Player Matchup

Fafnir
Fafnir
Butterydeath
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 29L
1,596 Elo+
Party 1
Sol
Sol
Xeotastrophe
Sol
Level 25
God Stats
2W - 2L
1,375 SR
Queue Stats
77W - 66L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
gwing1399
Erlang Shen
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 56L
1,653 Elo+
Party 1
Da Ji
Da Ji
shreksmurf
Da Ji
Level 24
God Stats
1W - 1L
1,044 SR
Queue Stats
6W - 5L
1,337 Elo+
Solo
Odin
Odin
uh9p
Odin
Level 23
God Stats
7W - 6L
1,745 SR
Queue Stats
222W - 265L
1,313 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,514 Elo+

VS

Team Averages
Level 16
1,486 SR
1,555 Elo+
Hun Batz
Hun Batz
Eiswolfspeer
Hun Batz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 145L
1,391 Elo+
Solo
King Arthur
King Arthur
J0SHW1CK
King Arthur
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
VioletDewdrops
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,806 Elo+
Solo
Apollo
Apollo
marcosgero
Apollo
Level 20
God Stats
11W - 12L
1,432 SR
Queue Stats
45W - 58L
1,202 Elo+
Solo
Vulcan
Vulcan
tyllith
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 4 / 7
8,961
498
4,351
15,886
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 2 / 3
10,731
596
14,365
15,447
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
gwing1399
Erlang Shen
16
6 / 2 / 8
10,420
579
15,394
11,549
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
15
7 / 5 / 3
10,072
560
6,841
12,601
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
uh9p
Odin
12
3 / 1 / 4
8,107
450
3,843
7,826
6,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eiswolfspeer
Hun Batz
13
4 / 7 / 3
8,534
474
6,091
14,254
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
J0SHW1CK
King Arthur
11
1 / 7 / 6
7,181
399
6,402
13,924
5,854
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 3
8,035
446
6,660
14,677
9,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
marcosgero
Apollo
14
3 / 4 / 1
8,388
466
7,151
11,266
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
tyllith
Vulcan
14
6 / 5 / 5
9,140
508
12,219
10,038
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
28
Kills
14
14
Deaths
28
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
4
7
1.38
L
Hun Batz
Eiswolfspeer
Hun Batz
4
7
3
0.79
L
King Arthur
J0SHW1CK
King Arthur
1
7
6
0.57
L
0
5
3
0.3
W
10
2
3
5.75
W
Erlang Shen
gwing1399
Erlang Shen
6
2
8
5
L
Apollo
marcosgero
Apollo
3
4
1
0.88
W
Da Ji
7
5
3
1.7
L
Vulcan
tyllith
Vulcan
6
5
5
1.7
W
Odin
uh9p
Odin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
38,523
63,309
Taken
64,159
37,672
Mitigated
26,281
20,868
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,351
1,136
0
2,041
15,886
13,911
106
5,251
10,635
18,682
0
L
Hun Batz
Eiswolfspeer
Hun Batz
6,091
1,455
0
3,369
14,254
4,696
0
1,966
12,288
0
43,476
L
King Arthur
J0SHW1CK
King Arthur
6,402
915
0
2,098
13,924
5,854
34
2,741
11,132
0
20,817
L
6,660
122
0
500
14,677
9,202
0
4,440
10,059
38,247
0
W
14,365
6,123
0
7,151
15,447
5,198
2,042
6,313
9,134
78,489
0
W
Erlang Shen
gwing1399
Erlang Shen
15,394
8,826
0
5,261
11,549
7,463
560
2,656
8,893
0
60,426
L
Apollo
marcosgero
Apollo
7,151
4,565
0
1,378
11,266
3,183
488
5,322
5,915
0
40,695
W
Da Ji
6,841
2,084
0
4,597
12,601
5,096
0
2,389
10,212
0
64,256
L
Vulcan
tyllith
Vulcan
12,219
3,445
0
855
10,038
3,346
472
4,130
5,846
43,858
0
W
Odin
uh9p
Odin
3,843
865
0
1,818
7,826
6,004
0
2,270
5,556
0
27,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
41,278
408
Minions Killed
310
0
Camps Cleared
0
1,606,412
Distance Traveled
1,564,260
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,961
498
18
1
0
301,255
6
L
Hun Batz
8,534
474
71
4
0
264,137
0
L
King Arthur
7,181
399
39
2
0
318,949
0
L
Ares
8,035
446
47
3
0
332,658
2
W
Sol
10,731
596
133
7
0
305,702
3
W
Erlang Shen
10,420
579
99
6
0
322,796
6
L
Apollo
8,388
466
70
4
0
319,252
0
W
Da Ji
10,072
560
114
6
0
354,948
2
L
Vulcan
9,140
508
83
5
0
329,264
6
W
Odin
8,107
450
44
2
0
321,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role