Player Matchup

Osiris
Osiris
IndraLord
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
KaguyaLord
Gilgamesh
Level 55
God Stats
0W - 1L
1,429 SR
Queue Stats
19W - 24L
1,470 Elo+
Party 2
Nox
Nox
Nonurseplease
Nox
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,388 Elo+
Solo
Fenrir
Fenrir
Quolos_
Fenrir
Level 22
God Stats
0W - 1L
1,366 SR
Queue Stats
3W - 10L
1,334 Elo+
Solo
Tyr
Tyr
Snipsz
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,498 Elo+
Solo
Team Averages
Level 28
1,459 SR
1,399 Elo+

VS

Team Averages
Level 108
1,529 SR
1,533 Elo+
Janus
Janus
Jkid1
Janus
Level 127
God Stats
8W - 6L
1,514 SR
Queue Stats
517W - 535L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
RussianRiverBrew
Cu Chulainn
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 160L
1,609 Elo+
Party 1
Bakasura
Bakasura
brandlayer
Bakasura
Level 118
God Stats
1W - 1L
1,576 SR
Queue Stats
130W - 138L
1,573 Elo+
Solo
Ganesha
Ganesha
sniperedd1992
Ganesha
Level 129
God Stats
5W - 3L
1,557 SR
Queue Stats
150W - 149L
1,490 Elo+
Party 1
Merlin
Merlin
spark_zx
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 44L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IndraLord
Osiris
12
1 / 6 / 8
7,234
658
4,270
15,521
16,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
KaguyaLord
Gilgamesh
15
7 / 3 / 10
8,840
804
18,388
19,224
9,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 3 / 10
8,531
776
11,180
8,977
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Quolos_
Fenrir
13
3 / 4 / 6
7,708
701
5,895
10,658
6,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
Snipsz
Tyr
15
2 / 3 / 9
8,591
781
8,523
15,689
15,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jkid1
Janus
16
5 / 4 / 12
9,588
872
11,812
6,698
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
RussianRiverBrew
Cu Chulainn
17
7 / 1 / 9
9,922
902
13,498
19,908
10,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
brandlayer
Bakasura
14
5 / 7 / 7
8,451
768
13,532
13,176
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
16
0 / 2 / 18
9,286
844
8,923
19,022
17,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
spark_zx
Merlin
15
2 / 3 / 8
8,681
789
13,539
7,714
3,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
17
Kills
19
19
Deaths
17
43
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Osiris
IndraLord
Osiris
1
6
8
0.83
W
Janus
Jkid1
Janus
5
4
12
2.75
L
Gilgamesh
KaguyaLord
Gilgamesh
7
3
10
4
L
4
3
10
3
L
Fenrir
Quolos_
Fenrir
3
4
6
1.5
W
Cu Chulainn
RussianRiverBrew
Cu Chulainn
7
1
9
11.5
L
Tyr
Snipsz
Tyr
2
3
9
2.17
W
Bakasura
brandlayer
Bakasura
5
7
7
1.21
W
Ganesha
0
2
18
4.5
W
Merlin
spark_zx
Merlin
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
61,304
70,069
Taken
66,518
50,767
Mitigated
40,549
21,503
Healing
28,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
IndraLord
Osiris
4,270
1,671
1,684
839
15,521
16,285
0
7,959
6,820
0
6,725
W
Janus
Jkid1
Janus
11,812
597
592
540
6,698
2,912
948
935
5,763
22,383
0
L
Gilgamesh
KaguyaLord
Gilgamesh
18,388
4,257
2,532
6,503
19,224
9,615
0
9,309
9,309
0
28,443
L
11,180
969
0
1,823
8,977
3,662
0
4,325
4,410
22,145
0
L
Fenrir
Quolos_
Fenrir
5,895
838
0
1,185
10,658
6,177
0
6,781
3,740
0
8,899
W
Cu Chulainn
RussianRiverBrew
Cu Chulainn
13,498
2,348
2,147
10,382
19,908
10,885
285
3,977
15,931
0
27,106
L
Tyr
Snipsz
Tyr
8,523
848
805
6,132
15,689
15,028
0
5,900
8,876
0
23,251
W
Bakasura
brandlayer
Bakasura
13,532
9,437
869
2,433
13,176
6,117
796
1,771
11,405
0
15,650
W
Ganesha
8,923
891
802
7,685
19,022
17,065
419
2,889
16,133
15,483
0
W
Merlin
spark_zx
Merlin
13,539
1,613
1,098
1,811
7,714
3,570
927
1,608
6,106
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
45,928
90
Minions Killed
104
0
Camps Cleared
0
1,052,736
Distance Traveled
1,050,320
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,234
658
3
0
0
211,482
0
W
Janus
9,588
872
40
4
0
188,923
1
L
Gilgamesh
8,840
804
26
2
0
225,507
1
L
Nox
8,531
776
29
3
0
193,100
0
L
Fenrir
7,708
701
3
0
0
215,776
0
W
Cu Chulainn
9,922
902
29
3
0
247,632
2
L
Tyr
8,591
781
29
3
0
206,871
0
W
Bakasura
8,451
768
12
1
0
189,579
0
W
Ganesha
9,286
844
0
0
0
226,505
1
W
Merlin
8,681
789
23
2
0
197,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role