Player Matchup

Danzaburou
Danzaburou
GOD_TeMpEsT
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,513 Elo+
Solo
Raijin
Raijin
Joxel231
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,525 Elo+
Solo
Jormungandr
Jormungandr
mayday5-01
Jormungandr
Level 8
God Stats
2W - 3L
1,591 SR
Queue Stats
39W - 50L
1,442 Elo+
Solo
Bacchus
Bacchus
thefenomem
Bacchus
Level 12
God Stats
3W - 4L
1,585 SR
Queue Stats
9W - 13L
1,260 Elo+
Solo
Artemis
Artemis
ztebekan
Artemis
Level 24
God Stats
1W - 3L
1,739 SR
Queue Stats
231W - 181L
1,604 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,469 Elo+

VS

Team Averages
Level 16
1,541 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DekuSticks
Izanami
Level 22
God Stats
16W - 0L
2,055 SR
Queue Stats
46W - 16L
1,771 Elo+
Solo
Ra
Ra
LetLeech394092
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,177 Elo+
Solo
Arachne
Arachne
Zayasthe3rdTTv
Arachne
Level 21
God Stats
8W - 6L
1,548 SR
Queue Stats
25W - 30L
1,198 Elo+
Solo
King Arthur
King Arthur
leoleo73
King Arthur
Level 15
God Stats
13W - 27L
1,103 SR
Queue Stats
164W - 257L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOD_TeMpEsT
Danzaburou
14
7 / 4 / 2
8,840
491
8,491
11,644
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Joxel231
Raijin
14
4 / 8 / 1
8,755
486
7,807
15,368
6,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
mayday5-01
Jormungandr
13
1 / 8 / 0
7,843
436
1,749
13,303
13,656
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
thefenomem
Bacchus
13
2 / 2 / 5
7,425
413
5,089
11,399
8,409
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
ztebekan
Artemis
16
7 / 7 / 3
9,718
540
14,228
13,600
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 8 / 2
9,482
527
8,651
11,812
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
DekuSticks
Izanami
20
25 / 1 / 0
16,304
906
33,909
18,208
7,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 6 / 1
7,931
441
1,632
5,374
1,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 2
8,910
495
1,243
10,750
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
leoleo73
King Arthur
13
0 / 2 / 5
8,352
464
3,679
14,043
8,456
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
21
Kills
29
29
Deaths
21
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
8
2
0.38
W
Izanami
DekuSticks
Izanami
25
1
0
25
L
Danzaburou
GOD_TeMpEsT
Danzaburou
7
4
2
2
L
Raijin
Joxel231
Raijin
4
8
1
0.56
W
2
6
1
0.42
W
0
4
2
0.25
W
King Arthur
leoleo73
King Arthur
0
2
5
1.25
L
Jormungandr
mayday5-01
Jormungandr
1
8
0
0.13
L
Bacchus
thefenomem
Bacchus
2
2
5
2.25
L
Artemis
ztebekan
Artemis
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
49,114
65,314
Taken
60,187
40,018
Mitigated
27,940
5,960
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,651
2,733
0
2,199
11,812
5,095
766
2,372
9,440
0
63,028
W
Izanami
DekuSticks
Izanami
33,909
29,132
0
12,897
18,208
7,624
10,300
6,470
11,738
0
163,004
L
Danzaburou
GOD_TeMpEsT
Danzaburou
8,491
3,527
0
1,489
11,644
4,654
2,379
410
11,234
0
49,694
L
Raijin
Joxel231
Raijin
7,807
1,338
6
2,429
15,368
6,879
172
1,374
13,994
55,669
0
W
1,632
305
0
32
5,374
1,640
559
2,495
2,879
15,774
0
W
1,243
848
0
3,245
10,750
5,125
13
1,063
9,687
0
52,948
W
King Arthur
leoleo73
King Arthur
3,679
426
0
4,751
14,043
8,456
400
2,316
11,727
0
27,509
L
Jormungandr
mayday5-01
Jormungandr
1,749
963
0
60
13,303
13,656
1,129
0
13,303
33,181
0
L
Bacchus
thefenomem
Bacchus
5,089
595
0
250
11,399
8,409
250
0
11,399
17,665
0
L
Artemis
ztebekan
Artemis
14,228
8,322
0
1,726
13,600
6,420
0
0
13,600
0
73,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
50,979
409
Minions Killed
532
0
Camps Cleared
0
1,366,173
Distance Traveled
1,447,073
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,482
527
98
5
0
274,663
0
W
Izanami
16,304
906
279
16
0
328,363
1
L
Danzaburou
8,840
491
98
5
0
255,337
3
L
Raijin
8,755
486
105
6
0
246,865
8
W
Ra
7,931
441
24
1
0
179,910
0
W
Arachne
8,910
495
95
5
0
345,905
0
W
King Arthur
8,352
464
36
2
0
318,232
0
L
Jormungandr
7,843
436
60
3
0
294,569
0
L
Bacchus
7,425
413
28
2
0
283,171
1
L
Artemis
9,718
540
118
7
0
286,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role