Player Matchup

Nemesis
Nemesis
EternalFlame179
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,472 Elo+
Solo
Loki
Loki
Mimah309
Loki
Level 26
God Stats
7W - 7L
1,541 SR
Queue Stats
92W - 86L
1,538 Elo+
Solo
Sol
Sol
NeatBike411673
Sol
Level 16
God Stats
7W - 6L
1,546 SR
Queue Stats
288W - 356L
1,396 Elo+
Solo
Ymir
Ymir
TopThat03
Ymir
Level 14
God Stats
58W - 66L
1,867 SR
Queue Stats
223W - 224L
1,650 Elo+
Solo
Apollo
Apollo
iLLuminatyz MOB
Apollo
Level 28
God Stats
4W - 1L
1,612 SR
Queue Stats
46W - 45L
1,574 Elo+
Solo
Team Averages
Level 18
1,613 SR
1,526 Elo+

VS

Team Averages
Level 21
1,644 SR
1,551 Elo+
Pele
Pele
SirFungleToe
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,574 Elo+
Solo
Apollo
Apollo
ToSaltyTo_Handle
Apollo
Level 28
God Stats
1W - 1L
1,674 SR
Queue Stats
13W - 14L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
ippylala
Kumbhakarna
Level 24
God Stats
2W - 6L
1,678 SR
Queue Stats
80W - 71L
1,601 Elo+
Solo
Izanami
Izanami
rubycrolli
Izanami
Level 17
God Stats
2W - 1L
1,678 SR
Queue Stats
3W - 3L
1,582 Elo+
Solo
Raijin
Raijin
smurfklk
Raijin
Level 27
God Stats
1W - 1L
1,689 SR
Queue Stats
82W - 60L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,820
682
4,638
5,780
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
4 / 0 / 0
6,996
700
3,098
2,710
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
5,254
525
1,919
4,666
1,311
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
3 / 1 / 7
6,358
636
5,419
6,466
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 5
6,084
608
5,098
5,021
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 2
6,422
642
3,529
7,716
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 2
4,345
435
2,681
5,140
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ippylala
Kumbhakarna
7
0 / 4 / 0
4,737
474
1,856
8,517
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
rubycrolli
Izanami
3
0 / 3 / 0
3,794
379
351
2,540
454
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
smurfklk
Raijin
12
4 / 0 / 5
7,328
733
5,048
4,204
1,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Loki
4
0
0
4
W
0
5
0
0
L
5
4
2
1.5
L
0
4
2
0.25
W
Ymir
3
1
7
6.5
W
4
1
5
6.5
L
Kumbhakarna
ippylala
Kumbhakarna
0
4
0
0
L
Izanami
rubycrolli
Izanami
0
3
0
0
L
Raijin
smurfklk
Raijin
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
13,465
24,643
Taken
28,117
11,029
Mitigated
9,040
6,402
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,638
1,935
0
640
5,780
2,083
0
918
4,862
0
43,862
W
Loki
3,098
1,124
0
1,321
2,710
1,620
440
0
2,710
0
42,465
W
1,919
751
0
714
4,666
1,311
1,049
2,634
2,032
24,263
0
L
3,529
794
0
1,241
7,716
1,932
0
1,155
6,561
0
24,031
L
2,681
1,724
0
827
5,140
1,129
0
1,931
3,209
0
12,002
W
Ymir
5,419
1,027
0
1,953
6,466
4,605
210
1,753
4,713
13,021
0
W
5,098
3,076
0
1,774
5,021
1,410
930
1,599
3,422
0
36,923
L
Kumbhakarna
ippylala
Kumbhakarna
1,856
0
247
1,211
8,517
3,886
0
2,453
6,064
12,556
0
L
Izanami
rubycrolli
Izanami
351
347
0
65
2,540
454
0
0
2,540
0
5,535
L
Raijin
smurfklk
Raijin
5,048
488
0
3,224
4,204
1,639
454
1,799
2,405
46,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
26,626
296
Minions Killed
180
0
Camps Cleared
0
1,021,804
Distance Traveled
808,546
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,820
682
75
8
0
234,780
0
W
Loki
6,996
700
91
9
0
230,488
1
W
Sol
5,254
525
55
6
0
183,610
2
L
Pele
6,422
642
42
4
0
183,491
0
L
Apollo
4,345
435
21
2
0
154,911
3
W
Ymir
6,358
636
18
2
0
184,046
2
W
Apollo
6,084
608
57
6
0
188,880
1
L
Kumbhakarna
4,737
474
14
1
0
198,178
0
L
Izanami
3,794
379
6
1
0
90,290
1
L
Raijin
7,328
733
97
10
0
181,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role