Player Matchup

Merlin
Merlin
Assasins20Creed
Merlin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 16L
889 Elo+
Party 2
Cabrakan
Cabrakan
Atudfer
Cabrakan
Level 15
God Stats
1W - 4L
1,187 SR
Queue Stats
2W - 16L
848 Elo+
Party 2
Ah Puch
Ah Puch
ShagMePlenty911
Ah Puch
Level 84
God Stats
27W - 14L
1,745 SR
Queue Stats
434W - 376L
1,693 Elo+
Solo
Team Averages
Level 38
1,477 SR
1,144 Elo+

VS

Team Averages
Level 13
1,442 SR
1,326 Elo+
Kukulkan
Kukulkan
CheetoDust-868
Kukulkan
Level 4
God Stats
0W - 2L
1,710 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Loki
Loki
XxdanysvXxr1510
Loki
Level 24
God Stats
13W - 14L
1,480 SR
Queue Stats
254W - 328L
1,346 Elo+
Solo
Jormungandr
Jormungandr
train967light
Jormungandr
Level 12
God Stats
1W - 2L
1,136 SR
Queue Stats
50W - 62L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 9
7,808
651
3,228
8,081
6,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
Atudfer
Cabrakan
10
3 / 5 / 4
8,234
686
4,259
12,551
9,630
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
15 / 0 / 3
11,332
944
17,769
7,360
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 6 / 7
8,089
674
7,944
8,949
2,892
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 9 / 3
8,224
685
3,177
11,338
3,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
train967light
Jormungandr
11
5 / 3 / 5
8,191
683
5,224
12,205
9,915
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
18
Kills
13
13
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
8
9
0.56
W
Cabrakan
Atudfer
Cabrakan
3
5
4
1
L
Kukulkan
4
6
7
1.25
W
15
0
3
16.5
L
4
9
3
0.61
L
Jormungandr
train967light
Jormungandr
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
16,345
27,992
Taken
32,492
19,544
Mitigated
16,439
2,920
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,228
341
0
0
8,081
6,839
1,043
3,129
4,952
10,023
0
W
Cabrakan
Atudfer
Cabrakan
4,259
194
0
0
12,551
9,630
998
7,233
5,318
14,489
0
L
Kukulkan
7,944
1,244
0
318
8,949
2,892
0
7,452
1,497
20,131
0
W
17,769
1,587
0
2,920
7,360
3,075
374
2,806
4,554
75,041
0
L
3,177
632
0
182
11,338
3,632
0
7,555
3,783
0
15,931
L
Jormungandr
train967light
Jormungandr
5,224
2,077
81
931
12,205
9,915
0
10,249
1,956
22,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
24,504
138
Minions Killed
95
0
Camps Cleared
0
593,098
Distance Traveled
493,556
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,808
651
5
0
0
171,817
0
W
Cabrakan
8,234
686
23
2
0
190,495
1
L
Kukulkan
8,089
674
34
3
0
143,200
4
W
Ah Puch
11,332
944
110
9
0
230,786
4
L
Loki
8,224
685
24
2
0
197,427
2
L
Jormungandr
8,191
683
37
3
0
152,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role