Player Matchup

Mercury
Mercury
DrxMelon
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,450 Elo+
Solo
Horus
Horus
Igris501
Horus
Level 18
God Stats
12W - 14L
1,384 SR
Queue Stats
74W - 75L
1,486 Elo+
Solo
Heimdallr
Heimdallr
NoFeedingPls
Heimdallr
Level 8
God Stats
7W - 5L
1,320 SR
Queue Stats
34W - 36L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
koldcheese
Kuzenbo
Level 39
God Stats
14W - 12L
1,487 SR
Queue Stats
158W - 175L
1,481 Elo+
Party 2
Scylla
Scylla
xSpyder223
Scylla
Level 5
God Stats
19W - 17L
1,500 SR
Queue Stats
358W - 400L
1,516 Elo+
Party 2
Team Averages
Level 15
1,438 SR
1,486 Elo+

VS

Team Averages
Level 22
1,480 SR
1,480 Elo+
Athena
Athena
DrSlapYoKneez
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,810 Elo+
Party 3
Nemesis
Nemesis
Hunter64988329
Nemesis
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 8L
1,522 Elo+
Party 1
Zeus
Zeus
Just_Dan_-_
Zeus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 373L
1,536 Elo+
Party 3
King Arthur
King Arthur
TurnerPlays6913
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
winii091655
Danzaburou
Level 6
God Stats
1W - 2L
1,399 SR
Queue Stats
15W - 22L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrxMelon
Mercury
20
23 / 1 / 7
14,081
640
22,915
13,065
6,461
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Igris501
Horus
18
10 / 0 / 10
12,411
564
13,675
15,882
11,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
NoFeedingPls
Heimdallr
19
4 / 3 / 8
12,728
579
11,589
13,937
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
koldcheese
Kuzenbo
17
7 / 2 / 15
11,989
545
10,413
14,409
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
xSpyder223
Scylla
18
5 / 2 / 14
12,057
548
11,759
12,744
4,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
9,995
454
6,777
20,211
22,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 12 / 1
7,494
341
2,995
17,184
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 7 / 1
11,094
504
18,656
14,439
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TurnerPlays6913
King Arthur
12
0 / 12 / 0
7,629
347
4,094
21,454
12,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
winii091655
Danzaburou
14
1 / 12 / 1
8,861
403
3,997
17,179
8,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
49
Kills
8
8
Deaths
49
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Mercury
DrxMelon
Mercury
23
1
7
26.5
L
0
12
1
0.04
W
Horus
Igris501
Horus
10
0
10
15
L
6
7
1
0.93
W
Heimdallr
NoFeedingPls
Heimdallr
4
3
8
2.67
L
King Arthur
TurnerPlays6913
King Arthur
0
12
0
0
W
Kuzenbo
koldcheese
Kuzenbo
7
2
15
7.25
L
Danzaburou
winii091655
Danzaburou
1
12
1
0.13
W
Scylla
xSpyder223
Scylla
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,351
Damage
36,519
70,037
Taken
90,467
46,765
Mitigated
54,448
20,492
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,777
1,504
264
931
20,211
22,079
203
5,226
14,985
22,636
0
W
Mercury
DrxMelon
Mercury
22,915
14,404
0
897
13,065
6,461
458
3,583
9,420
0
112,222
L
2,995
1,254
0
2,622
17,184
6,176
617
3,804
13,303
0
25,789
W
Horus
Igris501
Horus
13,675
7,444
461
7,984
15,882
11,998
586
4,351
11,395
0
62,155
L
18,656
4,633
0
3,603
14,439
4,791
180
3,095
11,341
83,203
0
W
Heimdallr
NoFeedingPls
Heimdallr
11,589
4,700
0
3,725
13,937
5,535
5,534
3,832
9,899
0
115,765
L
King Arthur
TurnerPlays6913
King Arthur
4,094
1,902
0
2,529
21,454
12,889
0
2,250
19,141
0
22,896
W
Kuzenbo
koldcheese
Kuzenbo
10,413
4,616
0
2,782
14,409
18,434
540
7,197
6,793
37,374
0
L
Danzaburou
winii091655
Danzaburou
3,997
2,084
0
364
17,179
8,513
808
7,857
9,322
0
30,940
W
Scylla
xSpyder223
Scylla
11,759
2,257
0
4,643
12,744
4,337
2,308
5,573
7,023
66,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,266
Gold Earned
45,073
606
Minions Killed
283
0
Camps Cleared
0
2,031,690
Distance Traveled
1,812,893
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,995
454
26
1
0
380,915
1
W
Mercury
14,081
640
161
7
0
484,500
3
L
Nemesis
7,494
341
35
2
0
378,316
1
W
Horus
12,411
564
113
5
0
398,660
2
L
Zeus
11,094
504
141
6
0
385,996
3
W
Heimdallr
12,728
579
160
7
0
303,367
3
L
King Arthur
7,629
347
32
1
0
372,088
2
W
Kuzenbo
11,989
545
50
2
0
441,337
1
L
Danzaburou
8,861
403
49
2
0
295,578
1
W
Scylla
12,057
548
122
6
0
403,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role