Player Matchup

Anubis
Anubis
Lilbreadboy7
Anubis
Level 64
God Stats
10W - 2L
1,523 SR
Queue Stats
97W - 112L
1,373 Elo+
Party 1
Set
Set
Slosha7
Set
Level 35
God Stats
7W - 5L
1,567 SR
Queue Stats
88W - 91L
1,410 Elo+
Party 1
Yemoja
Yemoja
TTV Hk4741
Yemoja
Level 42
God Stats
22W - 23L
1,508 SR
Queue Stats
215W - 214L
1,427 Elo+
Solo
Medusa
Medusa
Tomdowd123
Medusa
Level 95
God Stats
63W - 77L
1,392 SR
Queue Stats
131W - 171L
1,365 Elo+
Solo
King Arthur
King Arthur
Troykie
King Arthur
Level 78
God Stats
2W - 1L
1,611 SR
Queue Stats
330W - 346L
1,416 Elo+
Solo
Team Averages
Level 63
1,520 SR
1,398 Elo+

VS

Team Averages
Level 49
1,472 SR
1,362 Elo+
Ah Puch
Ah Puch
Ad_FateHunter
Ah Puch
Level 26
God Stats
3W - 5L
1,408 SR
Queue Stats
42W - 46L
1,425 Elo+
Party 3
Artemis
Artemis
KoenigTMH
Artemis
Level 4
God Stats
0W - 2L
1,433 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Arachne
Arachne
Waldhof98
Arachne
Level 59
God Stats
27W - 39L
1,520 SR
Queue Stats
185W - 212L
1,445 Elo+
Party 2
Geb
Geb
Wanheda-xpro
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,471 Elo+
Party 3
Janus
Janus
x-DerFry-x
Janus
Level 56
God Stats
4W - 8L
1,500 SR
Queue Stats
193W - 223L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
14 / 1 / 2
11,127
586
26,011
16,275
8,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
15
5 / 1 / 2
9,490
499
8,107
12,862
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
TTV Hk4741
Yemoja
12
0 / 1 / 10
9,563
503
3,384
10,372
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Tomdowd123
Medusa
17
6 / 1 / 4
10,620
559
8,200
10,651
3,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Troykie
King Arthur
17
3 / 1 / 4
9,882
520
6,882
17,024
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 9 / 0
8,310
437
14,177
13,695
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KoenigTMH
Artemis
10
1 / 8 / 0
7,096
373
5,172
11,030
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Waldhof98
Arachne
14
0 / 4 / 1
8,127
428
4,893
13,480
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 3
7,527
396
6,313
20,837
12,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
13
1 / 3 / 0
8,285
436
11,728
10,780
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
28
Kills
5
5
Deaths
28
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
9
0
0.33
L
Artemis
KoenigTMH
Artemis
1
8
0
0.13
W
Anubis
14
1
2
15
W
Set
5
1
2
6
W
Yemoja
TTV Hk4741
Yemoja
0
1
10
5
W
Medusa
Tomdowd123
Medusa
6
1
4
8
W
King Arthur
Troykie
King Arthur
3
1
4
5
L
Arachne
Waldhof98
Arachne
0
4
1
0.13
L
0
4
3
0.38
L
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,584
Damage
42,283
67,184
Taken
69,822
36,070
Mitigated
26,554
28,565
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
14,177
640
0
1,214
13,695
3,355
31
9,149
4,497
50,143
0
L
Artemis
KoenigTMH
Artemis
5,172
1,135
0
397
11,030
2,237
0
3,359
7,571
0
22,842
W
Anubis
26,011
1,342
68
10,674
16,275
8,277
260
11,393
4,654
82,628
0
W
Set
8,107
3,477
0
2,685
12,862
4,595
12
4,004
8,734
0
68,313
W
Yemoja
TTV Hk4741
Yemoja
3,384
926
731
2,142
10,372
6,532
871
5,698
4,634
19,358
0
W
Medusa
Tomdowd123
Medusa
8,200
3,816
557
5,873
10,651
3,731
2,824
2,288
8,323
0
74,423
W
King Arthur
Troykie
King Arthur
6,882
59
0
5,835
17,024
12,935
448
7,942
8,621
278
54,796
L
Arachne
Waldhof98
Arachne
4,893
3,345
258
3,871
13,480
5,791
0
4,179
9,213
0
65,582
L
6,313
865
98
1,540
20,837
12,214
0
10,217
10,520
32,057
0
L
Janus
11,728
337
227
1,871
10,780
2,957
0
2,633
7,743
46,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
39,345
503
Minions Killed
376
0
Camps Cleared
0
1,620,958
Distance Traveled
1,646,969
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,310
437
92
5
0
302,413
3
L
Artemis
7,096
373
36
2
0
290,839
0
W
Anubis
11,127
586
143
8
0
318,090
0
W
Set
9,490
499
111
6
0
410,557
0
W
Yemoja
9,563
503
32
2
0
275,532
1
W
Medusa
10,620
559
121
6
0
304,556
3
W
King Arthur
9,882
520
96
5
0
312,223
2
L
Arachne
8,127
428
101
5
0
367,603
2
L
Geb
7,527
396
53
3
0
351,090
1
L
Janus
8,285
436
94
5
0
335,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role