Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AUDiSivE
Nemesis
Level 159
God Stats
8W - 4L
1,601 SR
Queue Stats
513W - 393L
1,554 Elo+
Party 1
Neith
Neith
Ectalytes
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,546 Elo+
Party 1
Ymir
Ymir
NicoArg93
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Team Averages
Level 42
1,520 SR
1,507 Elo+

VS

Team Averages
Level 15
1,543 SR
1,526 Elo+
Skadi
Skadi
Diegohell
Skadi
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 49L
1,634 Elo+
Solo
The Morrigan
The Morrigan
Hechecero
The Morrigan
Level 16
God Stats
7W - 5L
1,416 SR
Queue Stats
276W - 251L
1,589 Elo+
Solo
Sobek
Sobek
HmanK
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,311 Elo+
Solo
Guan Yu
Guan Yu
IPrettyBoyl
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Solo
Arachne
Arachne
PIR4T4
Arachne
Level 26
God Stats
16W - 6L
1,800 SR
Queue Stats
109W - 90L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 3 / 5
10,067
530
8,050
15,914
18,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
 
Camazotz
16
4 / 6 / 4
9,695
510
9,582
17,627
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
AUDiSivE
Nemesis
20
13 / 1 / 3
11,843
623
17,782
15,935
8,382
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Ectalytes
Neith
14
2 / 4 / 2
8,979
473
5,661
8,793
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
10
1 / 4 / 4
7,342
386
3,214
13,717
10,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Diegohell
Skadi
15
5 / 3 / 5
9,385
494
10,920
10,054
5,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Hechecero
The Morrigan
18
8 / 4 / 2
11,310
595
14,148
10,688
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
HmanK
Sobek
10
0 / 5 / 3
7,999
421
3,445
13,105
11,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
IPrettyBoyl
Guan Yu
12
1 / 5 / 2
7,744
408
4,800
14,705
12,716
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PIR4T4
Arachne
14
4 / 6 / 6
9,456
498
13,010
12,801
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
23
Kills
18
18
Deaths
23
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
3
5
1.83
W
Camazotz
 
Camazotz
4
6
4
1
W
Nemesis
AUDiSivE
Nemesis
13
1
3
14.5
L
Skadi
Diegohell
Skadi
5
3
5
2.5
W
Neith
Ectalytes
Neith
2
4
2
0.75
L
The Morrigan
Hechecero
The Morrigan
8
4
2
2.25
L
Sobek
HmanK
Sobek
0
5
3
0.3
L
Guan Yu
IPrettyBoyl
Guan Yu
1
5
2
0.4
W
Ymir
1
4
4
0.75
L
Arachne
PIR4T4
Arachne
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,289
Damage
46,323
71,986
Taken
61,353
46,404
Mitigated
40,399
21,631
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,050
611
1,237
7,928
15,914
18,099
275
3,102
12,696
0
55,402
W
Camazotz
 
Camazotz
9,582
3,376
0
9,623
17,627
7,089
989
3,769
13,722
0
46,896
W
Nemesis
AUDiSivE
Nemesis
17,782
10,408
0
1,279
15,935
8,382
0
3,897
11,961
0
119,248
L
Skadi
Diegohell
Skadi
10,920
4,736
0
250
10,054
5,771
1,889
1,256
8,701
0
53,600
W
Neith
Ectalytes
Neith
5,661
3,081
0
958
8,793
2,740
2,234
2,984
5,792
0
49,389
L
The Morrigan
Hechecero
The Morrigan
14,148
2,735
128
1,267
10,688
4,045
0
67
10,154
80,938
3,748
L
Sobek
HmanK
Sobek
3,445
1,115
0
1,768
13,105
11,717
0
859
12,246
16,170
0
L
Guan Yu
IPrettyBoyl
Guan Yu
4,800
720
316
2,860
14,705
12,716
0
595
13,542
0
33,803
W
Ymir
3,214
1,299
0
606
13,717
10,094
0
706
12,821
19,882
0
L
Arachne
PIR4T4
Arachne
13,010
9,159
0
2,811
12,801
6,150
502
437
11,898
0
57,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
45,894
485
Minions Killed
442
0
Camps Cleared
0
1,804,692
Distance Traveled
1,627,419
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,067
530
115
6
0
377,543
5
W
Camazotz
9,695
510
89
5
0
393,728
3
W
Nemesis
11,843
623
161
8
0
451,960
0
L
Skadi
9,385
494
102
5
0
337,909
4
W
Neith
8,979
473
97
5
0
273,794
0
L
The Morrigan
11,310
595
155
8
0
337,711
7
L
Sobek
7,999
421
25
1
0
254,683
0
L
Guan Yu
7,744
408
67
4
0
343,381
0
W
Ymir
7,342
386
23
1
0
307,667
0
L
Arachne
9,456
498
93
5
0
353,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role