Player Matchup

Merlin
Merlin
Rippedjdogg
Merlin
Level 63
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 3L
1,320 Elo+
Solo
Anhur
Anhur
gabeybaby1127
Anhur
Level 127
God Stats
20W - 18L
1,603 SR
Queue Stats
275W - 244L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
iEternity-PR
Cu Chulainn
Level 68
God Stats
0W - 2L
1,324 SR
Queue Stats
221W - 213L
1,478 Elo+
Party 1
Ymir
Ymir
llemiil
Ymir
Level 14
God Stats
0W - 2L
1,324 SR
Queue Stats
9W - 12L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
silentnight37
Ao Kuang
Level 66
God Stats
0W - 3L
1,556 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo
Team Averages
Level 68
1,455 SR
1,492 Elo+

VS

Team Averages
Level 55
1,508 SR
1,524 Elo+
Susano
Susano
BreakinYourBoxes
Susano
Level 88
God Stats
1W - 3L
1,185 SR
Queue Stats
187W - 163L
1,565 Elo+
Party 2
Izanami
Izanami
CABJkid
Izanami
Level 67
God Stats
141W - 90L
1,654 SR
Queue Stats
262W - 225L
1,563 Elo+
Party 2
Zeus
Zeus
DeWayneHarder
Zeus
Level 16
God Stats
2W - 0L
1,560 SR
Queue Stats
8W - 5L
1,563 Elo+
Party 2
Cerberus
Cerberus
HxCBanger
Cerberus
Level 60
God Stats
10W - 7L
1,777 SR
Queue Stats
226W - 203L
1,602 Elo+
Party 2
Anubis
Anubis
superior647wax
Anubis
Level 45
God Stats
14W - 15L
1,365 SR
Queue Stats
332W - 397L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 0
6,584
439
3,479
2,615
822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 2 / 1
8,529
569
9,123
11,655
2,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
iEternity-PR
Cu Chulainn
13
4 / 3 / 1
7,975
532
7,600
9,646
6,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
llemiil
Ymir
7
0 / 11 / 1
5,453
364
1,333
13,620
6,493
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
silentnight37
Ao Kuang
14
10 / 3 / 1
8,849
590
12,052
13,799
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
9,345
623
7,713
11,318
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
CABJkid
Izanami
14
5 / 6 / 7
8,584
572
10,484
10,404
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
7,400
493
4,107
6,946
2,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HxCBanger
Cerberus
13
6 / 1 / 8
8,806
587
8,253
10,743
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 0
8,270
551
3,841
8,608
4,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
18
Kills
20
20
Deaths
18
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
W
Izanami
CABJkid
Izanami
5
6
7
1.42
W
0
3
4
0.67
W
Cerberus
HxCBanger
Cerberus
6
1
8
10
L
Merlin
0
1
0
0
L
4
2
1
2.25
L
Cu Chulainn
iEternity-PR
Cu Chulainn
4
3
1
1.5
L
Ymir
llemiil
Ymir
0
11
1
0.05
L
Ao Kuang
silentnight37
Ao Kuang
10
3
1
3.5
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
34,398
51,335
Taken
48,019
21,832
Mitigated
22,141
9,452
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,713
2,931
0
4,646
11,318
4,382
0
4,309
7,009
0
52,823
W
Izanami
CABJkid
Izanami
10,484
7,477
0
2,725
10,404
2,413
812
2,560
7,844
0
58,515
W
4,107
334
12
589
6,946
2,536
722
3,988
2,958
32,125
0
W
Cerberus
HxCBanger
Cerberus
8,253
832
0
2,395
10,743
8,678
0
3,964
6,779
27,121
0
L
Merlin
3,479
59
9
542
2,615
822
0
1,137
1,478
32,285
0
L
9,123
5,698
0
4,603
11,655
2,929
459
3,122
8,533
0
61,184
L
Cu Chulainn
iEternity-PR
Cu Chulainn
7,600
1,370
0
263
9,646
6,808
418
5,168
4,462
6,722
30,953
L
Ymir
llemiil
Ymir
1,333
619
0
0
13,620
6,493
141
4,526
9,042
7,573
0
L
Ao Kuang
silentnight37
Ao Kuang
12,052
4,698
0
4,035
13,799
4,780
0
2,180
11,619
53,616
0
W
3,841
489
0
2,714
8,608
4,132
2,606
3,784
4,824
41,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
42,405
336
Minions Killed
377
0
Camps Cleared
0
1,276,942
Distance Traveled
1,380,291
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,345
623
76
5
0
339,684
1
W
Izanami
8,584
572
94
6
0
257,850
0
W
Zeus
7,400
493
54
4
0
232,240
0
W
Cerberus
8,806
587
64
4
0
315,973
1
L
Merlin
6,584
439
56
4
0
201,918
0
L
Anhur
8,529
569
116
8
0
284,184
1
L
Cu Chulainn
7,975
532
74
5
0
231,824
3
L
Ymir
5,453
364
9
1
0
242,195
0
L
Ao Kuang
8,849
590
81
5
0
316,821
1
W
Anubis
8,270
551
89
6
0
234,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role