Player Matchup

Hou Yi
Hou Yi
TabeticEmperor
Hou Yi
Level 83
God Stats
6W - 2L
1,866 SR
Queue Stats
374W - 354L
1,581 Elo+
Solo
Terra
Terra
trains
Terra
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 24L
1,685 Elo+
Party 1
Hera
Hera
treestump1
Hera
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,657 Elo+
Party 1
Team Averages
Level 87
1,622 SR
1,641 Elo+

VS

Team Averages
Level 132
1,539 SR
1,597 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Getrenta
Gilgamesh
Level 152
God Stats
1W - 1L
1,617 SR
Queue Stats
61W - 34L
1,742 Elo+
Party 2
Ah Puch
Ah Puch
kev10
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
6,091
870
4,802
7,440
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
trains
Terra
8
1 / 3 / 3
5,956
851
2,773
9,693
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 6 / 4
5,874
839
3,227
5,676
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 0 / 8
6,648
950
5,757
5,080
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Getrenta
Gilgamesh
11
6 / 3 / 7
7,330
1,047
7,068
9,567
4,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
kev10
Ah Puch
10
5 / 2 / 8
7,132
1,019
6,544
6,939
2,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
14
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
W
Gilgamesh
Getrenta
Gilgamesh
6
3
7
3.17
L
3
5
2
0.8
W
Ah Puch
kev10
Ah Puch
5
2
8
4.5
L
Terra
trains
Terra
1
3
3
0.83
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
19,369
22,809
Taken
21,586
11,583
Mitigated
9,366
1,968
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,757
1,475
1,603
1,903
5,080
1,865
1,012
1,537
3,543
19,298
1,868
W
Gilgamesh
Getrenta
Gilgamesh
7,068
1,950
184
1,603
9,567
4,738
770
1,843
7,724
0
21,856
L
4,802
1,987
0
658
7,440
2,626
0
3,431
4,009
0
19,775
W
Ah Puch
kev10
Ah Puch
6,544
790
0
2,687
6,939
2,763
623
2,620
4,319
23,790
0
L
Terra
trains
Terra
2,773
558
243
837
9,693
6,981
0
6,328
3,365
9,754
0
L
3,227
974
0
230
5,676
1,976
0
2,088
3,588
10,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,921
Gold Earned
21,110
75
Minions Killed
104
0
Camps Cleared
0
371,873
Distance Traveled
454,982
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,648
950
40
6
0
158,006
2
W
Gilgamesh
7,330
1,047
27
4
0
151,916
1
L
Hou Yi
6,091
870
34
5
0
117,149
1
W
Ah Puch
7,132
1,019
37
5
0
145,060
1
L
Terra
5,956
851
19
3
0
136,043
3
L
Hera
5,874
839
22
3
0
118,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role