Player Matchup

Terra
Terra
Celanar
Terra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,452 Elo+
Party 2
Tiamat
Tiamat
NeoJuke
Tiamat
Level 55
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 5L
1,452 Elo+
Party 2
Neith
Neith
SeeMe67
Neith
Level 77
God Stats
0W - 1L
1,243 SR
Queue Stats
18W - 16L
1,554 Elo+
Solo
Team Averages
Level 56
1,480 SR
1,486 Elo+

VS

Team Averages
Level 102
1,548 SR
1,500 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Blazingbunny
Chiron
Level 81
God Stats
5W - 2L
1,529 SR
Queue Stats
58W - 59L
1,455 Elo+
Solo
Sol
Sol
GGerrika
Sol
Level 87
God Stats
34W - 26L
1,616 SR
Queue Stats
272W - 286L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Celanar
Terra
10
1 / 1 / 3
6,259
626
1,478
13,031
8,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
NeoJuke
Tiamat
11
3 / 5 / 1
7,352
735
7,519
9,401
4,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SeeMe67
Neith
10
1 / 6 / 3
6,759
676
7,166
9,742
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 9
7,367
737
6,660
13,818
13,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
12
8 / 1 / 3
8,806
881
12,428
5,780
1,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 4
7,660
766
8,547
6,902
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
9
2.75
W
Chiron
8
1
3
9.5
L
Terra
Celanar
Terra
1
1
3
2.5
W
3
2
4
2.5
L
Tiamat
NeoJuke
Tiamat
3
5
1
0.7
L
Neith
SeeMe67
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
27,635
32,174
Taken
26,500
15,602
Mitigated
17,670
5,823
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,660
2,012
1,294
5,619
13,818
13,185
361
3,073
10,745
14,679
0
W
Chiron
12,428
4,740
1,189
1,269
5,780
1,973
1,815
3,001
2,779
0
39,577
L
Terra
Celanar
Terra
1,478
418
339
3,065
13,031
8,461
0
6,477
6,554
4,937
0
W
8,547
2,519
0
2,140
6,902
2,512
590
2,923
3,979
26,954
2,686
L
Tiamat
NeoJuke
Tiamat
7,519
1,135
0
1,526
9,401
4,499
0
3,761
5,640
26,466
0
L
Neith
SeeMe67
Neith
7,166
2,477
0
893
9,742
2,642
0
4,397
5,345
0
21,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,370
Gold Earned
23,833
86
Minions Killed
134
0
Camps Cleared
0
509,797
Distance Traveled
478,962
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,367
737
20
2
0
150,557
0
W
Chiron
8,806
881
66
7
0
176,138
1
L
Terra
6,259
626
7
1
0
195,491
1
W
Sol
7,660
766
48
5
0
152,267
0
L
Tiamat
7,352
735
41
4
0
164,244
0
L
Neith
6,759
676
38
4
0
150,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role