Player Matchup

Serqet
Serqet
SBPyamayama
Serqet
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 6L
1,732 Elo+
Party 1
Medusa
Medusa
adderley
Medusa
Level 14
God Stats
4W - 1L
1,551 SR
Queue Stats
19W - 9L
1,613 Elo+
Party 1
He Bo
He Bo
kamomumu
He Bo
Level 11
God Stats
6W - 0L
1,851 SR
Queue Stats
19W - 6L
1,626 Elo+
Party 1
Ra
Ra
speace334
Ra
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 7L
1,840 Elo+
Party 1
Bellona
Bellona
エリックmiyagi
Bellona
Level 16
God Stats
3W - 0L
1,797 SR
Queue Stats
36W - 14L
1,645 Elo+
Party 1
Team Averages
Level 10
1,640 SR
1,691 Elo+

VS

Team Averages
Level 21
1,457 SR
1,303 Elo+
Guan Yu
Guan Yu
Air_Vortex3724
Guan Yu
Level 8
God Stats
1W - 1L
1,808 SR
Queue Stats
4W - 14L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
Bouba-_68
Sun Wukong
Level 38
God Stats
6W - 5L
1,527 SR
Queue Stats
89W - 73L
1,477 Elo+
Party 2
Olorun
Olorun
GeNzi_QC
Olorun
Level 4
God Stats
0W - 1L
1,146 SR
Queue Stats
3W - 3L
1,166 Elo+
Party 2
Ymir
Ymir
loup_garou_blanc
Ymir
Level 27
God Stats
1W - 7L
1,097 SR
Queue Stats
22W - 43L
1,222 Elo+
Party 2
Bakasura
Bakasura
nanopipa17
Bakasura
Level 27
God Stats
9W - 5L
1,707 SR
Queue Stats
90W - 107L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
1 / 0 / 7
4,817
602
2,899
3,823
1,012
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
adderley
Medusa
10
3 / 0 / 4
5,623
703
4,173
4,453
1,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
kamomumu
He Bo
9
1 / 0 / 0
5,298
662
425
1,758
648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 0 / 1
5,488
686
1,883
3,280
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 3
6,028
754
5,464
4,767
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,570
446
904
4,536
1,153
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Bouba-_68
Sun Wukong
7
0 / 3 / 0
4,136
517
1,817
5,672
2,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
GeNzi_QC
Olorun
1
0 / 0 / 0
3,087
386
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

6
0 / 4 / 0
3,858
482
2,970
6,857
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
nanopipa17
Bakasura
8
0 / 2 / 0
4,375
547
1,109
5,408
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sun Wukong
Bouba-_68
Sun Wukong
0
3
0
0
L
Olorun
GeNzi_QC
Olorun
0
0
0
0
W
Serqet
1
0
7
4.5
W
Medusa
adderley
Medusa
3
0
4
5
W
He Bo
kamomumu
He Bo
1
0
0
1
L
0
4
0
0
L
Bakasura
nanopipa17
Bakasura
0
2
0
0
W
4
0
1
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
6,800
18,081
Taken
22,473
6,565
Mitigated
7,656
9,956
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
904
106
135
370
4,536
1,153
0
408
4,028
0
7,983
L
Sun Wukong
Bouba-_68
Sun Wukong
1,817
86
0
750
5,672
2,733
0
212
5,460
0
16,023
L
Olorun
GeNzi_QC
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
2,899
1,037
0
1,215
3,823
1,012
25
413
3,307
0
14,302
W
Medusa
adderley
Medusa
4,173
2,042
0
2,856
4,453
1,202
138
1,263
3,057
0
31,748
W
He Bo
kamomumu
He Bo
425
85
0
1,211
1,758
648
0
0
1,758
24,238
0
L
2,970
677
0
422
6,857
2,146
0
1,339
5,518
14,656
0
L
Bakasura
nanopipa17
Bakasura
1,109
725
0
891
5,408
1,624
0
349
5,032
0
17,536
W
1,883
171
153
2,309
3,280
905
0
735
2,447
25,711
0
W
5,464
1,632
0
2,212
4,767
2,798
495
243
4,367
0
30,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
19,026
270
Minions Killed
126
0
Camps Cleared
0
916,393
Distance Traveled
611,773
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,570
446
12
2
0
135,742
2
L
Sun Wukong
4,136
517
41
5
0
141,651
1
L
Olorun
3,087
386
0
0
0
6,640
0
W
Serqet
4,817
602
31
4
0
197,772
3
W
Medusa
5,623
703
54
7
0
163,685
3
W
He Bo
5,298
662
62
8
0
166,868
4
L
Ymir
3,858
482
24
3
0
153,338
0
L
Bakasura
4,375
547
49
6
0
174,402
0
W
Ra
5,488
686
55
7
0
192,178
1
W
Bellona
6,028
754
68
9
0
195,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role