Player Matchup

Cerberus
Cerberus
FatherCoppa
Cerberus
Level 129
God Stats
1W - 2L
1,488 SR
Queue Stats
154W - 138L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
WhiteTrashWolf
Danzaburou
Level 103
God Stats
30W - 36L
1,467 SR
Queue Stats
76W - 84L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
kuzzuxx
Heimdallr
Level 28
God Stats
0W - 5L
1,115 SR
Queue Stats
254W - 328L
1,206 Elo+
Solo
Team Averages
Level 87
1,357 SR
1,396 Elo+

VS

Team Averages
Level 67
1,488 SR
1,247 Elo+
Chaac
Chaac
Goated5992
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 37L
1,136 Elo+
Solo
Hades
Hades
GradmaTarkin
Hades
Level 64
God Stats
3W - 3L
1,421 SR
Queue Stats
107W - 122L
1,230 Elo+
Solo
Izanami
Izanami
taIen16
Izanami
Level 29
God Stats
11W - 7L
1,542 SR
Queue Stats
17W - 16L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatherCoppa
Cerberus
16
5 / 4 / 11
12,033
752
10,387
21,238
25,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
WhiteTrashWolf
Danzaburou
16
7 / 5 / 5
12,122
758
12,376
13,938
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
kuzzuxx
Heimdallr
14
4 / 8 / 6
10,750
672
9,405
14,494
5,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 6 / 12
11,696
731
8,403
17,967
17,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 7 / 10
10,961
685
12,929
13,690
10,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
taIen16
Izanami
17
9 / 3 / 6
13,208
826
20,842
12,125
4,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
16
Kills
17
17
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FatherCoppa
Cerberus
5
4
11
2.63
W
Chaac
4
6
12
1.67
W
4
7
10
1.29
L
Danzaburou
WhiteTrashWolf
Danzaburou
7
5
5
1.9
L
Heimdallr
kuzzuxx
Heimdallr
4
8
6
0.88
W
Izanami
taIen16
Izanami
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
42,174
49,670
Taken
43,782
35,296
Mitigated
32,174
11,297
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FatherCoppa
Cerberus
10,387
913
633
8,001
21,238
25,750
0
4,010
17,228
32,690
0
W
Chaac
8,403
1,579
0
3,449
17,967
17,274
513
4,657
13,310
0
42,261
W
12,929
1,751
117
3,082
13,690
10,087
0
2,202
11,488
26,283
0
L
Danzaburou
WhiteTrashWolf
Danzaburou
12,376
5,183
323
2,031
13,938
4,419
683
4,604
9,334
0
41,199
L
Heimdallr
kuzzuxx
Heimdallr
9,405
5,772
0
309
14,494
5,127
602
4,315
10,179
0
41,228
W
Izanami
taIen16
Izanami
20,842
16,962
0
2,762
12,125
4,813
2,888
3,528
8,597
0
80,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
35,865
166
Minions Killed
216
0
Camps Cleared
0
774,299
Distance Traveled
878,258
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,033
752
38
2
0
277,712
1
W
Chaac
11,696
731
73
5
0
310,635
0
W
Hades
10,961
685
33
2
0
278,977
0
L
Danzaburou
12,122
758
61
4
0
257,162
3
L
Heimdallr
10,750
672
67
4
0
239,425
0
W
Izanami
13,208
826
110
7
0
288,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role