Player Matchup

Apollo
Apollo
Deboswing
Apollo
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
254W - 248L
1,438 Elo+
Solo
Fenrir
Fenrir
Deconlay
Fenrir
Level 29
God Stats
76W - 77L
1,509 SR
Queue Stats
93W - 102L
1,368 Elo+
Solo
Ganesha
Ganesha
RyAn345ver2
Ganesha
Level 26
God Stats
4W - 1L
1,674 SR
Queue Stats
62W - 58L
1,488 Elo+
Solo
Merlin
Merlin
pibunsak
Merlin
Level 6
God Stats
2W - 1L
1,477 SR
Queue Stats
4W - 9L
1,278 Elo+
Solo
Horus
Horus
pumori67
Horus
Level 23
God Stats
23W - 19L
1,270 SR
Queue Stats
138W - 132L
1,425 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,400 Elo+

VS

Team Averages
Level 18
1,538 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
Akumasenshi117
Tsukuyomi
Level 29
God Stats
13W - 14L
1,537 SR
Queue Stats
164W - 150L
1,561 Elo+
Solo
Medusa
Medusa
ShadowGhost0425
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,173 Elo+
Solo
Izanami
Izanami
SuBs_Rebug
Izanami
Level 27
God Stats
13W - 11L
1,595 SR
Queue Stats
13W - 12L
1,475 Elo+
Solo
Pele
Pele
Toker132
Pele
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ssuunnyD
Anubis
Level 28
God Stats
29W - 26L
1,557 SR
Queue Stats
123W - 114L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deboswing
Apollo
14
10 / 3 / 3
9,137
609
6,591
9,285
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Deconlay
Fenrir
13
7 / 2 / 5
8,442
563
6,392
8,846
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
RyAn345ver2
Ganesha
12
0 / 1 / 13
8,470
565
2,243
8,643
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
pibunsak
Merlin
11
2 / 1 / 4
7,291
486
3,163
6,436
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
pumori67
Horus
15
3 / 0 / 2
8,846
590
3,766
4,375
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akumasenshi117
Tsukuyomi
11
3 / 7 / 0
7,447
496
3,783
10,805
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

3
0 / 1 / 0
4,636
309
106
957
161
Izanami
SuBs_Rebug
Izanami
12
2 / 6 / 1
7,170
478
3,170
12,028
3,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
6
0 / 4 / 0
5,074
338
2,993
4,734
645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ssuunnyD
Anubis
12
1 / 5 / 1
6,921
461
4,994
6,306
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
6
7
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Akumasenshi117
Tsukuyomi
3
7
0
0.43
W
Apollo
Deboswing
Apollo
10
3
3
3.83
W
Fenrir
Deconlay
Fenrir
7
2
5
4.75
W
Ganesha
RyAn345ver2
Ganesha
0
1
13
6.5
L
0
1
0
0
L
Izanami
SuBs_Rebug
Izanami
2
6
1
0.42
L
Pele
0
4
0
0
W
Merlin
pibunsak
Merlin
2
1
4
4
W
Horus
pumori67
Horus
3
0
2
4
L
Anubis
ssuunnyD
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
15,046
37,585
Taken
34,830
19,048
Mitigated
8,867
9,536
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Akumasenshi117
Tsukuyomi
3,783
865
0
2,258
10,805
2,624
0
1,186
9,551
0
27,761
W
Apollo
Deboswing
Apollo
6,591
4,768
0
2,811
9,285
3,028
4,541
1,173
8,112
0
55,036
W
Fenrir
Deconlay
Fenrir
6,392
1,114
0
1,005
8,846
2,834
707
676
8,170
0
28,201
W
Ganesha
RyAn345ver2
Ganesha
2,243
354
0
750
8,643
6,586
883
1,544
7,099
21,656
0
L
106
106
0
162
957
161
0
0
957
0
2,929
L
Izanami
SuBs_Rebug
Izanami
3,170
1,691
0
2,775
12,028
3,177
0
1,981
9,975
0
35,272
L
Pele
2,993
443
0
487
4,734
645
0
585
4,133
0
11,987
W
Merlin
pibunsak
Merlin
3,163
366
161
2,435
6,436
2,162
1,275
1,283
5,153
24,762
0
W
Horus
pumori67
Horus
3,766
1,307
86
2,288
4,375
4,438
350
318
4,057
0
44,197
L
Anubis
ssuunnyD
Anubis
4,994
356
0
1,031
6,306
2,260
0
1,324
4,808
35,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
31,248
321
Minions Killed
196
0
Camps Cleared
0
1,402,421
Distance Traveled
812,993
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,447
496
58
4
0
213,690
1
W
Apollo
9,137
609
121
8
0
243,362
4
W
Fenrir
8,442
563
59
4
0
305,766
0
W
Ganesha
8,470
565
8
1
0
305,563
4
L
Medusa
4,636
309
8
1
0
30,387
0
L
Izanami
7,170
478
56
4
0
248,028
2
L
Pele
5,074
338
21
1
0
160,182
0
W
Merlin
7,291
486
46
3
0
249,351
1
W
Horus
8,846
590
87
6
0
298,379
3
L
Anubis
6,921
461
53
4
0
160,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role