Player Matchup

Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ErunaSeeker
Morgan Le Fay
Level 69
God Stats
29W - 23L
1,584 SR
Queue Stats
834W - 808L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
Ioriia
Sylvanus
Level 67
God Stats
14W - 11L
1,586 SR
Queue Stats
914W - 973L
1,401 Elo+
Party 2
Chang'e
Chang'e
Nalhun
Chang'e
Level 127
God Stats
2W - 2L
1,361 SR
Queue Stats
435W - 329L
1,581 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,492 Elo+

VS

Team Averages
Level 49
1,481 SR
1,441 Elo+
Jing Wei
Jing Wei
ABloodyFoxy
Jing Wei
Level 45
God Stats
2W - 5L
1,302 SR
Queue Stats
212W - 249L
1,396 Elo+
Party 1
Bacchus
Bacchus
Faiblard
Bacchus
Level 53
God Stats
117W - 102L
1,536 SR
Queue Stats
519W - 556L
1,470 Elo+
Solo
Nu Wa
Nu Wa
FrostLightning
Nu Wa
Level 28
God Stats
50W - 38L
1,566 SR
Queue Stats
119W - 156L
1,397 Elo+
Party 1
Medusa
Medusa
Shav74
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,459 Elo+
Solo
He Bo
He Bo
Капниг
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
6 / 0 / 12
10,411
1,041
11,144
6,602
3,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
 
Medusa
16
2 / 0 / 20
9,955
996
14,699
9,937
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ErunaSeeker
Morgan Le Fay
17
5 / 1 / 17
10,023
1,002
15,506
6,946
3,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Ioriia
Sylvanus
16
2 / 0 / 15
10,094
1,009
3,156
10,497
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Nalhun
Chang'e
17
10 / 1 / 11
11,110
1,111
16,664
9,901
4,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

312

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ABloodyFoxy
Jing Wei
14
0 / 4 / 1
8,400
840
6,157
11,467
4,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Faiblard
Bacchus
14
0 / 4 / 1
7,984
798
6,167
14,395
18,997
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 0
8,478
848
5,961
5,074
1,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Shav74
Medusa
14
0 / 8 / 2
8,598
860
10,113
17,962
5,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 8 / 0
8,955
896
11,619
16,376
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
6
25
Kills
2
2
Deaths
25
75
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
12
12
W
Medusa
 
Medusa
2
0
20
12
L
Jing Wei
ABloodyFoxy
Jing Wei
0
4
1
0.13
W
Morgan Le Fay
ErunaSeeker
Morgan Le Fay
5
1
17
13.5
L
Bacchus
Faiblard
Bacchus
0
4
1
0.13
L
1
1
0
1
W
Sylvanus
Ioriia
Sylvanus
2
0
15
9.5
W
Chang'e
Nalhun
Chang'e
10
1
11
15.5
L
Medusa
Shav74
Medusa
0
8
2
0.13
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
40,017
43,883
Taken
65,274
29,135
Mitigated
36,526
23,717
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,144
6,205
1,637
2,375
6,602
3,783
0
3,902
2,700
30,718
0
W
Medusa
 
Medusa
14,699
7,166
0
1,588
9,937
4,993
0
5,476
4,461
0
32,458
L
Jing Wei
ABloodyFoxy
Jing Wei
6,157
3,739
0
0
11,467
4,015
0
7,621
3,846
0
21,343
W
Morgan Le Fay
ErunaSeeker
Morgan Le Fay
15,506
860
88
1,205
6,946
3,646
0
4,254
2,692
32,457
0
L
Bacchus
Faiblard
Bacchus
6,167
192
0
0
14,395
18,997
0
9,162
5,233
10,003
0
L
5,961
2,437
0
474
5,074
1,651
0
4,200
874
17,424
0
W
Sylvanus
Ioriia
Sylvanus
3,156
954
5,096
4,035
10,497
12,309
0
6,175
4,322
7,175
0
W
Chang'e
Nalhun
Chang'e
16,664
1,731
3,972
3,721
9,901
4,404
0
3,940
5,961
52,246
0
L
Medusa
Shav74
Medusa
10,113
2,320
0
357
17,962
5,990
0
13,484
4,478
0
28,660
L
11,619
303
231
992
16,376
5,873
0
12,003
4,373
35,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
42,415
215
Minions Killed
174
8
Camps Cleared
5
990,645
Distance Traveled
835,108
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,411
1,041
48
5
3
183,027
0
W
Medusa
9,955
996
30
3
2
210,286
0
L
Jing Wei
8,400
840
38
4
2
181,446
2
W
Morgan Le Fay
10,023
1,002
29
3
1
221,982
0
L
Bacchus
7,984
798
14
1
0
159,610
0
L
Nu Wa
8,478
848
22
2
0
130,015
0
W
Sylvanus
10,094
1,009
9
1
0
172,378
0
W
Chang'e
11,110
1,111
99
10
2
202,972
0
L
Medusa
8,598
860
51
5
2
180,354
0
L
He Bo
8,955
896
49
5
1
183,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role