Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
15W - 20L
1,723 SR
Queue Stats
136W - 158L
1,509 Elo+
Party 1
Fenrir
Fenrir
Adxms
Fenrir
Level 29
God Stats
2W - 3L
1,747 SR
Queue Stats
240W - 208L
1,556 Elo+
Party 1
Artemis
Artemis
Chenmma
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,529 Elo+
Solo
Anubis
Anubis
ManuCalvo
Anubis
Level 16
God Stats
108W - 133L
1,584 SR
Queue Stats
132W - 169L
1,532 Elo+
Party 2
Thor
Thor
trapperito22
Thor
Level 41
God Stats
9W - 10L
1,972 SR
Queue Stats
102W - 109L
1,502 Elo+
Party 2
Team Averages
Level 24
1,705 SR
1,526 Elo+

VS

Team Averages
Level 19
1,558 SR
1,462 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlayVika
Kukulkan
Level 11
God Stats
38W - 33L
1,439 SR
Queue Stats
48W - 42L
1,364 Elo+
Party 3
Khepri
Khepri
LeongardLeo
Khepri
Level 25
God Stats
25W - 10L
1,690 SR
Queue Stats
61W - 40L
1,499 Elo+
Party 3
Thanatos
Thanatos
Toha72
Thanatos
Level 16
God Stats
27W - 17L
1,663 SR
Queue Stats
32W - 33L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 5 / 3
8,559
476
9,299
13,063
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Adxms
Fenrir
13
9 / 7 / 1
9,574
532
12,975
16,139
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Chenmma
Artemis
10
0 / 13 / 2
6,584
366
7,660
14,296
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ManuCalvo
Anubis
12
2 / 6 / 2
8,029
446
5,060
10,852
2,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 2
7,592
422
5,493
24,037
12,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
21 / 1 / 14
11,789
655
23,106
14,359
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
16
6 / 4 / 9
10,007
556
15,547
14,495
6,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
AlayVika
Kukulkan
14
8 / 2 / 11
9,512
528
11,034
7,048
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
13
2 / 2 / 20
9,643
536
3,772
12,382
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Toha72
Thanatos
13
4 / 5 / 9
8,451
470
7,648
11,336
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
14
Kills
41
41
Deaths
14
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
3
0.9
W
Medusa
 
Medusa
21
1
14
28
W
Anubis
 
Anubis
6
4
9
2.63
L
Fenrir
Adxms
Fenrir
9
7
1
1.36
W
Kukulkan
AlayVika
Kukulkan
8
2
11
6.75
L
Artemis
Chenmma
Artemis
0
13
2
0.08
W
Khepri
2
2
20
6
L
Anubis
ManuCalvo
Anubis
2
6
2
0.5
W
Thanatos
Toha72
Thanatos
4
5
9
1.7
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
61,107
78,387
Taken
59,620
27,502
Mitigated
39,993
10,274
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,299
3,060
0
3,369
13,063
4,194
0
1,058
11,357
0
43,489
W
Medusa
 
Medusa
23,106
15,199
0
7,338
14,359
5,033
5,178
1,250
13,067
0
67,839
W
Anubis
 
Anubis
15,547
739
0
5,182
14,495
6,602
1,623
3,198
11,235
62,901
0
L
Fenrir
Adxms
Fenrir
12,975
3,619
0
3,504
16,139
4,320
0
5,731
10,302
0
49,109
W
Kukulkan
AlayVika
Kukulkan
11,034
1,208
0
2,493
7,048
2,538
1,559
305
6,743
39,609
0
L
Artemis
Chenmma
Artemis
7,660
4,472
0
1,096
14,296
3,363
92
4,668
9,367
0
24,403
W
Khepri
3,772
632
171
3,426
12,382
13,259
964
970
11,412
18,792
0
L
Anubis
ManuCalvo
Anubis
5,060
297
0
360
10,852
2,739
590
7,210
3,461
38,489
0
W
Thanatos
Toha72
Thanatos
7,648
1,081
0
6,544
11,336
12,561
994
234
11,102
0
20,811
L
5,493
692
0
1,945
24,037
12,886
0
10,968
12,672
2,715
20,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
49,402
298
Minions Killed
327
0
Camps Cleared
0
1,428,168
Distance Traveled
1,650,127
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,559
476
79
4
0
309,807
1
W
Medusa
11,789
655
91
5
0
350,950
3
W
Anubis
10,007
556
101
6
0
300,942
4
L
Fenrir
9,574
532
65
4
0
296,587
3
W
Kukulkan
9,512
528
69
4
0
329,956
0
L
Artemis
6,584
366
37
2
0
255,784
0
W
Khepri
9,643
536
36
2
0
323,196
0
L
Anubis
8,029
446
88
5
0
257,335
0
W
Thanatos
8,451
470
30
2
0
345,083
1
L
Thor
7,592
422
29
2
0
308,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role