Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BunofFae
Danzaburou
Level 149
God Stats
3W - 5L
1,488 SR
Queue Stats
208W - 204L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
Lonely Escaped
Kuzenbo
Level 160
God Stats
1W - 1L
1,772 SR
Queue Stats
297W - 284L
1,518 Elo+
Party 1
Team Averages
Level 138
1,587 SR
1,516 Elo+

VS

Team Averages
Level 56
1,514 SR
1,524 Elo+
Gilgamesh
Gilgamesh
ExactableAsh
Gilgamesh
Level 27
God Stats
22W - 5L
1,708 SR
Queue Stats
85W - 41L
1,607 Elo+
Solo
Persephone
Persephone
Fenn3cFox
Persephone
Level 29
God Stats
5W - 2L
1,315 SR
Queue Stats
53W - 49L
1,486 Elo+
Solo
Fenrir
Fenrir
zindad
Fenrir
Level 111
God Stats
3W - 5L
1,519 SR
Queue Stats
218W - 245L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 7 / 5
8,783
732
4,572
12,836
10,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BunofFae
Danzaburou
13
4 / 6 / 3
9,599
800
9,947
12,330
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 7
8,511
709
6,372
18,468
23,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExactableAsh
Gilgamesh
13
9 / 2 / 10
9,477
790
13,709
16,400
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Persephone
Fenn3cFox
Persephone
15
8 / 2 / 12
10,479
873
17,976
7,919
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
zindad
Fenrir
13
3 / 4 / 12
9,195
766
5,798
10,391
4,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
20
20
Deaths
8
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
7
5
0.79
L
Danzaburou
BunofFae
Danzaburou
4
6
3
0.92
W
Gilgamesh
ExactableAsh
Gilgamesh
9
2
10
7
W
Persephone
Fenn3cFox
Persephone
8
2
12
7
L
1
7
7
0.64
W
Fenrir
zindad
Fenrir
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
37,483
43,634
Taken
34,710
39,491
Mitigated
21,132
15,730
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,572
0
5,773
5,295
12,836
10,431
209
3,620
8,652
20,547
0
L
Danzaburou
BunofFae
Danzaburou
9,947
4,242
0
1,695
12,330
5,412
1,258
5,925
6,145
0
34,426
W
Gilgamesh
ExactableAsh
Gilgamesh
13,709
3,479
14
4,764
16,400
14,064
146
3,735
12,665
0
26,367
W
Persephone
Fenn3cFox
Persephone
17,976
443
0
1,294
7,919
2,516
571
3,312
4,605
55,364
0
L
6,372
2,927
0
2,967
18,468
23,648
198
8,431
9,619
14,237
0
W
Fenrir
zindad
Fenrir
5,798
1,263
499
2,475
10,391
4,552
0
3,896
6,495
0
34,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
29,151
120
Minions Killed
171
0
Camps Cleared
0
599,495
Distance Traveled
699,564
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,783
732
50
4
0
208,669
1
L
Danzaburou
9,599
800
57
5
0
197,268
3
W
Gilgamesh
9,477
790
24
2
0
237,367
2
W
Persephone
10,479
873
91
8
0
225,396
3
L
Kuzenbo
8,511
709
13
1
0
193,558
5
W
Fenrir
9,195
766
56
5
0
236,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role