Player Matchup

Artio
Artio
Masters
Joqsan
Artio
Masters
Level 157
God Stats
7W - 8L
1,831 SR
Queue Stats
395W - 382L
2,589 MMR
Solo
Pele
Pele
Diamond II
JuzSam
Pele
Diamond II
Level 156
God Stats
12W - 11L
1,619 SR
Queue Stats
147W - 115L
2,544 MMR
Solo
Ganesha
Ganesha
Diamond III
Lukatìel
Ganesha
Diamond III
Level 159
God Stats
14W - 14L
1,677 SR
Queue Stats
388W - 365L
2,201 MMR
Party 1
Discordia
Discordia
Diamond I
Lun4ticsSong
Discordia
Diamond I
Level 160
God Stats
7W - 7L
1,611 SR
Queue Stats
572W - 553L
2,434 MMR
Party 1
Chernobog
Chernobog
Masters
YesImToxic
Chernobog
Masters
Level 160
God Stats
11W - 14L
1,594 SR
Queue Stats
824W - 790L
2,478 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,666 SR
2,449 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,431 SR
2,277 MMR
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
Cherryo
Osiris
Masters
Level 160
God Stats
3W - 3L
1,502 SR
Queue Stats
174W - 107L
3,024 MMR
Solo
Fafnir
Fafnir
Diamond II
Hock942
Fafnir
Diamond II
Level 137
God Stats
17W - 10L
1,447 SR
Queue Stats
201W - 178L
2,218 MMR
Solo
Apollo
Apollo
Diamond III
bmanbmoney
Apollo
Diamond III
Level 113
God Stats
16W - 16L
1,565 SR
Queue Stats
205W - 213L
2,275 MMR
Party 2
Odin
Odin
Diamond II
bondairy
Odin
Diamond II
Level 115
God Stats
1W - 5L
1,141 SR
Queue Stats
306W - 287L
2,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Joqsan
Artio
14
0 / 5 / 3
8,876
467
8,338
19,119
22,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
JuzSam
Pele
17
11 / 6 / 2
11,382
599
17,028
18,779
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Lukatìel
Ganesha
14
0 / 6 / 9
9,498
500
4,924
19,503
16,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Lun4ticsSong
Discordia
16
3 / 5 / 5
10,140
534
12,085
11,521
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
YesImToxic
Chernobog
18
2 / 3 / 4
10,814
569
9,637
10,766
5,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GilgameshTiamatMorgan Le FayAphrodite

VS

Bans
AthenaHeimdallrGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 4 / 11
10,074
530
10,220
12,452
5,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Cherryo
Osiris
16
4 / 4 / 13
10,882
573
15,336
18,664
16,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Hock942
Fafnir
15
3 / 3 / 11
10,488
552
8,227
18,786
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
bmanbmoney
Apollo
18
6 / 3 / 8
11,421
601
14,281
13,070
5,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
18
9 / 2 / 14
11,814
622
13,326
16,223
15,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
16
Kills
25
25
Deaths
16
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
11
2.13
W
Osiris
Cherryo
Osiris
4
4
13
2.63
W
Fafnir
Hock942
Fafnir
3
3
11
2.83
L
Artio
Joqsan
Artio
0
5
3
0.3
L
Pele
JuzSam
Pele
11
6
2
2
L
Ganesha
Lukatìel
Ganesha
0
6
9
0.75
L
Discordia
Lun4ticsSong
Discordia
3
5
5
1.1
L
Chernobog
YesImToxic
Chernobog
2
3
4
1.33
W
Apollo
bmanbmoney
Apollo
6
3
8
3.33
W
Odin
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,012
Damage
61,390
79,688
Taken
79,195
56,507
Mitigated
66,826
18,703
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,220
628
990
2,738
12,452
5,241
389
5,206
6,819
74,240
0
W
Osiris
Cherryo
Osiris
15,336
3,434
0
7,381
18,664
16,714
1,176
7,388
10,289
11,556
62,225
W
Fafnir
Hock942
Fafnir
8,227
2,931
0
5,037
18,786
24,612
651
5,035
13,338
25,176
0
L
Artio
Joqsan
Artio
8,338
462
1,571
7,910
19,119
22,543
0
4,673
14,312
47,397
0
L
Pele
JuzSam
Pele
17,028
5,874
0
4,740
18,779
7,702
0
3,879
14,879
0
84,521
L
Ganesha
Lukatìel
Ganesha
4,924
422
0
980
19,503
16,622
0
7,715
11,788
22,511
0
L
Discordia
Lun4ticsSong
Discordia
12,085
926
0
852
11,521
4,456
0
4,563
6,958
66,979
0
L
Chernobog
YesImToxic
Chernobog
9,637
5,128
0
2,650
10,766
5,184
922
1,445
9,321
0
97,272
W
Apollo
bmanbmoney
Apollo
14,281
8,813
0
3,256
13,070
5,204
3,660
2,090
10,918
0
96,850
W
Odin
13,326
5,323
0
5,108
16,223
15,055
356
4,761
10,578
0
62,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
54,679
581
Minions Killed
548
0
Camps Cleared
0
1,827,034
Distance Traveled
1,924,849
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,074
530
130
7
0
378,493
9
W
Osiris
10,882
573
124
7
0
394,125
5
W
Fafnir
10,488
552
21
1
0
381,416
5
L
Artio
8,876
467
112
6
0
397,103
6
L
Pele
11,382
599
114
6
0
371,443
3
L
Ganesha
9,498
500
10
1
0
354,635
9
L
Discordia
10,140
534
156
8
0
358,945
7
L
Chernobog
10,814
569
189
10
0
344,908
4
W
Apollo
11,421
601
154
8
0
365,785
4
W
Odin
11,814
622
119
6
0
405,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role