Player Matchup

Jormungandr
Jormungandr
BushiKane
Jormungandr
Level 8
God Stats
4W - 5L
1,629 SR
Queue Stats
6W - 7L
1,586 Elo+
Party 2
Yemoja
Yemoja
Fede9
Yemoja
Level 16
God Stats
6W - 5L
1,639 SR
Queue Stats
15W - 20L
1,391 Elo+
Party 2
Janus
Janus
PickleeeRick
Janus
Level 14
God Stats
35W - 25L
1,096 SR
Queue Stats
96W - 78L
1,331 Elo+
Solo
Artemis
Artemis
XJmBontX
Artemis
Level 21
God Stats
3W - 2L
1,616 SR
Queue Stats
268W - 289L
1,396 Elo+
Solo
Bakasura
Bakasura
dehniii85
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,283 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,397 Elo+

VS

Team Averages
Level 26
1,401 SR
1,449 Elo+
King Arthur
King Arthur
Kadafed
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,545 Elo+
Solo
Chernobog
Chernobog
KotGame32
Chernobog
Level 28
God Stats
3W - 11L
1,042 SR
Queue Stats
221W - 256L
1,390 Elo+
Party 1
Janus
Janus
Kotgame43
Janus
Level 28
God Stats
9W - 3L
1,689 SR
Queue Stats
144W - 148L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wasyliusz
Tsukuyomi
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
87W - 74L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Пипискин
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BushiKane
Jormungandr
16
1 / 1 / 3
9,911
472
4,420
9,989
8,759
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Fede9
Yemoja
13
0 / 7 / 10
9,547
455
2,580
16,048
11,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
15 / 4 / 0
12,415
591
17,860
13,891
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
XJmBontX
Artemis
15
8 / 11 / 5
9,970
475
16,856
21,935
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
dehniii85
Bakasura
7
0 / 6 / 4
6,993
333
2,061
8,897
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kadafed
King Arthur
18
1 / 1 / 3
11,453
545
5,755
13,494
11,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
KotGame32
Chernobog
15
7 / 7 / 12
10,689
509
10,811
13,659
3,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Kotgame43
Janus
13
4 / 10 / 6
9,497
452
10,436
13,393
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wasyliusz
Tsukuyomi
17
4 / 1 / 13
11,285
537
9,524
15,286
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
11 / 5 / 5
12,689
604
16,052
13,357
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
24
Kills
27
29
Deaths
24
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BushiKane
Jormungandr
1
1
3
2.5
L
Yemoja
Fede9
Yemoja
0
7
10
0.71
W
King Arthur
Kadafed
King Arthur
1
1
3
2.5
W
Chernobog
KotGame32
Chernobog
7
7
12
1.86
W
Janus
Kotgame43
Janus
4
10
6
0.7
L
15
4
0
3.75
W
Tsukuyomi
Wasyliusz
Tsukuyomi
4
1
13
10.5
L
Artemis
XJmBontX
Artemis
8
11
5
0.95
L
Bakasura
dehniii85
Bakasura
0
6
4
0.33
W
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,777
Damage
52,578
70,760
Taken
69,189
35,966
Mitigated
28,351
11,232
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BushiKane
Jormungandr
4,420
1,135
0
3,394
9,989
8,759
368
3,023
6,816
49,801
0
L
Yemoja
Fede9
Yemoja
2,580
848
1,515
955
16,048
11,676
309
7,671
8,177
15,931
0
W
King Arthur
Kadafed
King Arthur
5,755
789
0
3,567
13,494
11,245
1,722
5,316
8,178
1,416
71,808
W
Chernobog
KotGame32
Chernobog
10,811
8,236
0
1,168
13,659
3,370
1,461
5,579
8,080
0
29,077
W
Janus
Kotgame43
Janus
10,436
1,556
0
887
13,393
3,073
1,073
5,420
7,973
44,831
0
L
17,860
1,946
308
2,705
13,891
5,054
384
4,913
8,795
80,931
0
W
Tsukuyomi
Wasyliusz
Tsukuyomi
9,524
4,367
0
8,541
15,286
5,886
0
3,683
11,603
0
68,783
L
Artemis
XJmBontX
Artemis
16,856
11,759
0
962
21,935
7,401
1,133
7,577
14,196
0
60,695
L
Bakasura
dehniii85
Bakasura
2,061
1,160
0
1,393
8,897
3,076
0
2,483
6,244
0
21,165
W
16,052
3,852
185
3,072
13,357
4,777
930
4,862
8,485
84,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
55,613
392
Minions Killed
504
0
Camps Cleared
0
1,647,899
Distance Traveled
1,880,318
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,911
472
126
6
0
301,099
0
L
Yemoja
9,547
455
22
1
0
363,629
1
W
King Arthur
11,453
545
161
8
0
373,277
3
W
Chernobog
10,689
509
41
2
0
382,693
0
W
Janus
9,497
452
61
3
0
359,985
2
L
Janus
12,415
591
130
6
0
430,058
5
W
Tsukuyomi
11,285
537
101
5
0
404,432
3
L
Artemis
9,970
475
71
3
0
325,461
2
L
Bakasura
6,993
333
43
2
0
227,652
1
W
Nu Wa
12,689
604
140
7
0
359,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role