Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TENEBROSO999
Ra
Level 10
God Stats
20W - 16L
1,550 SR
Queue Stats
42W - 49L
1,428 Elo+
Solo
Artemis
Artemis
Verokka
Artemis
Level 27
God Stats
32W - 21L
1,488 SR
Queue Stats
124W - 132L
1,418 Elo+
Solo
Yemoja
Yemoja
dedenoleto
Yemoja
Level 15
God Stats
32W - 24L
1,596 SR
Queue Stats
36W - 40L
1,425 Elo+
Solo
Serqet
Serqet
hiroshinobatsuka
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,385 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,431 Elo+

VS

Team Averages
Level 10
1,411 SR
1,344 Elo+
Morgan Le Fay
Morgan Le Fay
DeweyDenouement
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,135 Elo+
Solo
Sol
Sol
HormigaVeloz
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 8L
1,202 Elo+
Solo
Kukulkan
Kukulkan
ReitrovãoLuz22
Kukulkan
Level 9
God Stats
0W - 2L
1,416 SR
Queue Stats
6W - 11L
1,362 Elo+
Solo
Zeus
Zeus
Ryuzao
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,648 Elo+
Solo
Cthulhu
Cthulhu
onaga12321
Cthulhu
Level 4
God Stats
0W - 2L
1,138 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 4 / 14
12,578
1,048
15,172
18,495
6,531
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 2 / 22
12,671
1,056
13,877
10,962
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Verokka
Artemis
20
24 / 3 / 9
15,635
1,303
33,458
14,176
4,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
dedenoleto
Yemoja
20
3 / 6 / 20
12,591
1,049
10,082
16,941
13,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 5 / 20
12,058
1,005
9,588
15,401
4,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeweyDenouement
Morgan Le Fay
17
4 / 2 / 5
11,414
951
7,253
8,902
3,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 11 / 4
10,512
876
7,856
19,741
5,604
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
18
1 / 8 / 4
11,095
925
10,999
16,348
5,609
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
Ryuzao
Zeus
20
13 / 7 / 3
15,681
1,307
32,125
14,120
4,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
onaga12321
Cthulhu
19
2 / 15 / 8
12,424
1,035
9,857
28,504
33,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
43
Kills
20
20
Deaths
43
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
14
3.75
L
Morgan Le Fay
DeweyDenouement
Morgan Le Fay
4
2
5
3.25
L
0
11
4
0.18
L
Kukulkan
1
8
4
0.38
L
Zeus
Ryuzao
Zeus
13
7
3
2.07
W
4
2
22
7.5
W
Artemis
Verokka
Artemis
24
3
9
9.5
W
Yemoja
dedenoleto
Yemoja
3
6
20
2.17
W
4
5
20
2.8
L
Cthulhu
onaga12321
Cthulhu
2
15
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,177
Damage
68,090
75,975
Taken
87,615
32,499
Mitigated
52,844
13,912
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,172
7,258
0
3,823
18,495
6,531
0
15,765
2,730
0
29,925
L
Morgan Le Fay
DeweyDenouement
Morgan Le Fay
7,253
1,689
0
897
8,902
3,095
0
1,937
6,809
10,714
0
L
7,856
1,968
0
1,122
19,741
5,604
0
4,359
15,382
28,581
0
L
Kukulkan
10,999
507
0
0
16,348
5,609
0
5,469
10,640
24,987
0
L
Zeus
Ryuzao
Zeus
32,125
6,682
0
210
14,120
4,719
0
6,664
7,456
71,691
0
W
13,877
1,353
2,912
2,068
10,962
3,659
0
9,715
1,247
34,824
0
W
Artemis
Verokka
Artemis
33,458
25,847
0
3,917
14,176
4,357
0
12,469
1,487
0
62,176
W
Yemoja
dedenoleto
Yemoja
10,082
2,121
1,192
0
16,941
13,098
0
15,769
1,172
38,168
0
W
9,588
2,832
0
0
15,401
4,854
0
14,152
1,249
0
14,159
L
Cthulhu
onaga12321
Cthulhu
9,857
1,009
43
0
28,504
33,817
0
5,530
22,659
33,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
61,126
211
Minions Killed
217
6
Camps Cleared
3
1,155,960
Distance Traveled
953,214
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,578
1,048
26
2
0
270,748
2
L
Morgan Le Fay
11,414
951
6
1
0
139,046
0
L
Sol
10,512
876
48
4
1
186,198
0
L
Kukulkan
11,095
925
28
2
0
219,403
1
L
Zeus
15,681
1,307
88
7
2
187,892
0
W
Ra
12,671
1,056
50
4
0
255,994
0
W
Artemis
15,635
1,303
65
5
6
202,051
0
W
Yemoja
12,591
1,049
60
5
0
199,534
3
W
Serqet
12,058
1,005
10
1
0
227,633
0
L
Cthulhu
12,424
1,035
47
4
0
220,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role