Player Matchup

Ah Puch
Ah Puch
Chubby_Kratos911
Ah Puch
Level 128
God Stats
8W - 4L
1,569 SR
Queue Stats
103W - 67L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
M4X BR
Danzaburou
Level 85
God Stats
12W - 20L
1,549 SR
Queue Stats
409W - 478L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Tubbybuddy
Gilgamesh
Level 12
God Stats
3W - 3L
1,857 SR
Queue Stats
10W - 7L
1,586 Elo+
Party 2
Team Averages
Level 75
1,658 SR
1,547 Elo+

VS

Team Averages
Level 90
1,441 SR
1,598 Elo+
Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Rainer88Stoff
Chaac
Level 147
God Stats
28W - 27L
1,106 SR
Queue Stats
668W - 777L
1,342 Elo+
Solo
He Bo
He Bo
TommyGenesis
He Bo
Level 23
God Stats
4W - 0L
1,717 SR
Queue Stats
409W - 40L
1,951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,257
626
4,613
6,125
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
M4X BR
Danzaburou
9
1 / 6 / 2
6,407
641
2,178
9,422
3,062
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Tubbybuddy
Gilgamesh
10
2 / 1 / 1
6,502
650
4,754
7,001
4,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 6
7,145
715
6,282
5,336
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 3
7,606
761
5,260
5,231
2,595
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
5 / 1 / 2
7,828
783
6,770
7,043
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
10
10
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
6
2
L
0
3
3
0.5
L
Danzaburou
M4X BR
Danzaburou
1
6
2
0.33
W
4
1
3
5.5
W
5
1
2
6
L
Gilgamesh
Tubbybuddy
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
18,312
22,548
Taken
17,610
9,132
Mitigated
6,516
2,536
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,282
134
0
923
5,336
1,646
319
1,230
4,106
28,160
0
L
4,613
177
0
541
6,125
1,994
0
4,305
1,820
20,158
0
L
Danzaburou
M4X BR
Danzaburou
2,178
115
0
1,429
9,422
3,062
0
4,585
4,837
0
15,163
W
5,260
475
0
1,264
5,231
2,595
56
1,746
3,485
0
18,714
W
6,770
41
0
2,494
7,043
2,275
0
1,637
5,406
28,156
0
L
Gilgamesh
Tubbybuddy
Gilgamesh
4,754
886
180
386
7,001
4,076
0
4,162
2,839
0
11,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,166
Gold Earned
22,579
86
Minions Killed
128
0
Camps Cleared
0
521,776
Distance Traveled
609,336
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,145
715
50
5
0
197,245
0
L
Ah Puch
6,257
626
52
5
0
173,465
2
L
Danzaburou
6,407
641
25
3
0
164,976
2
W
Chaac
7,606
761
30
3
0
200,023
2
W
He Bo
7,828
783
48
5
0
212,068
1
L
Gilgamesh
6,502
650
9
1
0
183,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role