Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Helicawptuh
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,520 Elo+
Party 1
Izanami
Izanami
SaintMemeus
Izanami
Level 28
God Stats
7W - 8L
1,547 SR
Queue Stats
168W - 166L
1,498 Elo+
Party 1
Nike
Nike
SheepBeep
Nike
Level 57
God Stats
36W - 36L
1,636 SR
Queue Stats
79W - 85L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
SwissMissEnjoyer
Sylvanus
Level 41
God Stats
6W - 10L
1,632 SR
Queue Stats
474W - 468L
1,479 Elo+
Solo
Team Averages
Level 57
1,563 SR
1,486 Elo+

VS

Team Averages
Level 47
1,589 SR
1,525 Elo+
Camazotz
Camazotz
Daleksan2k
Camazotz
Level 61
God Stats
17W - 17L
1,625 SR
Queue Stats
178W - 156L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Eldnik
Aphrodite
Level 54
God Stats
6W - 3L
1,685 SR
Queue Stats
70W - 72L
1,538 Elo+
Party 2
He Bo
He Bo
afluk3yth1ng
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 263L
1,533 Elo+
Solo
Nu Wa
Nu Wa
chorani
Nu Wa
Level 29
God Stats
5W - 6L
1,533 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
pinkfootgoliath
Heimdallr
Level 43
God Stats
17W - 12L
1,604 SR
Queue Stats
52W - 39L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 1 / 0
5,495
500
986
2,743
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Helicawptuh
Camazotz
10
3 / 4 / 0
5,655
514
2,328
9,605
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SaintMemeus
Izanami
9
0 / 4 / 1
5,254
478
6,398
5,952
1,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
0 / 0 / 3
5,758
523
1,914
3,528
1,580
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 3 / 1
5,534
503
4,222
6,947
4,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Daleksan2k
Camazotz
12
2 / 0 / 1
6,692
608
1,837
7,965
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
Eldnik
Aphrodite
10
1 / 1 / 6
6,045
550
3,447
6,427
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 0
6,159
560
2,652
3,862
935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
chorani
Nu Wa
11
1 / 1 / 3
5,952
541
3,688
2,595
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
pinkfootgoliath
Heimdallr
11
6 / 0 / 3
6,545
595
8,492
8,078
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Camazotz
Daleksan2k
Camazotz
2
0
1
2.5
W
Aphrodite
Eldnik
Aphrodite
1
1
6
4
L
Camazotz
Helicawptuh
Camazotz
3
4
0
0.75
L
Izanami
SaintMemeus
Izanami
0
4
1
0.13
L
Nike
0
0
3
1.5
L
1
3
1
0.5
W
2
3
0
0.67
W
Nu Wa
chorani
Nu Wa
1
1
3
2.5
W
Heimdallr
pinkfootgoliath
Heimdallr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,848
Damage
20,116
28,775
Taken
28,927
10,850
Mitigated
8,189
7,475
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
986
28
0
818
2,743
877
0
694
1,958
21,836
0
W
Camazotz
Daleksan2k
Camazotz
1,837
304
0
4,357
7,965
2,385
258
472
7,493
0
46,933
W
Aphrodite
Eldnik
Aphrodite
3,447
759
1,874
2,851
6,427
2,372
231
1,301
5,126
15,006
0
L
Camazotz
Helicawptuh
Camazotz
2,328
848
0
3,524
9,605
2,698
0
3,541
5,846
0
22,505
L
Izanami
SaintMemeus
Izanami
6,398
3,870
0
659
5,952
1,470
0
1,153
4,766
0
29,432
L
Nike
1,914
92
0
165
3,528
1,580
92
1,628
1,642
0
27,678
L
4,222
1,270
1,044
1,265
6,947
4,225
87
2,091
4,776
12,329
0
W
2,652
19
0
765
3,862
935
490
733
3,046
27,163
0
W
Nu Wa
chorani
Nu Wa
3,688
347
0
747
2,595
588
304
644
1,933
27,047
0
W
Heimdallr
pinkfootgoliath
Heimdallr
8,492
4,976
0
2,516
8,078
1,909
381
1,994
5,997
0
36,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
31,393
225
Minions Killed
293
0
Camps Cleared
0
1,040,225
Distance Traveled
1,043,777
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,495
500
50
5
0
130,524
0
W
Camazotz
6,692
608
95
9
0
237,935
2
W
Aphrodite
6,045
550
27
2
0
194,464
1
L
Camazotz
5,655
514
49
4
0
208,161
0
L
Izanami
5,254
478
55
5
0
274,180
0
L
Nike
5,758
523
51
5
0
225,927
0
L
Sylvanus
5,534
503
20
2
0
201,433
4
W
He Bo
6,159
560
64
6
0
207,882
0
W
Nu Wa
5,952
541
41
4
0
208,507
4
W
Heimdallr
6,545
595
66
6
0
194,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role