Player Matchup

Fenrir
Fenrir
Jellybean69
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Raijin
Raijin
StAlli0nPL
Raijin
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,381 Elo+
Solo
Awilix
Awilix
XxSAUCY136xX
Awilix
Level 107
God Stats
8W - 21L
1,257 SR
Queue Stats
31W - 37L
1,400 Elo+
Party 2
Scylla
Scylla
dem33sterrunner
Scylla
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 24L
1,461 Elo+
Solo
Neith
Neith
drunk_soldier98
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,162 Elo+
Party 2
Team Averages
Level 27
1,451 SR
1,324 Elo+

VS

Team Averages
Level 43
1,479 SR
1,438 Elo+
Nemesis
Nemesis
Ginger-wizzard
Nemesis
Level 28
God Stats
1W - 3L
1,177 SR
Queue Stats
197W - 223L
1,431 Elo+
Solo
Danzaburou
Danzaburou
MAR1O__03
Danzaburou
Level 87
God Stats
3W - 2L
1,529 SR
Queue Stats
43W - 46L
1,405 Elo+
Party 1
Ullr
Ullr
Z3r0_Itzadriiii
Ullr
Level 86
God Stats
3W - 1L
1,689 SR
Queue Stats
219W - 211L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
alexplayer27-GO
Jormungandr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Party 1
Agni
Agni
torero777
Agni
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 2
8,483
848
1,560
2,471
724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
StAlli0nPL
Raijin
13
0 / 2 / 3
7,901
790
1,390
3,123
885
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
17
14 / 9 / 5
13,561
1,356
22,638
19,344
6,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 14 / 12
12,056
1,206
10,889
22,026
7,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 13
10,153
1,015
6,270
16,218
6,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 16
11,273
1,127
10,261
13,703
5,178
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MAR1O__03
Danzaburou
17
6 / 6 / 10
11,104
1,110
12,702
10,591
4,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 2 / 10
12,704
1,270
15,734
10,965
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
alexplayer27-GO
Jormungandr
17
4 / 6 / 17
10,996
1,100
8,185
14,402
15,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
17
7 / 3 / 8
11,788
1,179
11,067
8,158
2,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
22
Kills
33
33
Deaths
22
35
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
5
16
2.6
L
Fenrir
2
2
2
1.5
W
Danzaburou
MAR1O__03
Danzaburou
6
6
10
1.83
L
Raijin
StAlli0nPL
Raijin
0
2
3
0.75
L
Awilix
14
9
5
1.83
W
11
2
10
8
W
Jormungandr
alexplayer27-GO
Jormungandr
4
6
17
2.08
L
5
14
12
0.79
L
1
6
13
1.25
W
Agni
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
57,949
63,182
Taken
57,819
22,267
Mitigated
31,753
1,303
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,261
5,673
0
3,199
13,703
5,178
0
3,609
10,094
0
27,287
L
Fenrir
1,560
493
0
116
2,471
724
0
782
1,689
0
2,957
W
Danzaburou
MAR1O__03
Danzaburou
12,702
9,340
0
474
10,591
4,178
0
362
10,229
0
30,636
L
Raijin
StAlli0nPL
Raijin
1,390
138
0
0
3,123
885
0
982
2,141
4,197
0
L
Awilix
22,638
11,377
0
0
19,344
6,694
0
8,092
11,252
0
41,446
W
15,734
12,113
0
319
10,965
4,019
0
2,559
8,406
0
30,086
W
Jormungandr
alexplayer27-GO
Jormungandr
8,185
3,265
0
0
14,402
15,535
0
3,901
10,340
23,762
0
L
10,889
2,110
0
0
22,026
7,777
0
4,856
17,170
24,328
0
L
6,270
4,001
0
1,187
16,218
6,187
0
4,540
11,678
0
18,774
W
Agni
11,067
1,120
0
907
8,158
2,843
0
1,848
6,310
39,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
57,865
99
Minions Killed
193
2
Camps Cleared
12
590,634
Distance Traveled
839,222
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,273
1,127
34
3
2
199,884
2
L
Fenrir
8,483
848
4
0
0
33,992
0
W
Danzaburou
11,104
1,110
35
4
5
129,133
0
L
Raijin
7,901
790
7
1
0
53,542
0
L
Awilix
13,561
1,356
30
3
1
187,477
0
W
Ullr
12,704
1,270
32
3
3
181,728
0
W
Jormungandr
10,996
1,100
23
2
0
164,586
0
L
Scylla
12,056
1,206
38
4
0
165,968
0
L
Neith
10,153
1,015
20
2
1
149,655
0
W
Agni
11,788
1,179
69
7
2
163,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role