Player Matchup

King Arthur
King Arthur
Amnonix
King Arthur
Level 114
God Stats
3W - 5L
1,336 SR
Queue Stats
223W - 209L
1,656 Elo+
Solo
Terra
Terra
Edgar2142
Terra
Level 85
God Stats
4W - 3L
1,762 SR
Queue Stats
80W - 79L
1,536 Elo+
Party 2
Chiron
Chiron
EdgarBond
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 2
Thoth
Thoth
TrueSlayer107
Thoth
Level 156
God Stats
3W - 4L
1,617 SR
Queue Stats
175W - 162L
1,573 Elo+
Party 2
Amaterasu
Amaterasu
Yipman
Amaterasu
Level 159
God Stats
2W - 5L
1,416 SR
Queue Stats
1,482W - 1,486L
1,568 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,553 Elo+

VS

Team Averages
Level 148
1,521 SR
1,517 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EZG Kicked
Cernunnos
Level 141
God Stats
4W - 8L
1,383 SR
Queue Stats
272W - 259L
1,555 Elo+
Party 1
Merlin
Merlin
Redshock123
Merlin
Level 128
God Stats
18W - 13L
1,576 SR
Queue Stats
474W - 467L
1,553 Elo+
Solo
Guan Yu
Guan Yu
ShinobiRico010
Guan Yu
Level 156
God Stats
7W - 4L
1,504 SR
Queue Stats
407W - 402L
1,527 Elo+
Party 1
Ymir
Ymir
Toxoplasmosis
Ymir
Level 157
God Stats
1W - 0L
1,640 SR
Queue Stats
36W - 34L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amnonix
King Arthur
12
2 / 10 / 1
7,861
562
11,953
19,393
17,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
Edgar2142
Terra
15
1 / 6 / 8
9,427
673
13,263
22,573
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
EdgarBond
Chiron
16
1 / 5 / 5
8,778
627
10,814
14,060
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 3
10,529
752
22,914
11,817
5,414
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Yipman
Amaterasu
15
0 / 2 / 6
9,397
671
6,079
16,877
16,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 1 / 23
9,987
713
9,357
16,745
15,108
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
EZG Kicked
Cernunnos
15
1 / 3 / 18
9,704
693
15,777
14,517
6,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
20
14 / 2 / 8
12,533
895
29,030
13,185
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 14
11,023
787
10,153
18,473
26,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 1 / 13
11,487
821
14,115
20,412
24,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
10
Kills
26
26
Deaths
10
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
23
12.5
L
King Arthur
Amnonix
King Arthur
2
10
1
0.25
W
Cernunnos
EZG Kicked
Cernunnos
1
3
18
3.33
L
Terra
Edgar2142
Terra
1
6
8
0.83
L
Chiron
EdgarBond
Chiron
1
5
5
0.7
W
Merlin
14
2
8
9
W
5
3
14
4
W
5
1
13
11.5
L
6
3
3
2.5
L
Amaterasu
Yipman
Amaterasu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,023
Damage
78,432
84,720
Taken
83,332
68,795
Mitigated
79,296
27,320
Healing
51,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,357
2,266
1,757
5,004
16,745
15,108
709
8,388
8,357
0
16,154
L
King Arthur
Amnonix
King Arthur
11,953
1,336
1,455
824
19,393
17,635
0
10,304
8,865
0
18,719
W
Cernunnos
EZG Kicked
Cernunnos
15,777
6,186
880
2,056
14,517
6,796
1,418
6,842
7,675
0
37,138
L
Terra
Edgar2142
Terra
13,263
662
4,978
3,948
22,573
22,872
0
10,997
11,305
20,295
0
L
Chiron
EdgarBond
Chiron
10,814
3,701
1,775
2,955
14,060
5,944
0
7,511
6,393
0
26,390
W
Merlin
29,030
1,441
2,898
3,631
13,185
6,801
1,578
7,553
5,632
50,980
0
W
10,153
1,322
18,452
9,474
18,473
26,286
942
6,546
11,927
0
24,243
W
14,115
3,423
3,861
3,883
20,412
24,305
214
6,848
13,564
22,326
0
L
22,914
843
965
1,365
11,817
5,414
782
6,510
5,211
46,057
0
L
Amaterasu
Yipman
Amaterasu
6,079
1,707
1,787
7,268
16,877
16,930
162
6,845
9,801
0
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
54,734
119
Minions Killed
155
0
Camps Cleared
0
1,169,141
Distance Traveled
1,352,821
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,987
713
9
1
0
314,047
5
L
King Arthur
7,861
562
10
1
0
207,329
0
W
Cernunnos
9,704
693
41
3
0
238,720
1
L
Terra
9,427
673
7
1
0
250,876
0
L
Chiron
8,778
627
35
3
0
253,002
0
W
Merlin
12,533
895
73
5
0
243,346
1
W
Guan Yu
11,023
787
21
2
0
271,684
0
W
Ymir
11,487
821
11
1
0
285,024
5
L
Thoth
10,529
752
52
4
0
258,781
0
L
Amaterasu
9,397
671
15
1
0
199,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role