Player Matchup

He Bo
He Bo
DrME9672
He Bo
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
237W - 192L
1,542 Elo+
Party 3
Olorun
Olorun
EnKrY_pTeD
Olorun
Level 61
God Stats
0W - 3L
1,262 SR
Queue Stats
209W - 240L
1,431 Elo+
Party 4
Nu Wa
Nu Wa
Jaudat_5
Nu Wa
Level 119
God Stats
46W - 41L
1,564 SR
Queue Stats
419W - 372L
1,548 Elo+
Party 3
King Arthur
King Arthur
jorge_1913
King Arthur
Level 44
God Stats
2W - 7L
1,632 SR
Queue Stats
127W - 133L
1,434 Elo+
Party 4
Izanami
Izanami
sergioloru2002
Izanami
Level 26
God Stats
26W - 23L
1,511 SR
Queue Stats
149W - 167L
1,363 Elo+
Party 4
Team Averages
Level 56
1,537 SR
1,464 Elo+

VS

Team Averages
Level 42
1,551 SR
1,513 Elo+
Scylla
Scylla
BikerGaBZz
Scylla
Level 29
God Stats
18W - 8L
1,692 SR
Queue Stats
120W - 86L
1,557 Elo+
Party 1
Da Ji
Da Ji
SmoKerSz97na
Da Ji
Level 65
God Stats
82W - 73L
1,521 SR
Queue Stats
370W - 318L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Thalion_94
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 176L
1,535 Elo+
Party 1
Tiamat
Tiamat
ardalan1980
Tiamat
Level 55
God Stats
4W - 2L
1,597 SR
Queue Stats
246W - 263L
1,457 Elo+
Party 2
Medusa
Medusa
dayi_never_die
Medusa
Level 16
God Stats
4W - 4L
1,446 SR
Queue Stats
31W - 21L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrME9672
He Bo
14
2 / 4 / 1
8,980
473
5,279
12,675
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
EnKrY_pTeD
Olorun
12
0 / 7 / 1
6,995
368
3,173
11,485
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Jaudat_5
Nu Wa
17
2 / 1 / 1
10,187
536
12,083
5,817
1,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
jorge_1913
King Arthur
14
3 / 6 / 1
8,963
472
10,188
14,933
9,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 1
7,115
374
4,064
13,596
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BikerGaBZz
Scylla
18
12 / 1 / 2
11,098
584
14,025
6,872
2,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 1 / 5
10,970
577
7,653
14,656
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Thalion_94
Sylvanus
14
2 / 0 / 12
8,473
446
2,741
11,420
9,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
16
2 / 4 / 4
9,737
512
5,471
12,402
8,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 6
9,098
479
11,220
15,267
5,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
27
27
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
BikerGaBZz
Scylla
12
1
2
13
L
He Bo
DrME9672
He Bo
2
4
1
0.63
L
Olorun
EnKrY_pTeD
Olorun
0
7
1
0.07
L
Nu Wa
Jaudat_5
Nu Wa
2
1
1
2.5
W
5
1
5
7.5
W
Sylvanus
Thalion_94
Sylvanus
2
0
12
8
W
Tiamat
2
4
4
1
W
6
1
6
9
L
King Arthur
jorge_1913
King Arthur
3
6
1
0.58
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,787
Damage
41,110
58,506
Taken
60,617
21,629
Mitigated
30,733
9,804
Healing
23,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BikerGaBZz
Scylla
14,025
312
0
704
6,872
2,478
653
3,258
3,574
75,272
0
L
He Bo
DrME9672
He Bo
5,279
114
107
4,455
12,675
3,606
0
2,292
10,377
61,969
0
L
Olorun
EnKrY_pTeD
Olorun
3,173
767
60
1,422
11,485
3,417
0
4,889
6,490
30,315
0
L
Nu Wa
Jaudat_5
Nu Wa
12,083
3,268
0
912
5,817
1,828
0
3,096
2,631
86,902
0
W
7,653
1,132
0
6,098
14,656
5,485
0
5,120
9,420
0
78,863
W
Sylvanus
Thalion_94
Sylvanus
2,741
1,450
1,578
2,326
11,420
9,566
448
4,958
6,328
21,399
0
W
Tiamat
5,471
870
0
5,148
12,402
8,035
3,223
1,356
11,028
54,510
0
W
11,220
4,299
0
7,497
15,267
5,169
785
5,463
9,732
0
64,010
L
King Arthur
jorge_1913
King Arthur
10,188
1,309
0
125
14,933
9,170
762
6,244
8,640
0
53,331
L
4,064
2,950
0
2,723
13,596
3,608
0
5,554
7,864
0
36,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
49,376
523
Minions Killed
535
0
Camps Cleared
0
1,537,859
Distance Traveled
1,770,566
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,098
584
171
9
0
354,346
4
L
He Bo
8,980
473
126
7
0
314,415
3
L
Olorun
6,995
368
56
3
0
299,723
1
L
Nu Wa
10,187
536
170
9
0
341,045
7
W
Da Ji
10,970
577
127
7
0
420,164
2
W
Sylvanus
8,473
446
30
2
0
328,708
7
W
Tiamat
9,737
512
116
6
0
322,270
3
W
Medusa
9,098
479
91
5
0
345,078
3
L
King Arthur
8,963
472
102
5
0
303,949
3
L
Izanami
7,115
374
69
4
0
278,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role