Player Matchup

Neith
Neith
Bartlesby
Neith
Level 2
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 4
Nu Wa
Nu Wa
FistingMaster1
Nu Wa
Level 25
God Stats
5W - 4L
1,625 SR
Queue Stats
85W - 90L
1,451 Elo+
Solo
Ullr
Ullr
Kaptain_Kraken22
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 4
Cthulhu
Cthulhu
MilleniumRayoxys
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,740 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sds-Zayven
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2
Team Averages
Level 9
1,466 SR
1,333 Elo+

VS

Team Averages
Level 17
1,426 SR
1,325 Elo+
Ravana
Ravana
ALBERTOPIPO
Ravana
Level 3
God Stats
3W - 2L
1,449 SR
Queue Stats
4W - 5L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
DeamonOfSky
Kukulkan
Level 15
God Stats
1W - 2L
1,167 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Krow117
Morgan Le Fay
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 20L
1,350 Elo+
Party 1
Bacchus
Bacchus
Wütende
Bacchus
Level 15
God Stats
18W - 13L
1,513 SR
Queue Stats
79W - 76L
1,409 Elo+
Party 3
Hera
Hera
Джониик
Hera
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 378L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bartlesby
Neith
16
3 / 6 / 2
9,983
998
13,514
17,839
5,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 8 / 5
9,920
992
17,223
20,942
6,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 11 / 5
9,139
914
4,209
18,674
5,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 10 / 2
9,701
970
8,398
25,976
17,572
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Sds-Zayven
Morgan Le Fay
15
0 / 13 / 4
8,886
889
3,200
20,672
7,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
13 / 3 / 24
12,190
1,219
19,857
12,013
5,234
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DeamonOfSky
Kukulkan
19
9 / 1 / 24
12,492
1,249
25,225
6,867
2,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Krow117
Morgan Le Fay
18
6 / 1 / 24
10,797
1,080
17,902
12,856
4,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Wütende
Bacchus
18
5 / 0 / 26
10,395
1,040
10,014
10,882
11,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
14 / 1 / 18
12,392
1,239
23,001
8,947
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
163
6
Kills
47
48
Deaths
6
18
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ravana
13
3
24
8.33
L
Neith
Bartlesby
Neith
3
6
2
0.67
W
Kukulkan
DeamonOfSky
Kukulkan
9
1
24
21
L
1
8
5
0.44
L
0
11
5
0.23
W
Morgan Le Fay
Krow117
Morgan Le Fay
6
1
24
18
L
2
10
2
0.3
L
Morgan Le Fay
Sds-Zayven
Morgan Le Fay
0
13
4
0.15
W
Bacchus
Wütende
Bacchus
5
0
26
18
W
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,544
Damage
95,999
104,103
Taken
51,565
43,001
Mitigated
27,749
3,830
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
19,857
9,199
278
3,390
12,013
5,234
0
5,545
6,468
0
27,237
L
Neith
Bartlesby
Neith
13,514
6,392
0
1,348
17,839
5,908
0
15,299
2,540
0
36,483
W
Kukulkan
DeamonOfSky
Kukulkan
25,225
4,388
0
823
6,867
2,913
0
3,525
3,342
53,844
0
L
17,223
4,282
426
1,039
20,942
6,073
0
13,935
7,007
40,791
0
L
4,209
3,010
0
907
18,674
5,623
0
12,566
6,108
0
20,517
W
Morgan Le Fay
Krow117
Morgan Le Fay
17,902
3,152
130
3,419
12,856
4,848
0
8,101
4,755
35,173
0
L
8,398
520
110
0
25,976
17,572
0
20,594
5,382
20,698
0
L
Morgan Le Fay
Sds-Zayven
Morgan Le Fay
3,200
908
0
0
20,672
7,825
0
13,748
6,924
11,270
0
W
Bacchus
Wütende
Bacchus
10,014
380
0
0
10,882
11,454
0
6,196
4,686
19,520
0
W
23,001
5,369
1,194
2,442
8,947
3,300
0
5,454
3,493
56,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
58,266
168
Minions Killed
236
0
Camps Cleared
5
818,071
Distance Traveled
906,942
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,190
1,219
21
2
2
167,090
1
L
Neith
9,983
998
55
6
0
177,629
2
W
Kukulkan
12,492
1,249
64
6
1
175,327
2
L
Nu Wa
9,920
992
44
4
0
167,576
0
L
Ullr
9,139
914
28
3
0
148,548
0
W
Morgan Le Fay
10,797
1,080
32
3
0
158,214
1
L
Cthulhu
9,701
970
24
2
0
190,165
1
L
Morgan Le Fay
8,886
889
17
2
0
134,153
3
W
Bacchus
10,395
1,040
21
2
0
216,603
0
W
Hera
12,392
1,239
98
10
2
189,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role