Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlligatorXX
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,248 Elo+
Party 1
Nu Wa
Nu Wa
Conra_88
Nu Wa
Level 15
God Stats
5W - 1L
1,693 SR
Queue Stats
5W - 4L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OmaGik
Tsukuyomi
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
8W - 14L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
mojr
Erlang Shen
Level 23
God Stats
7W - 15L
1,313 SR
Queue Stats
13W - 28L
1,280 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,371 Elo+

VS

Team Averages
Level 13
1,412 SR
1,404 Elo+
Cerberus
Cerberus
Cthulhu1243
Cerberus
Level 29
God Stats
7W - 8L
1,349 SR
Queue Stats
78W - 134L
1,310 Elo+
Party 3
Nemesis
Nemesis
FuryMounta1n
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lord_pokenate
Baron Samedi
Level 23
God Stats
13W - 15L
1,210 SR
Queue Stats
131W - 172L
1,319 Elo+
Party 3
Sun Wukong
Sun Wukong
emaaadd
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,393 Elo+
Solo
Neith
Neith
szymon2137
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 0 / 1
12,923
615
17,794
9,690
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 7 / 4
9,913
472
5,450
10,501
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Conra_88
Nu Wa
15
0 / 6 / 4
9,305
443
6,701
12,387
4,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
OmaGik
Tsukuyomi
16
5 / 6 / 2
10,582
504
13,526
13,979
4,205
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
mojr
Erlang Shen
13
0 / 7 / 1
8,844
421
3,453
13,466
5,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cthulhu1243
Cerberus
15
8 / 8 / 5
9,810
467
13,611
23,262
7,651
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FuryMounta1n
Nemesis
1
0 / 0 / 0
4,038
192
0
345
106
Baron Samedi
Lord_pokenate
Baron Samedi
15
11 / 4 / 6
9,908
472
12,877
16,185
10,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
emaaadd
Sun Wukong
14
3 / 4 / 8
8,751
417
4,872
12,181
8,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
9
2 / 4 / 0
7,611
362
2,279
5,500
1,143
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
20
Kills
24
26
Deaths
20
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
1
10.5
W
5
7
4
1
W
Nu Wa
Conra_88
Nu Wa
0
6
4
0.33
L
Cerberus
Cthulhu1243
Cerberus
8
8
5
1.31
L
Nemesis
FuryMounta1n
Nemesis
0
0
0
0
L
Baron Samedi
Lord_pokenate
Baron Samedi
11
4
6
3.5
W
Tsukuyomi
OmaGik
Tsukuyomi
5
6
2
1
L
Sun Wukong
emaaadd
Sun Wukong
3
4
8
1.75
W
Erlang Shen
mojr
Erlang Shen
0
7
1
0.07
L
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
33,639
60,023
Taken
57,473
21,098
Mitigated
27,541
15,155
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,794
625
0
5,803
9,690
4,176
3,256
3,475
6,215
96,811
0
W
5,450
1,025
0
0
10,501
3,407
338
6,563
3,938
0
20,953
W
Nu Wa
Conra_88
Nu Wa
6,701
2,218
0
3,378
12,387
4,034
1,336
4,979
7,408
53,452
0
L
Cerberus
Cthulhu1243
Cerberus
13,611
1,386
96
4,913
23,262
7,651
1,098
6,711
16,423
48,467
0
L
Nemesis
FuryMounta1n
Nemesis
0
0
0
0
345
106
0
345
0
0
0
L
Baron Samedi
Lord_pokenate
Baron Samedi
12,877
604
398
3,535
16,185
10,401
866
7,703
8,214
43,867
0
W
Tsukuyomi
OmaGik
Tsukuyomi
13,526
3,447
0
4,379
13,979
4,205
132
5,822
8,157
0
48,276
L
Sun Wukong
emaaadd
Sun Wukong
4,872
1,202
0
639
12,181
8,240
563
6,029
6,152
0
25,923
W
Erlang Shen
mojr
Erlang Shen
3,453
1,673
0
1,595
13,466
5,276
4,153
5,822
7,644
0
45,319
L
Neith
2,279
917
0
406
5,500
1,143
1,233
3,707
1,718
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
40,118
456
Minions Killed
262
0
Camps Cleared
0
1,689,185
Distance Traveled
1,229,030
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,923
615
174
8
0
373,835
0
W
Thor
9,913
472
33
2
0
288,973
0
W
Nu Wa
9,305
443
78
4
0
309,936
0
L
Cerberus
9,810
467
93
4
0
323,983
2
L
Nemesis
4,038
192
0
0
0
0
0
L
Baron Samedi
9,908
472
72
3
0
351,530
3
W
Tsukuyomi
10,582
504
80
4
0
384,233
3
L
Sun Wukong
8,751
417
38
2
0
393,443
8
W
Erlang Shen
8,844
421
91
4
0
332,208
0
L
Neith
7,611
362
59
3
0
160,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role