Player Matchup

Cthulhu
Cthulhu
CheetoDust-868
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
931 Elo+
Party 1
Nu Wa
Nu Wa
FlopsyBunny2
Nu Wa
Level 25
God Stats
11W - 9L
1,543 SR
Queue Stats
99W - 134L
1,352 Elo+
Solo
Fenrir
Fenrir
train967light
Fenrir
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 62L
1,092 Elo+
Party 1
Team Averages
Level 14
1,514 SR
1,125 Elo+

VS

Team Averages
Level 22
1,601 SR
1,365 Elo+
Set
Set
Akua Kamuela
Set
Level 26
God Stats
7W - 3L
1,582 SR
Queue Stats
49W - 52L
1,300 Elo+
Solo
Ra
Ra
ebabuna
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,184 Elo+
Solo
Medusa
Medusa
legion_vase1
Medusa
Level 25
God Stats
5W - 5L
1,722 SR
Queue Stats
39W - 24L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 6
8,038
618
5,069
16,798
7,104
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 2
10,489
807
10,685
13,197
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 13 / 3
8,860
682
6,013
17,702
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 16
10,095
777
9,152
7,262
3,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 15
10,028
771
6,232
9,617
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
15 / 3 / 7
12,291
945
26,043
11,631
4,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
8
Kills
24
24
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
0
8
6
0.38
L
5
3
2
2
W
4
4
15
2.88
W
Medusa
15
3
7
6.17
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
41,427
47,697
Taken
28,510
19,798
Mitigated
11,851
3,762
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,152
4,534
0
2,588
7,262
3,767
753
4,889
2,373
0
20,728
L
5,069
263
0
205
16,798
7,104
23
2,896
13,902
15,751
0
L
10,685
1,815
0
3,463
13,197
6,338
102
1,391
11,806
54,204
0
W
6,232
461
1,256
2,081
9,617
3,612
436
5,921
3,696
34,980
0
W
Medusa
26,043
12,322
0
3,540
11,631
4,472
2,233
4,944
6,687
0
82,237
L
6,013
1,223
0
94
17,702
6,356
108
1,945
15,757
0
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
32,414
116
Minions Killed
185
0
Camps Cleared
0
591,158
Distance Traveled
675,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,095
777
22
2
0
250,494
0
L
Cthulhu
8,038
618
15
1
0
194,718
0
L
Nu Wa
10,489
807
87
7
0
227,944
0
W
Ra
10,028
771
66
5
0
210,709
0
W
Medusa
12,291
945
97
7
0
213,951
4
L
Fenrir
8,860
682
14
1
0
168,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role