Player Matchup

Jormungandr
Jormungandr
CallMeBokoo
Jormungandr
Level 3
God Stats
1W - 3L
1,268 SR
Queue Stats
5W - 5L
1,248 Elo+
Party 1
Hel
Hel
Kuro33
Hel
Level 25
God Stats
2W - 1L
1,847 SR
Queue Stats
92W - 106L
1,471 Elo+
Solo
Nemesis
Nemesis
SeRious28
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
canoby
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
zBursTz
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,248 Elo+
Party 1
Team Averages
Level 8
1,523 SR
1,393 Elo+

VS

Team Averages
Level 16
1,504 SR
1,459 Elo+
Heimdallr
Heimdallr
CEMQ23
Heimdallr
Level 25
God Stats
3W - 4L
1,352 SR
Queue Stats
94W - 105L
1,387 Elo+
Solo
Nemesis
Nemesis
DELSHAUN
Nemesis
Level 7
God Stats
35W - 28L
1,691 SR
Queue Stats
208W - 161L
1,690 Elo+
Solo
Cerberus
Cerberus
Eyika
Cerberus
Level 12
God Stats
8W - 6L
1,472 SR
Queue Stats
66W - 62L
1,289 Elo+
Solo
King Arthur
King Arthur
LeydenSatoshi
King Arthur
Level 26
God Stats
12W - 9L
1,505 SR
Queue Stats
123W - 108L
1,465 Elo+
Solo
Agni
Agni
allyksnox
Agni
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 157L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallMeBokoo
Jormungandr
20
2 / 4 / 10
13,986
932
20,605
24,317
33,314
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
Kuro33
Hel
20
3 / 6 / 8
13,747
916
22,852
30,295
13,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SeRious28
Nemesis
20
4 / 13 / 7
13,522
901
15,079
34,739
15,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
canoby
Kukulkan
20
1 / 8 / 7
13,082
872
21,712
22,195
10,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
zBursTz
Artemis
20
2 / 5 / 8
13,530
902
22,040
19,260
8,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CEMQ23
Heimdallr
20
2 / 4 / 26
14,798
987
14,015
16,242
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
DELSHAUN
Nemesis
20
17 / 4 / 11
17,068
1,138
38,350
26,502
12,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Eyika
Cerberus
20
2 / 1 / 19
14,191
946
12,357
25,470
32,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
LeydenSatoshi
King Arthur
20
5 / 3 / 21
14,040
936
18,066
28,637
34,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
20
10 / 0 / 15
15,650
1,043
42,779
13,008
5,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
128
12
Kills
36
36
Deaths
12
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CEMQ23
Heimdallr
2
4
26
3.75
L
Jormungandr
CallMeBokoo
Jormungandr
2
4
10
1.75
W
Nemesis
DELSHAUN
Nemesis
17
4
11
5.63
W
Cerberus
Eyika
Cerberus
2
1
19
11.5
L
Hel
Kuro33
Hel
3
6
8
1.17
W
King Arthur
LeydenSatoshi
King Arthur
5
3
21
5.17
L
Nemesis
SeRious28
Nemesis
4
13
7
0.58
W
Agni
10
0
15
17.5
L
Kukulkan
canoby
Kukulkan
1
8
7
0.56
L
Artemis
zBursTz
Artemis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,288
Damage
125,567
130,806
Taken
109,859
80,832
Mitigated
91,099
26,958
Healing
29,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CEMQ23
Heimdallr
14,015
3,119
0
1,818
16,242
6,150
0
9,566
6,676
0
34,652
L
Jormungandr
CallMeBokoo
Jormungandr
20,605
5,902
0
0
24,317
33,314
0
7,848
16,469
52,948
0
W
Nemesis
DELSHAUN
Nemesis
38,350
24,945
0
9,258
26,502
12,156
0
16,885
9,617
0
60,416
W
Cerberus
Eyika
Cerberus
12,357
362
542
5,777
25,470
32,435
0
16,430
9,040
47,744
0
L
Hel
Kuro33
Hel
22,852
3,834
11,781
8,761
30,295
13,236
0
13,770
16,525
45,370
0
W
King Arthur
LeydenSatoshi
King Arthur
18,066
1,928
793
8,263
28,637
34,678
0
14,285
14,352
0
26,090
L
Nemesis
SeRious28
Nemesis
15,079
5,235
0
2,611
34,739
15,178
0
16,542
18,197
0
25,794
W
Agni
42,779
1,733
0
2,715
13,008
5,680
0
8,003
5,005
85,479
0
L
Kukulkan
canoby
Kukulkan
21,712
2,261
0
1,250
22,195
10,835
0
9,176
13,019
45,934
0
L
Artemis
zBursTz
Artemis
22,040
13,229
0
2,555
19,260
8,269
0
7,800
11,460
0
54,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,867
Gold Earned
75,747
300
Minions Killed
324
5
Camps Cleared
9
1,517,103
Distance Traveled
1,561,078
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,798
987
65
4
0
299,647
1
L
Jormungandr
13,986
932
68
5
1
298,225
1
W
Nemesis
17,068
1,138
53
4
5
337,196
0
W
Cerberus
14,191
946
100
7
2
310,638
0
L
Hel
13,747
916
54
4
0
339,328
0
W
King Arthur
14,040
936
10
1
2
294,629
1
L
Nemesis
13,522
901
26
2
0
323,239
1
W
Agni
15,650
1,043
96
6
0
318,968
4
L
Kukulkan
13,082
872
60
4
2
305,269
2
L
Artemis
13,530
902
92
6
2
251,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role