Player Matchup

Artio
Artio
DaXhomieX
Artio
Level 13
God Stats
1W - 1L
1,259 SR
Queue Stats
7W - 13L
1,543 Elo+
Solo
Set
Set
LonelyLozer
Set
Level 24
God Stats
1W - 1L
1,340 SR
Queue Stats
95W - 85L
1,616 Elo+
Solo
Jing Wei
Jing Wei
Qwidu
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
StarroPup
Baba Yaga
Level 25
God Stats
5W - 1L
1,812 SR
Queue Stats
86W - 66L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Teinted-
Danzaburou
Level 25
God Stats
15W - 8L
1,756 SR
Queue Stats
144W - 131L
1,671 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,596 Elo+

VS

Team Averages
Level 16
1,562 SR
1,617 Elo+
Cernunnos
Cernunnos
FeelinDanger
Cernunnos
Level 21
God Stats
14W - 12L
1,324 SR
Queue Stats
178W - 149L
1,698 Elo+
Solo
Neith
Neith
GrumpyGorilla
Neith
Level 7
God Stats
3W - 1L
1,846 SR
Queue Stats
7W - 5L
1,586 Elo+
Solo
Ares
Ares
Manuel-7594
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Solo
Hera
Hera
TTV_King_Borri
Hera
Level 19
God Stats
17W - 17L
1,593 SR
Queue Stats
150W - 176L
1,511 Elo+
Solo
Guan Yu
Guan Yu
gball_007
Guan Yu
Level 29
God Stats
1W - 3L
1,545 SR
Queue Stats
8W - 10L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaXhomieX
Artio
9
2 / 0 / 7
6,652
475
1,859
5,051
3,457
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 3
8,519
609
4,626
9,947
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
Qwidu
Jing Wei
13
2 / 1 / 3
8,133
581
4,004
8,368
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
StarroPup
Baba Yaga
14
3 / 1 / 2
8,647
618
4,448
4,597
1,881
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Teinted-
Danzaburou
14
12 / 2 / 4
9,523
680
13,693
9,784
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeelinDanger
Cernunnos
15
2 / 1 / 2
8,642
617
6,731
7,591
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 2 / 0
4,510
322
782
2,380
323
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 12 / 0
5,805
415
1,030
14,547
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 8 / 0
6,388
456
5,578
6,455
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
gball_007
Guan Yu
12
2 / 2 / 1
7,154
511
3,393
8,687
7,580
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
25
Kills
5
5
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
DaXhomieX
Artio
2
0
7
5.5
L
Cernunnos
FeelinDanger
Cernunnos
2
1
2
3
L
0
2
0
0
W
6
1
3
7.5
L
0
12
0
0
W
Jing Wei
Qwidu
Jing Wei
2
1
3
3.5
W
Baba Yaga
StarroPup
Baba Yaga
3
1
2
4
L
1
8
0
0.13
W
Danzaburou
Teinted-
Danzaburou
12
2
4
7
L
Guan Yu
gball_007
Guan Yu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,630
Damage
17,514
37,747
Taken
39,660
14,535
Mitigated
18,022
14,483
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DaXhomieX
Artio
1,859
519
66
560
5,051
3,457
420
1,433
3,618
10,593
0
L
Cernunnos
FeelinDanger
Cernunnos
6,731
3,249
0
2,412
7,591
3,265
1,674
1,114
6,477
0
67,916
L
782
114
0
74
2,380
323
0
0
2,380
0
3,935
W
4,626
2,456
0
4,851
9,947
3,295
0
543
9,404
0
52,124
L
1,030
333
0
0
14,547
5,425
0
2,421
12,126
5,423
0
W
Jing Wei
Qwidu
Jing Wei
4,004
2,289
0
2,739
8,368
2,457
4,586
1,769
6,599
0
47,845
W
Baba Yaga
StarroPup
Baba Yaga
4,448
384
0
1,857
4,597
1,881
784
1,117
3,480
50,448
0
L
5,578
1,617
0
10
6,455
1,429
0
130
6,325
34,804
0
W
Danzaburou
Teinted-
Danzaburou
13,693
7,640
0
4,410
9,784
3,445
2,373
1,746
8,038
0
51,720
L
Guan Yu
gball_007
Guan Yu
3,393
351
178
1,372
8,687
7,580
312
2,642
6,045
0
28,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
32,499
397
Minions Killed
249
0
Camps Cleared
0
1,303,260
Distance Traveled
1,083,909
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,652
475
14
1
0
284,734
2
L
Cernunnos
8,642
617
123
9
0
253,399
1
L
Neith
4,510
322
6
0
0
84,178
0
W
Set
8,519
609
95
7
0
284,616
0
L
Ares
5,805
415
8
1
0
215,816
0
W
Jing Wei
8,133
581
91
7
0
233,447
1
W
Baba Yaga
8,647
618
111
8
0
282,637
5
L
Hera
6,388
456
53
4
0
252,424
1
W
Danzaburou
9,523
680
86
6
0
217,826
0
L
Guan Yu
7,154
511
59
4
0
278,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role