Player Matchup

Erlang Shen
Erlang Shen
GhostXDA
Erlang Shen
Level 27
God Stats
2W - 1L
1,481 SR
Queue Stats
87W - 71L
1,529 Elo+
Solo
Apollo
Apollo
GrubSooN93
Apollo
Level 29
God Stats
4W - 4L
1,864 SR
Queue Stats
129W - 133L
1,601 Elo+
Solo
Sobek
Sobek
Mogami Foo
Sobek
Level 23
God Stats
5W - 3L
1,629 SR
Queue Stats
100W - 89L
1,567 Elo+
Solo
Pele
Pele
SpaceDragon14
Pele
Level 26
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 2L
1,502 Elo+
Solo
Ah Puch
Ah Puch
twntys7vn
Ah Puch
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
171W - 188L
1,533 Elo+
Solo
Team Averages
Level 24
1,603 SR
1,547 Elo+

VS

Team Averages
Level 12
1,555 SR
1,562 Elo+
Nox
Nox
HansolArwen
Nox
Level 9
God Stats
5W - 2L
1,673 SR
Queue Stats
16W - 14L
1,616 Elo+
Solo
Thor
Thor
ItzRaidCal
Thor
Level 21
God Stats
6W - 7L
1,569 SR
Queue Stats
35W - 40L
1,524 Elo+
Solo
Ares
Ares
JL07
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,658 Elo+
Solo
Skadi
Skadi
VendettaTV91
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
ssaa
Sun Wukong
Level 17
God Stats
8W - 8L
1,531 SR
Queue Stats
108W - 99L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhostXDA
Erlang Shen
14
7 / 5 / 4
9,338
491
12,127
14,256
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
GrubSooN93
Apollo
15
3 / 6 / 3
9,221
485
11,331
13,917
5,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
13
1 / 2 / 9
9,011
474
6,203
15,614
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
7 / 4 / 4
9,210
485
10,749
14,503
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
twntys7vn
Ah Puch
16
5 / 0 / 8
10,347
545
24,022
12,168
6,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,783
410
8,126
14,073
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 1 / 2
9,383
494
6,510
14,930
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
JL07
Ares
11
2 / 6 / 4
7,455
392
9,690
24,704
18,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 13 / 5
7,219
380
4,601
14,085
4,742
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ssaa
Sun Wukong
14
6 / 1 / 1
9,663
509
14,331
14,647
15,150
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
15
17
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GhostXDA
Erlang Shen
7
5
4
1.8
W
Apollo
GrubSooN93
Apollo
3
6
3
0.75
L
2
2
4
2
L
5
1
2
6
L
Ares
JL07
Ares
2
6
4
0.67
W
Sobek
1
2
9
2.75
W
7
4
4
2.25
L
0
13
5
0.19
L
Sun Wukong
ssaa
Sun Wukong
6
1
1
6.5
W
Ah Puch
twntys7vn
Ah Puch
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,432
Damage
43,258
70,458
Taken
82,439
42,573
Mitigated
58,053
24,854
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GhostXDA
Erlang Shen
12,127
6,090
0
3,130
14,256
10,878
0
1,163
13,093
0
49,186
W
Apollo
GrubSooN93
Apollo
11,331
8,008
0
2,635
13,917
5,201
2,255
4,520
9,397
0
72,905
L
8,126
537
0
1,058
14,073
13,363
0
6,885
7,188
26,464
0
L
6,510
1,586
0
6,182
14,930
5,806
0
3,179
11,751
0
69,112
L
Ares
JL07
Ares
9,690
1,483
0
4,926
24,704
18,992
0
10,981
13,723
22,946
0
W
Sobek
6,203
822
110
5,279
15,614
15,213
119
4,913
10,701
16,843
0
W
10,749
1,834
0
2,323
14,503
5,222
225
2,999
11,504
0
54,514
L
4,601
3,040
0
791
14,085
4,742
280
4,003
10,082
0
23,110
L
Sun Wukong
ssaa
Sun Wukong
14,331
2,830
0
1,884
14,647
15,150
658
5,177
9,470
0
53,603
W
Ah Puch
twntys7vn
Ah Puch
24,022
4,644
955
10,422
12,168
6,059
398
4,221
7,947
77,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
41,503
395
Minions Killed
345
0
Camps Cleared
0
1,730,468
Distance Traveled
1,694,801
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,338
491
63
3
0
351,239
0
W
Apollo
9,221
485
104
5
0
331,878
2
L
Nox
7,783
410
32
2
0
393,679
1
L
Thor
9,383
494
117
6
0
343,955
2
L
Ares
7,455
392
37
2
0
341,412
2
W
Sobek
9,011
474
18
1
0
337,615
2
W
Pele
9,210
485
82
4
0
387,430
0
L
Skadi
7,219
380
44
2
0
284,150
2
L
Sun Wukong
9,663
509
115
6
0
331,605
7
W
Ah Puch
10,347
545
128
7
0
322,306
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role