Player Matchup

Cabrakan
Cabrakan
CohCohPuhf
Cabrakan
Level 62
God Stats
14W - 6L
1,874 SR
Queue Stats
43W - 19L
1,713 Elo+
Party 1
Chang'e
Chang'e
Metalhead969
Chang'e
Level 80
God Stats
1W - 3L
1,173 SR
Queue Stats
29W - 43L
1,400 Elo+
Party 2
Thanatos
Thanatos
NoTNoStAlGiA
Thanatos
Level 59
God Stats
5W - 10L
1,347 SR
Queue Stats
490W - 512L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Vualkhar
Nu Wa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,409 Elo+
Party 2
Mulan
Mulan
blessedbean
Mulan
Level 124
God Stats
3W - 1L
1,547 SR
Queue Stats
49W - 46L
1,555 Elo+
Party 1
Team Averages
Level 73
1,488 SR
1,522 Elo+

VS

Team Averages
Level 100
1,551 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Eyrico
Sylvanus
Level 145
God Stats
0W - 2L
1,715 SR
Queue Stats
329W - 323L
1,568 Elo+
Solo
Tiamat
Tiamat
MrEazyt7
Tiamat
Level 153
God Stats
0W - 1L
1,307 SR
Queue Stats
37W - 35L
1,532 Elo+
Solo
Izanami
Izanami
PandaKsyao
Izanami
Level 81
God Stats
2W - 3L
1,733 SR
Queue Stats
51W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CohCohPuhf
Cabrakan
19
3 / 5 / 20
11,561
963
19,788
15,095
9,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Metalhead969
Chang'e
18
0 / 2 / 11
10,332
861
4,496
6,950
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NoTNoStAlGiA
Thanatos
19
13 / 0 / 9
13,114
1,093
15,844
8,564
3,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Vualkhar
Nu Wa
18
0 / 1 / 17
10,688
891
8,412
5,026
1,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 13
13,223
1,102
17,014
12,813
13,643
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

196

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 7 / 2
9,992
833
5,748
14,286
6,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
 
Chang'e
17
0 / 3 / 3
9,761
813
6,094
10,155
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Eyrico
Sylvanus
17
4 / 3 / 4
11,745
979
10,757
13,717
22,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
MrEazyt7
Tiamat
18
5 / 7 / 4
11,975
998
13,377
15,420
11,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PandaKsyao
Izanami
18
0 / 6 / 6
10,647
887
7,570
14,563
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
26
Kills
9
9
Deaths
26
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
2
0.14
L
Chang'e
 
Chang'e
0
3
3
0.5
W
Cabrakan
CohCohPuhf
Cabrakan
3
5
20
2.6
L
Sylvanus
Eyrico
Sylvanus
4
3
4
2
W
Chang'e
Metalhead969
Chang'e
0
2
11
2.75
L
Tiamat
MrEazyt7
Tiamat
5
7
4
1
W
Thanatos
NoTNoStAlGiA
Thanatos
13
0
9
17.5
L
Izanami
PandaKsyao
Izanami
0
6
6
0.5
W
Nu Wa
Vualkhar
Nu Wa
0
1
17
8.5
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
43,546
48,448
Taken
68,141
32,385
Mitigated
51,439
16,215
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,748
3,444
0
863
14,286
6,777
0
7,640
6,541
0
26,110
L
Chang'e
 
Chang'e
6,094
558
5,380
2,205
10,155
5,816
0
4,822
5,333
21,131
0
W
Cabrakan
CohCohPuhf
Cabrakan
19,788
2,081
0
549
15,095
9,300
0
9,466
5,371
42,346
0
L
Sylvanus
Eyrico
Sylvanus
10,757
2,401
3,845
3,678
13,717
22,357
0
6,639
6,952
20,140
0
W
Chang'e
Metalhead969
Chang'e
4,496
165
4,074
2,341
6,950
4,087
0
4,864
2,083
26,515
0
L
Tiamat
MrEazyt7
Tiamat
13,377
2,328
0
1,708
15,420
11,196
0
6,637
8,723
49,240
0
W
Thanatos
NoTNoStAlGiA
Thanatos
15,844
7,522
0
6,698
8,564
3,651
0
5,808
2,756
0
33,329
L
Izanami
PandaKsyao
Izanami
7,570
3,992
129
750
14,563
5,293
0
7,235
7,328
0
55,760
W
Nu Wa
Vualkhar
Nu Wa
8,412
2,535
296
797
5,026
1,704
0
2,518
2,508
27,585
0
W
17,014
2,656
0
1,460
12,813
13,643
0
7,311
5,502
697
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,918
Gold Earned
54,120
262
Minions Killed
275
11
Camps Cleared
6
1,067,767
Distance Traveled
939,700
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,992
833
38
3
0
166,448
0
L
Chang'e
9,761
813
29
2
2
210,689
0
W
Cabrakan
11,561
963
52
4
3
191,977
0
L
Sylvanus
11,745
979
21
2
0
160,822
3
W
Chang'e
10,332
861
46
4
1
191,825
0
L
Tiamat
11,975
998
70
6
1
215,034
2
W
Thanatos
13,114
1,093
62
5
2
260,018
1
L
Izanami
10,647
887
117
10
3
186,707
0
W
Nu Wa
10,688
891
62
5
0
194,064
0
W
Mulan
13,223
1,102
40
3
5
229,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role