Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RockMacaroon68
Ah Muzen Cab
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
653W - 729L
1,503 Elo+
Solo
Loki
Loki
RxspxctMySkins
Loki
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 114L
1,498 Elo+
Party 2
Poseidon
Poseidon
odessuyes
Poseidon
Level 61
God Stats
0W - 3L
1,587 SR
Queue Stats
5W - 9L
1,357 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,471 Elo+

VS

Team Averages
Level 95
1,587 SR
1,444 Elo+
Ratatoskr
Ratatoskr
Anestesia_Az--k
Ratatoskr
Level 140
God Stats
31W - 21L
1,633 SR
Queue Stats
625W - 595L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
HHE_Nacyboi
Jormungandr
Level 54
God Stats
6W - 1L
1,785 SR
Queue Stats
14W - 19L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
I-Zderh-I
Sun Wukong
Level 83
God Stats
2W - 3L
1,580 SR
Queue Stats
449W - 445L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
MaitresseNathou
Zhong Kui
Level 136
God Stats
37W - 23L
1,632 SR
Queue Stats
228W - 255L
1,393 Elo+
Solo
Apollo
Apollo
alvaroampu
Apollo
Level 62
God Stats
4W - 8L
1,304 SR
Queue Stats
304W - 312L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
6 / 3 / 8
11,344
567
11,865
17,317
23,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
 
Gilgamesh
16
3 / 6 / 6
9,974
499
8,868
16,953
10,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
RockMacaroon68
Ah Muzen Cab
15
4 / 4 / 3
9,744
487
14,233
18,174
7,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 8 / 7
9,908
495
7,471
17,245
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
odessuyes
Poseidon
15
0 / 6 / 3
9,010
451
6,592
10,448
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anestesia_Az--k
Ratatoskr
20
12 / 4 / 4
11,991
600
13,195
14,630
9,739
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HHE_Nacyboi
Jormungandr
15
3 / 4 / 7
9,152
458
6,613
11,592
11,067
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
I-Zderh-I
Sun Wukong
17
7 / 3 / 8
11,091
555
17,520
19,203
19,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
MaitresseNathou
Zhong Kui
14
0 / 4 / 4
8,943
447
8,259
12,732
7,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
alvaroampu
Apollo
18
4 / 2 / 3
10,785
539
12,763
17,665
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
16
Kills
26
27
Deaths
17
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
3
8
3.33
L
Gilgamesh
 
Gilgamesh
3
6
6
1
W
Ratatoskr
Anestesia_Az--k
Ratatoskr
12
4
4
3.5
W
Jormungandr
HHE_Nacyboi
Jormungandr
3
4
7
1.63
W
Sun Wukong
I-Zderh-I
Sun Wukong
7
3
8
3.67
W
Zhong Kui
MaitresseNathou
Zhong Kui
0
4
4
0.5
L
Ah Muzen Cab
RockMacaroon68
Ah Muzen Cab
4
4
3
1.38
L
3
8
7
0.81
W
Apollo
alvaroampu
Apollo
4
2
3
2.75
L
Poseidon
odessuyes
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
58,350
80,137
Taken
75,822
51,044
Mitigated
54,825
19,170
Healing
21,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,865
2,197
0
1,185
17,317
23,324
0
5,596
11,461
29,705
0
L
Gilgamesh
 
Gilgamesh
8,868
2,543
0
2,473
16,953
10,144
0
1,485
15,444
0
61,528
W
Ratatoskr
Anestesia_Az--k
Ratatoskr
13,195
3,417
0
1,284
14,630
9,739
1,076
2,841
11,685
0
85,018
W
Jormungandr
HHE_Nacyboi
Jormungandr
6,613
1,472
428
1,996
11,592
11,067
45
3,890
7,560
28,531
0
W
Sun Wukong
I-Zderh-I
Sun Wukong
17,520
2,606
0
8,115
19,203
19,231
413
2,297
16,804
0
66,731
W
Zhong Kui
MaitresseNathou
Zhong Kui
8,259
0
137
5,119
12,732
7,969
442
4,786
7,802
55,545
0
L
Ah Muzen Cab
RockMacaroon68
Ah Muzen Cab
14,233
7,166
0
9,414
18,174
7,421
1,042
2,122
16,012
0
69,791
L
7,471
1,736
0
4,637
17,245
6,611
0
2,111
15,048
0
58,070
W
Apollo
alvaroampu
Apollo
12,763
8,904
0
4,760
17,665
6,819
275
4,197
13,442
0
94,281
L
Poseidon
odessuyes
Poseidon
6,592
679
0
1,461
10,448
3,544
768
2,970
7,300
51,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
51,962
469
Minions Killed
587
0
Camps Cleared
0
1,865,736
Distance Traveled
1,811,444
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,344
567
29
1
0
379,794
2
L
Gilgamesh
9,974
499
107
5
0
381,436
1
W
Ratatoskr
11,991
600
130
7
0
387,734
1
W
Jormungandr
9,152
458
60
3
0
346,352
1
W
Sun Wukong
11,091
555
123
6
0
357,611
3
W
Zhong Kui
8,943
447
98
5
0
333,115
4
L
Ah Muzen Cab
9,744
487
118
6
0
343,995
4
L
Loki
9,908
495
101
5
0
387,989
0
W
Apollo
10,785
539
176
9
0
386,632
1
L
Poseidon
9,010
451
114
6
0
372,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role