Player Matchup

Fenrir
Fenrir
ASDU1ASD
Fenrir
Level 28
God Stats
7W - 6L
1,538 SR
Queue Stats
62W - 74L
1,428 Elo+
Solo
Ares
Ares
BromanG27
Ares
Level 18
God Stats
8W - 9L
1,426 SR
Queue Stats
52W - 56L
1,392 Elo+
Solo
Hel
Hel
JasJay2017
Hel
Level 27
God Stats
11W - 12L
1,526 SR
Queue Stats
81W - 67L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SlenderRex69
Cabrakan
Level 27
God Stats
10W - 4L
1,690 SR
Queue Stats
55W - 57L
1,443 Elo+
Solo
Skadi
Skadi
ThisLlama_isCool
Skadi
Level 10
God Stats
2W - 7L
1,411 SR
Queue Stats
9W - 13L
1,371 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,427 Elo+

VS

Team Averages
Level 16
1,563 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeuzXMachina197
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Khepri
Khepri
XLewyssX
Khepri
Level 28
God Stats
17W - 12L
1,584 SR
Queue Stats
193W - 213L
1,500 Elo+
Solo
Kukulkan
Kukulkan
biker171079
Kukulkan
Level 14
God Stats
6W - 3L
1,542 SR
Queue Stats
6W - 5L
1,392 Elo+
Solo
Chaac
Chaac
hertha7
Chaac
Level 26
God Stats
5W - 2L
1,692 SR
Queue Stats
75W - 55L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASDU1ASD
Fenrir
16
0 / 10 / 0
10,219
786
8,259
23,893
9,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
17
1 / 4 / 1
11,035
849
9,027
22,819
21,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 2
10,515
809
5,608
15,754
10,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SlenderRex69
Cabrakan
16
4 / 5 / 1
11,169
859
10,166
11,314
9,943
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 11 / 0
10,486
807
6,169
23,701
14,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 0 / 14
12,903
993
20,959
9,539
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 15
12,709
978
23,171
10,350
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
XLewyssX
Khepri
19
1 / 0 / 20
11,358
874
6,710
7,396
9,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
biker171079
Kukulkan
19
2 / 1 / 17
12,216
940
18,154
6,508
3,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
hertha7
Chaac
20
10 / 1 / 14
13,391
1,030
17,975
10,085
8,236
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
112
5
Kills
32
32
Deaths
5
4
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
14
15
L
Fenrir
ASDU1ASD
Fenrir
0
10
0
0
L
Ares
1
4
1
0.38
W
11
3
15
6.17
L
0
2
2
0.5
L
Cabrakan
SlenderRex69
Cabrakan
4
5
1
0.9
L
0
11
0
0
W
Khepri
XLewyssX
Khepri
1
0
20
11
W
Kukulkan
biker171079
Kukulkan
2
1
17
10.5
W
Chaac
hertha7
Chaac
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,229
Damage
86,969
97,481
Taken
43,878
65,446
Mitigated
29,488
12,114
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,959
1,738
973
3,247
9,539
3,658
0
5,994
3,545
47,293
0
L
Fenrir
ASDU1ASD
Fenrir
8,259
2,743
0
1,762
23,893
9,632
0
9,242
14,651
0
21,174
L
Ares
9,027
101
366
1,120
22,819
21,320
0
13,401
9,418
21,907
0
W
23,171
12,261
0
2,638
10,350
4,374
0
6,886
3,373
0
32,014
L
5,608
996
3,712
3,642
15,754
10,406
0
8,837
6,917
23,098
0
L
Cabrakan
SlenderRex69
Cabrakan
10,166
771
41
808
11,314
9,943
0
4,033
7,281
15,326
0
L
6,169
3,649
0
663
23,701
14,145
0
10,310
13,391
0
31,294
W
Khepri
XLewyssX
Khepri
6,710
877
510
1,207
7,396
9,384
0
2,563
4,833
15,622
0
W
Kukulkan
biker171079
Kukulkan
18,154
274
572
709
6,508
3,836
0
3,718
2,790
41,351
0
W
Chaac
hertha7
Chaac
17,975
4,721
0
3,526
10,085
8,236
0
5,640
4,302
0
40,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,424
Gold Earned
62,577
158
Minions Killed
212
8
Camps Cleared
4
944,839
Distance Traveled
1,229,149
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,903
993
53
4
1
235,082
0
L
Fenrir
10,219
786
14
1
5
219,891
2
L
Ares
11,035
849
24
2
1
230,887
1
W
Neith
12,709
978
21
2
1
224,240
0
L
Hel
10,515
809
52
4
1
218,097
0
L
Cabrakan
11,169
859
9
1
1
118,259
0
L
Skadi
10,486
807
59
5
0
157,705
3
W
Khepri
11,358
874
14
1
0
247,756
2
W
Kukulkan
12,216
940
58
4
1
251,645
0
W
Chaac
13,391
1,030
66
5
1
270,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role