Player Matchup

Arachne
Arachne
ASSBLASTER_Ali
Arachne
Level 14
God Stats
17W - 14L
1,733 SR
Queue Stats
206W - 210L
1,516 Elo+
Solo
Ullr
Ullr
GooseDot4493
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,587 Elo+
Solo
Cerberus
Cerberus
MyticQ6915
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,675 Elo+
Solo
Nemesis
Nemesis
RuSS1An_SaV4gE-X
Nemesis
Level 19
God Stats
35W - 30L
1,651 SR
Queue Stats
54W - 47L
1,582 Elo+
Solo
Ares
Ares
ScorpionZero365
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Team Averages
Level 12
1,577 SR
1,609 Elo+

VS

Team Averages
Level 24
1,526 SR
1,444 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BLACKRANGE99
Kukulkan
Level 6
God Stats
3W - 1L
1,498 SR
Queue Stats
3W - 3L
1,409 Elo+
Party 1
Arachne
Arachne
DAMI_nator7
Arachne
Level 38
God Stats
4W - 7L
1,400 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 1
Tyr
Tyr
Delete-Smite89
Tyr
Level 29
God Stats
12W - 5L
1,749 SR
Queue Stats
106W - 37L
1,626 Elo+
Party 2
Skadi
Skadi
Smi7hy4629
Skadi
Level 18
God Stats
32W - 27L
1,482 SR
Queue Stats
116W - 132L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,579
411
3,330
10,838
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 1
7,777
486
3,926
10,680
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MyticQ6915
Cerberus
11
3 / 3 / 0
7,057
441
5,971
12,123
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 2 / 1
7,547
472
3,818
12,672
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 10 / 1
6,726
420
2,106
14,427
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 1 / 1
10,621
664
13,030
9,142
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
BLACKRANGE99
Kukulkan
10
1 / 3 / 2
6,952
435
4,127
4,918
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DAMI_nator7
Arachne
15
6 / 0 / 4
8,988
562
5,892
7,118
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 4
9,202
575
12,660
12,699
11,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
10
1 / 2 / 5
7,183
449
3,623
7,575
1,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
24
24
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
1
1
12.5
L
1
5
0
0.2
W
Kukulkan
BLACKRANGE99
Kukulkan
1
3
2
0.67
W
Arachne
DAMI_nator7
Arachne
6
0
4
8
W
4
1
4
6
L
2
4
1
0.63
L
Cerberus
MyticQ6915
Cerberus
3
3
0
1
L
0
2
1
0.25
L
0
10
1
0.05
W
Skadi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
39,332
60,740
Taken
41,452
34,705
Mitigated
21,266
11,309
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,030
3,031
0
2,381
9,142
3,817
320
2,674
6,468
89,384
0
L
3,330
2,382
0
1,305
10,838
6,172
0
2,907
7,931
0
32,213
W
Kukulkan
BLACKRANGE99
Kukulkan
4,127
327
0
0
4,918
1,115
312
2,896
2,022
23,465
0
W
Arachne
DAMI_nator7
Arachne
5,892
4,530
0
1,038
7,118
2,675
526
192
6,926
0
56,035
W
12,660
2,201
0
8,248
12,699
11,928
0
384
12,315
0
60,323
L
3,926
1,379
0
3,071
10,680
3,046
72
5,685
4,995
0
34,544
L
Cerberus
MyticQ6915
Cerberus
5,971
218
0
2,447
12,123
10,036
0
4,203
7,920
30,900
0
L
3,818
1,026
0
4,436
12,672
6,885
0
0
12,672
0
46,932
L
2,106
684
0
50
14,427
8,566
105
4,362
10,065
12,492
0
W
Skadi
3,623
2,097
0
1,276
7,575
1,731
610
1,931
5,644
0
28,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
42,946
315
Minions Killed
463
0
Camps Cleared
0
1,407,457
Distance Traveled
1,491,615
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,621
664
165
10
0
269,960
3
L
Arachne
6,579
411
76
5
0
303,675
0
W
Kukulkan
6,952
435
48
3
0
282,507
2
W
Arachne
8,988
562
105
7
0
337,612
4
W
Tyr
9,202
575
101
6
0
336,044
5
L
Ullr
7,777
486
54
3
0
245,042
5
L
Cerberus
7,057
441
74
5
0
269,291
2
L
Nemesis
7,547
472
97
6
0
339,929
0
L
Ares
6,726
420
14
1
0
249,520
0
W
Skadi
7,183
449
44
3
0
265,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role