Player Matchup

Mercury
Mercury
LateNightPickle
Mercury
Level 10
God Stats
2W - 1L
1,366 SR
Queue Stats
2W - 2L
1,635 Elo+
Solo
Kukulkan
Kukulkan
MR_RawSauce
Kukulkan
Level 7
God Stats
2W - 9L
1,146 SR
Queue Stats
49W - 49L
1,485 Elo+
Party 3
Raijin
Raijin
Shug3n
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,674 Elo+
Party 1
Skadi
Skadi
rt52s
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 1
Neith
Neith
xGarKeinBock
Neith
Level 7
God Stats
1W - 4L
1,516 SR
Queue Stats
35W - 39L
1,583 Elo+
Party 3
Team Averages
Level 6
1,406 SR
1,610 Elo+

VS

Team Averages
Level 32
1,629 SR
1,688 Elo+
Nox
Nox
XcrazyboyX5707
Nox
Level 24
God Stats
2W - 0L
1,869 SR
Queue Stats
33W - 17L
1,605 Elo+
Party 2
Janus
Janus
XxEmMaX1994
Janus
Level 18
God Stats
4W - 4L
1,793 SR
Queue Stats
99W - 47L
2,056 Elo+
Party 2
Medusa
Medusa
blitzkrieger76
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 62L
1,590 Elo+
Solo
Thanatos
Thanatos
fro4styGnu
Thanatos
Level 84
God Stats
18W - 21L
1,481 SR
Queue Stats
183W - 167L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
penzesattila3
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 14 / 3
14,366
479
13,912
25,137
8,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MR_RawSauce
Kukulkan
20
6 / 7 / 7
15,588
520
25,346
21,270
7,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Shug3n
Raijin
11
0 / 24 / 0
8,524
284
3,568
20,553
5,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
rt52s
Skadi
16
0 / 18 / 2
10,804
360
5,781
23,367
6,857
Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 8 / 5
14,445
482
13,254
20,287
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 29
16,940
565
23,519
21,466
18,880
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 4 / 19
18,417
614
26,042
23,724
9,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 1 / 16
17,280
576
14,065
19,890
9,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
fro4styGnu
Thanatos
20
15 / 5 / 15
16,220
541
17,180
24,094
10,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
penzesattila3
Kukulkan
20
10 / 7 / 9
15,599
520
10,308
17,923
7,515
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
158
19
Kills
70
71
Deaths
20
17
Assists
88
Player
Kills
Deaths
Assists
KDA
L
8
14
3
0.68
L
Kukulkan
MR_RawSauce
Kukulkan
6
7
7
1.36
L
Raijin
Shug3n
Raijin
0
24
0
0
W
16
3
29
10.17
W
15
4
19
6.13
W
14
1
16
22
W
Thanatos
fro4styGnu
Thanatos
15
5
15
4.5
W
Kukulkan
penzesattila3
Kukulkan
10
7
9
2.07
L
Skadi
rt52s
Skadi
0
18
2
0.06
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,861
Damage
91,114
110,614
Taken
107,097
34,803
Mitigated
55,313
7,543
Healing
52,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,912
7,444
0
233
25,137
8,876
0
13,006
12,051
0
78,830
L
Kukulkan
MR_RawSauce
Kukulkan
25,346
736
0
1,881
21,270
7,107
0
12,074
8,902
100,147
0
L
Raijin
Shug3n
Raijin
3,568
1,081
0
795
20,553
5,379
140
9,802
10,442
18,346
0
W
23,519
928
0
5,748
21,466
18,880
1,737
5,560
15,906
101,929
0
W
26,042
1,880
506
7,087
23,724
9,042
801
8,730
14,994
140,528
0
W
14,065
7,035
0
10,061
19,890
9,039
10,001
4,499
15,391
0
132,610
W
Thanatos
fro4styGnu
Thanatos
17,180
2,483
0
23,858
24,094
10,837
2,305
5,538
18,556
0
117,652
W
Kukulkan
penzesattila3
Kukulkan
10,308
662
0
4,818
17,923
7,515
3,473
7,629
10,294
67,318
0
L
Skadi
rt52s
Skadi
5,781
3,063
0
1,314
23,367
6,857
203
13,047
10,129
0
52,780
L
13,254
3,173
0
3,320
20,287
6,584
0
10,990
9,221
0
85,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,727
Gold Earned
84,456
538
Minions Killed
805
0
Camps Cleared
0
2,393,474
Distance Traveled
2,783,205
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,366
479
111
4
0
539,604
0
L
Kukulkan
15,588
520
163
5
0
549,149
0
L
Raijin
8,524
284
34
1
0
349,362
0
W
Nox
16,940
565
126
4
0
531,792
4
W
Janus
18,417
614
210
7
0
615,354
3
W
Medusa
17,280
576
201
7
0
570,175
4
W
Thanatos
16,220
541
146
5
0
590,199
1
W
Kukulkan
15,599
520
122
4
0
475,685
5
L
Skadi
10,804
360
84
3
0
445,371
1
L
Neith
14,445
482
146
5
0
509,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role