Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bober6002
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,203 Elo+
Party 3
Artemis
Artemis
Kejmil2137
Artemis
Level 8
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 3
Hades
Hades
suckerman
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,551 Elo+
Party 2
Team Averages
Level 19
1,544 SR
1,391 Elo+

VS

Team Averages
Level 16
1,416 SR
1,355 Elo+
Zeus
Zeus
Trandul
Zeus
Level 27
God Stats
8W - 5L
1,545 SR
Queue Stats
24W - 22L
1,149 Elo+
Party 1
Susano
Susano
Tsau
Susano
Level 18
God Stats
1W - 1L
1,183 SR
Queue Stats
30W - 37L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
UneasyChicken
Sun Wukong
Level 29
God Stats
1W - 1L
1,350 SR
Queue Stats
42W - 35L
1,447 Elo+
Party 1
Medusa
Medusa
microj7
Medusa
Level 3
God Stats
17W - 10L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 4
Yemoja
Yemoja
rurek777
Yemoja
Level 4
God Stats
7W - 14L
1,500 SR
Queue Stats
50W - 41L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
10 / 8 / 2
10,372
519
16,094
19,833
12,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
17
2 / 5 / 1
10,124
506
4,864
15,118
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Bober6002
Baron Samedi
15
4 / 9 / 1
9,641
482
9,693
14,753
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kejmil2137
Artemis
15
1 / 4 / 6
9,014
451
9,065
10,698
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
suckerman
Hades
13
3 / 2 / 6
8,298
415
6,014
10,025
6,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Trandul
Zeus
18
10 / 7 / 3
11,270
564
16,546
14,219
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Tsau
Susano
18
6 / 2 / 4
11,295
565
7,901
13,136
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
UneasyChicken
Sun Wukong
16
8 / 5 / 9
10,725
536
15,517
20,716
13,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
microj7
Medusa
14
3 / 4 / 3
8,619
431
7,637
10,472
3,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
rurek777
Yemoja
13
1 / 2 / 6
9,447
472
3,965
8,423
8,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
20
Kills
28
28
Deaths
20
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
8
2
1.38
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Baron Samedi
Bober6002
Baron Samedi
4
9
1
0.5
L
Artemis
Kejmil2137
Artemis
1
4
6
1
W
Zeus
Trandul
Zeus
10
7
3
1.64
W
Susano
Tsau
Susano
6
2
4
4
W
Sun Wukong
UneasyChicken
Sun Wukong
8
5
9
2.5
W
Medusa
microj7
Medusa
3
4
3
1.13
W
Yemoja
rurek777
Yemoja
1
2
6
2
L
Hades
suckerman
Hades
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,730
Damage
51,566
70,427
Taken
66,966
35,820
Mitigated
37,693
22,334
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,094
5,221
0
1,105
19,833
12,403
1,040
7,935
11,759
0
44,931
L
Thanatos
 
Thanatos
4,864
1,034
0
14,547
15,118
5,994
0
1,162
13,911
0
69,574
L
Baron Samedi
Bober6002
Baron Samedi
9,693
569
0
2,411
14,753
7,035
328
5,983
8,225
54,296
0
L
Artemis
Kejmil2137
Artemis
9,065
5,443
0
2,196
10,698
3,439
511
2,317
8,333
0
46,856
W
Zeus
Trandul
Zeus
16,546
2,484
0
3,110
14,219
5,473
1,715
6,535
7,684
63,092
0
W
Susano
Tsau
Susano
7,901
1,915
0
1,068
13,136
6,663
453
1,289
11,847
0
86,445
W
Sun Wukong
UneasyChicken
Sun Wukong
15,517
2,996
0
4,965
20,716
13,734
1,138
2,923
17,793
0
54,872
W
Medusa
microj7
Medusa
7,637
3,002
0
1,770
10,472
3,287
845
3,236
7,236
0
36,551
W
Yemoja
rurek777
Yemoja
3,965
913
1,889
221
8,423
8,536
365
1,724
6,699
23,635
0
L
Hades
suckerman
Hades
6,014
442
550
1,525
10,025
6,949
312
2,266
7,688
16,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
51,356
401
Minions Killed
433
0
Camps Cleared
0
1,658,807
Distance Traveled
1,655,495
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,372
519
62
3
0
328,494
2
L
Thanatos
10,124
506
126
6
0
362,034
1
L
Baron Samedi
9,641
482
99
5
0
302,848
1
L
Artemis
9,014
451
98
5
0
321,182
2
W
Zeus
11,270
564
111
6
0
309,147
2
W
Susano
11,295
565
138
7
0
382,924
6
W
Sun Wukong
10,725
536
89
4
0
354,105
4
W
Medusa
8,619
431
67
3
0
273,988
0
W
Yemoja
9,447
472
28
1
0
335,331
2
L
Hades
8,298
415
16
1
0
344,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role