlOut93
Neith
12
1 / 3 / 1
7,737
595
6,168
7,777
2,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 6 / 2
8,287
637
8,566
10,879
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ZTC94
Sylvanus
12
1 / 5 / 2
8,075
621
6,510
16,525
10,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
4
4
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
BawlOut93
Neith
1
3
1
0.5
L
2
6
2
0.5
W
Persephone
I Zebko I
Persephone
1
1
13
7.5
W
Sylvanus
XxMrCahierxX
Sylvanus
4
2
9
4.25
L
Sylvanus
ZTC94
Sylvanus
1
5
2
0.4
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
21,244
28,424
Taken
35,181
16,615
Mitigated
16,183
9,929
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BawlOut93
Neith
6,168
1,704
142
1,765
7,777
2,257
18
3,157
4,620
0
30,678
L
8,566
2,482
0
2,710
10,879
3,603
0
4,383
6,496
29,164
3,084
W
Persephone
I Zebko I
Persephone
9,303
1,843
0
2,261
7,956
2,795
856
3,952
4,003
35,328
0
W
Sylvanus
XxMrCahierxX
Sylvanus
8,131
3,319
2,450
3,065
11,518
10,498
1,118
4,625
6,893
28,917
5,485
L
Sylvanus
ZTC94
Sylvanus
6,510
1,316
905
5,361
16,525
10,323
0
8,919
7,606
18,603
4,235
W
12,223
2,768
0
2,153
8,950
3,322
567
5,339
3,611
0
27,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
24,099
154
Minions Killed
142
0
Camps Cleared
0
670,305
Distance Traveled
644,052
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,737
595
48
4
0
209,760
0
L
Sol
8,287
637
58
4
0
225,298
4
W
Persephone
9,065
697
62
5
0
234,520
0
W
Sylvanus
9,389
722
54
4
0
218,845
0
L
Sylvanus
8,075
621
36
3
0
208,994
1
W
Pele
10,126
779
38
3
0
216,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role