Player Matchup

Discordia
Discordia
Dinay-
Discordia
Level 121
God Stats
7W - 5L
1,512 SR
Queue Stats
575W - 575L
1,454 Elo+
Solo
Sylvanus
Sylvanus
IScoopMustard
Sylvanus
Level 97
God Stats
9W - 5L
1,625 SR
Queue Stats
346W - 369L
1,483 Elo+
Solo
Cerberus
Cerberus
Jo651
Cerberus
Level 63
God Stats
13W - 7L
1,701 SR
Queue Stats
228W - 240L
1,379 Elo+
Solo
Bastet
Bastet
benjiouguigui
Bastet
Level 107
God Stats
8W - 7L
1,605 SR
Queue Stats
106W - 94L
1,465 Elo+
Party 1
Chiron
Chiron
dj35ay
Chiron
Level 82
God Stats
5W - 2L
1,543 SR
Queue Stats
106W - 92L
1,454 Elo+
Party 1
Team Averages
Level 94
1,597 SR
1,447 Elo+

VS

Team Averages
Level 102
1,517 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dandy1100
Ao Kuang
Level 88
God Stats
11W - 7L
1,604 SR
Queue Stats
327W - 302L
1,469 Elo+
Party 2
Poseidon
Poseidon
MortisAlpha
Poseidon
Level 106
God Stats
12W - 3L
1,652 SR
Queue Stats
360W - 341L
1,467 Elo+
Party 2
Fenrir
Fenrir
SoleDog666
Fenrir
Level 89
God Stats
2W - 3L
1,362 SR
Queue Stats
210W - 218L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
dark0_0111
Jing Wei
Level 131
God Stats
55W - 62L
1,467 SR
Queue Stats
666W - 674L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dinay-
Discordia
10
1 / 1 / 6
5,974
597
2,838
2,615
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IScoopMustard
Sylvanus
12
9 / 1 / 2
7,442
744
7,365
5,685
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Jo651
Cerberus
8
1 / 1 / 6
5,498
550
2,516
8,579
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 0 / 2
6,254
625
5,739
5,971
1,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
dj35ay
Chiron
10
2 / 0 / 2
5,824
582
3,849
5,013
1,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 3 / 1
5,414
541
3,469
11,021
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Dandy1100
Ao Kuang
8
0 / 4 / 2
5,027
503
2,211
7,293
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
MortisAlpha
Poseidon
11
1 / 2 / 2
6,313
631
2,604
4,457
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SoleDog666
Fenrir
9
1 / 6 / 0
5,642
564
1,253
6,859
1,865
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
dark0_0111
Jing Wei
10
0 / 3 / 0
5,434
543
3,062
8,206
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
3
3
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
L
Ao Kuang
Dandy1100
Ao Kuang
0
4
2
0.25
W
Discordia
Dinay-
Discordia
1
1
6
4
W
Sylvanus
IScoopMustard
Sylvanus
9
1
2
10
W
Cerberus
Jo651
Cerberus
1
1
6
4
L
Poseidon
MortisAlpha
Poseidon
1
2
2
1
L
Fenrir
SoleDog666
Fenrir
1
6
0
0.17
W
5
0
2
6
L
Jing Wei
dark0_0111
Jing Wei
0
3
0
0
W
Chiron
dj35ay
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
12,599
27,863
Taken
37,836
12,604
Mitigated
10,368
10,106
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,469
827
0
2,237
11,021
3,726
325
2,062
8,959
0
23,114
L
Ao Kuang
Dandy1100
Ao Kuang
2,211
426
0
349
7,293
1,910
0
3,322
3,971
25,945
0
W
Discordia
Dinay-
Discordia
2,838
66
0
500
2,615
712
559
620
1,995
29,433
0
W
Sylvanus
IScoopMustard
Sylvanus
7,365
2,827
454
2,399
5,685
4,241
552
1,842
3,843
29,593
8,523
W
Cerberus
Jo651
Cerberus
2,516
197
0
2,129
8,579
4,764
0
2,125
6,454
14,026
0
L
Poseidon
MortisAlpha
Poseidon
2,604
43
0
994
4,457
1,062
290
1,908
2,549
38,495
0
L
Fenrir
SoleDog666
Fenrir
1,253
277
0
1,012
6,859
1,865
0
3,712
3,147
0
15,580
W
5,739
1,243
0
1,550
5,971
1,639
0
228
5,743
0
29,066
L
Jing Wei
dark0_0111
Jing Wei
3,062
2,354
113
3,290
8,206
1,805
90
588
7,618
0
28,441
W
Chiron
dj35ay
Chiron
3,849
1,469
662
2,412
5,013
1,248
0
0
5,013
0
26,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
27,830
270
Minions Killed
283
0
Camps Cleared
0
930,131
Distance Traveled
945,744
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,414
541
39
4
0
194,887
0
L
Ao Kuang
5,027
503
52
5
0
189,377
1
W
Discordia
5,974
597
63
6
0
185,822
3
W
Sylvanus
7,442
744
81
8
0
148,132
1
W
Cerberus
5,498
550
22
2
0
169,655
4
L
Poseidon
6,313
631
87
9
0
194,482
0
L
Fenrir
5,642
564
34
3
0
188,562
2
W
Bastet
6,254
625
53
5
0
239,328
1
L
Jing Wei
5,434
543
71
7
0
178,436
0
W
Chiron
5,824
582
51
5
0
187,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role