Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
 
The Morrigan
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
myrdstom
Sun Wukong
Silver I
Level 159
God Stats
69W - 62L
1,594 SR
Queue Stats
129W - 149L
1,257 MMR
Solo
Eset
Eset
Gold IV
东京八十万萝莉总教头
Eset
Gold IV
Level 158
God Stats
4W - 1L
1,744 SR
Queue Stats
209W - 214L
1,389 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,568 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,524 SR
1,316 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
ByBeaver
Bellona
Gold V
Level 128
God Stats
2W - 3L
1,619 SR
Queue Stats
54W - 57L
1,289 MMR
Solo
Hercules
Hercules
Silver II
KeTeMeT0
Hercules
Silver II
Level 37
God Stats
2W - 9L
1,317 SR
Queue Stats
8W - 19L
1,283 MMR
Solo
Chiron
Chiron
Silver II
Olixxx
Chiron
Silver II
Level 135
God Stats
7W - 8L
1,698 SR
Queue Stats
250W - 260L
1,229 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
iiyousefii
Ao Kuang
Gold V
Level 107
God Stats
1W - 4L
1,488 SR
Queue Stats
149W - 151L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 3
6,251
625
6,045
3,760
1,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
11
1 / 0 / 4
6,166
617
3,364
2,371
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
9
3 / 0 / 3
5,679
568
2,925
4,158
2,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
myrdstom
Sun Wukong
11
0 / 0 / 1
5,844
584
3,563
5,753
2,336
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 0
6,941
694
3,148
3,617
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Morgan Le FayTiamatAthenaSetGilgamesh

VS

Bans
ApolloRamaLokiArtemisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,807
481
1,428
3,856
1,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ByBeaver
Bellona
9
0 / 1 / 0
5,718
572
2,965
6,641
3,867
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
KeTeMeT0
Hercules
8
0 / 1 / 0
4,960
496
376
5,299
1,799
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Olixxx
Chiron
6
0 / 5 / 0
4,222
422
1,612
6,519
1,561
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
iiyousefii
Ao Kuang
8
0 / 4 / 0
4,676
468
1,709
6,244
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
The Morrigan
 
The Morrigan
1
0
4
3
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Bellona
ByBeaver
Bellona
0
1
0
0
L
Hercules
KeTeMeT0
Hercules
0
1
0
0
L
Chiron
Olixxx
Chiron
0
5
0
0
L
Ao Kuang
iiyousefii
Ao Kuang
0
4
0
0
W
Sun Wukong
myrdstom
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
8,090
19,659
Taken
28,559
7,989
Mitigated
10,352
6,644
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,045
1,621
0
1,418
3,760
1,072
842
98
3,662
0
37,818
W
The Morrigan
 
The Morrigan
3,364
975
0
1,504
2,371
938
0
183
2,188
36,077
5,053
W
Bacchus
 
Bacchus
2,925
780
0
487
4,158
2,507
0
374
3,784
12,122
0
L
Nu Wa
 
Nu Wa
1,428
556
0
1,627
3,856
1,304
0
2,082
1,610
22,639
0
L
Bellona
ByBeaver
Bellona
2,965
906
0
2,112
6,641
3,867
0
1,099
5,542
0
29,928
L
Hercules
KeTeMeT0
Hercules
376
80
0
1,448
5,299
1,799
0
902
4,397
0
12,018
L
Chiron
Olixxx
Chiron
1,612
1,118
48
1,865
6,519
1,561
0
1,664
4,855
0
17,786
L
Ao Kuang
iiyousefii
Ao Kuang
1,709
323
0
865
6,244
1,821
0
3,185
2,979
21,561
0
W
Sun Wukong
myrdstom
Sun Wukong
3,563
411
0
2,570
5,753
2,336
0
839
4,914
0
31,685
W
3,148
338
0
665
3,617
1,136
0
1,643
1,974
40,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
24,383
331
Minions Killed
249
0
Camps Cleared
0
972,262
Distance Traveled
876,386
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,251
625
81
8
0
183,858
0
W
The Morrigan
6,166
617
81
8
0
201,579
4
W
Bacchus
5,679
568
12
1
0
190,528
6
L
Nu Wa
4,807
481
59
6
0
161,723
2
L
Bellona
5,718
572
81
8
0
199,368
2
L
Hercules
4,960
496
28
3
0
174,311
3
L
Chiron
4,222
422
34
3
0
154,451
1
L
Ao Kuang
4,676
468
47
5
0
186,533
1
W
Sun Wukong
5,844
584
65
7
0
205,571
2
W
Eset
6,941
694
92
9
0
190,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role