Player Matchup

Hel
Hel
Diamond V
 
Hel
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
CWL_DieGoEU
Tsukuyomi
Platinum III
Level 110
God Stats
8W - 6L
1,601 SR
Queue Stats
178W - 176L
1,889 MMR
Solo
Osiris
Osiris
Platinum II
ECGM_jordy
Osiris
Platinum II
Level 154
God Stats
23W - 26L
1,438 SR
Queue Stats
335W - 328L
1,852 MMR
Solo
Merlin
Merlin
Platinum IV
Kirito_1077
Merlin
Platinum IV
Level 106
God Stats
10W - 9L
1,682 SR
Queue Stats
38W - 30L
1,845 MMR
Solo
Sol
Sol
Platinum II
XxHypersxX475
Sol
Platinum II
Level 127
God Stats
5W - 7L
1,661 SR
Queue Stats
352W - 343L
1,911 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,576 SR
1,799 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,581 SR
1,775 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
BdB Zaiky
Cabrakan
Platinum IV
Level 123
God Stats
1W - 0L
1,514 SR
Queue Stats
50W - 44L
1,790 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
IVIightyMoe-Fake
Zhong Kui
Platinum I
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 83L
1,983 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Mrcorneli
Jing Wei
Platinum IV
Level 127
God Stats
7W - 3L
1,824 SR
Queue Stats
218W - 218L
1,813 MMR
Solo
Geb
Geb
Platinum IV
Zengusto
Geb
Platinum IV
Level 106
God Stats
2W - 1L
1,566 SR
Queue Stats
52W - 45L
1,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 4 / 3
8,274
517
6,794
11,520
10,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
CWL_DieGoEU
Tsukuyomi
14
2 / 2 / 3
8,445
528
6,098
9,276
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
ECGM_jordy
Osiris
16
2 / 2 / 1
8,678
542
8,897
15,119
13,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
14
2 / 5 / 2
8,423
526
5,682
9,277
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
7,677
480
4,017
7,663
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAthenaGilgameshTiamatScylla

VS

Bans
SetKhepriSkadiYmirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 2 / 2
10,063
629
5,061
10,613
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
BdB Zaiky
Cabrakan
15
1 / 3 / 1
9,191
574
9,477
13,164
12,694
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
16
6 / 2 / 3
9,990
624
10,522
10,232
7,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Mrcorneli
Jing Wei
16
1 / 4 / 2
9,503
594
3,424
12,209
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 7
8,624
539
4,041
8,226
5,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
15
15
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
3
0.88
W
Loki
 
Loki
6
2
2
3.5
W
Cabrakan
BdB Zaiky
Cabrakan
1
3
1
0.5
L
Tsukuyomi
CWL_DieGoEU
Tsukuyomi
2
2
3
1.75
L
Osiris
ECGM_jordy
Osiris
2
2
1
1.25
W
Zhong Kui
6
2
3
3.75
L
Merlin
2
5
2
0.6
W
Jing Wei
Mrcorneli
Jing Wei
1
4
2
0.5
L
2
2
1
1.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
32,525
52,855
Taken
54,444
31,686
Mitigated
33,713
24,708
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,794
132
2,190
5,858
11,520
10,526
0
3,885
7,635
46,609
0
W
Loki
 
Loki
5,061
1,171
0
669
10,613
3,644
562
1,897
8,716
0
88,273
W
Cabrakan
BdB Zaiky
Cabrakan
9,477
1,867
0
6,423
13,164
12,694
172
73
13,091
57,754
0
L
Tsukuyomi
CWL_DieGoEU
Tsukuyomi
6,098
1,733
0
4,531
9,276
3,033
0
1,951
7,325
0
51,229
L
Osiris
ECGM_jordy
Osiris
8,897
3,327
0
8,109
15,119
13,119
0
9,477
5,642
82
59,663
W
Zhong Kui
10,522
1,391
0
4,866
10,232
7,686
0
4,058
6,052
57,287
0
L
Merlin
5,682
173
0
1,273
9,277
3,205
0
6,146
3,131
50,717
0
W
Jing Wei
Mrcorneli
Jing Wei
3,424
2,641
0
3,527
12,209
4,310
0
5,983
5,986
0
80,230
L
4,017
848
0
2,747
7,663
1,803
0
2,581
5,082
44,938
0
W
4,041
187
0
897
8,226
5,379
0
4,237
3,809
19,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
47,371
534
Minions Killed
565
0
Camps Cleared
0
1,459,703
Distance Traveled
1,503,024
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,274
517
96
6
0
307,238
1
W
Loki
10,063
629
134
8
0
349,021
0
W
Cabrakan
9,191
574
125
8
0
246,160
1
L
Tsukuyomi
8,445
528
106
7
0
349,329
0
L
Osiris
8,678
542
124
8
0
305,939
2
W
Zhong Kui
9,990
624
129
8
0
295,572
9
L
Merlin
8,423
526
112
7
0
270,798
5
W
Jing Wei
9,503
594
148
9
0
275,735
0
L
Sol
7,677
480
96
6
0
226,399
3
W
Geb
8,624
539
29
2
0
336,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role