Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Embhy
Zhong Kui
Level 64
God Stats
40W - 28L
1,538 SR
Queue Stats
576W - 568L
1,560 Elo+
Party 3
Athena
Athena
JayBenson
Athena
Level 147
God Stats
2W - 0L
1,647 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 2
Medusa
Medusa
Nightshade9
Medusa
Level 159
God Stats
4W - 1L
1,817 SR
Queue Stats
158W - 158L
1,552 Elo+
Party 2
Scylla
Scylla
SnyKoi
Scylla
Level 63
God Stats
5W - 2L
1,401 SR
Queue Stats
447W - 423L
1,518 Elo+
Party 3
Team Averages
Level 106
1,581 SR
1,517 Elo+

VS

Team Averages
Level 42
1,510 SR
1,453 Elo+
Loki
Loki
Candeloria
Loki
Level 60
God Stats
1W - 5L
1,515 SR
Queue Stats
49W - 47L
1,428 Elo+
Party 1
King Arthur
King Arthur
GanstaGranny
King Arthur
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
219W - 185L
1,500 Elo+
Party 1
Khepri
Khepri
Zephy000
Khepri
Level 28
God Stats
20W - 21L
1,606 SR
Queue Stats
97W - 91L
1,458 Elo+
Party 1
Medusa
Medusa
ZioXeno
Medusa
Level 37
God Stats
21W - 21L
1,537 SR
Queue Stats
124W - 144L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tribak
Morgan Le Fay
Level 42
God Stats
1W - 5L
1,392 SR
Queue Stats
257W - 228L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 6 / 6
9,119
608
7,296
13,929
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Embhy
Zhong Kui
15
4 / 1 / 4
9,016
601
8,775
9,012
7,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
JayBenson
Athena
11
0 / 2 / 8
7,951
530
3,359
11,493
8,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
7 / 2 / 1
8,449
563
8,044
6,837
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
SnyKoi
Scylla
14
4 / 2 / 4
8,438
563
6,991
8,890
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 4
7,552
503
9,440
9,750
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
GanstaGranny
King Arthur
12
1 / 5 / 1
7,275
485
4,453
10,917
7,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Zephy000
Khepri
11
0 / 3 / 2
6,631
442
1,959
6,374
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
ZioXeno
Medusa
11
2 / 6 / 0
6,757
450
5,172
8,827
2,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
tribak
Morgan Le Fay
14
5 / 4 / 5
8,493
566
9,619
9,151
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
13
13
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
6
6
1.5
L
5
4
4
1.75
W
Zhong Kui
Embhy
Zhong Kui
4
1
4
6
L
King Arthur
GanstaGranny
King Arthur
1
5
1
0.3
W
Athena
JayBenson
Athena
0
2
8
2
W
Medusa
7
2
1
3.75
W
Scylla
SnyKoi
Scylla
4
2
4
3
L
Khepri
Zephy000
Khepri
0
3
2
0.33
L
Medusa
ZioXeno
Medusa
2
6
0
0.33
L
Morgan Le Fay
tribak
Morgan Le Fay
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,465
Damage
30,643
50,161
Taken
45,019
26,590
Mitigated
19,441
12,969
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,296
1,889
0
5,098
13,929
4,996
0
4,650
9,021
0
53,432
L
9,440
2,110
0
200
9,750
2,460
0
4,975
4,775
0
33,511
W
Zhong Kui
Embhy
Zhong Kui
8,775
1,237
0
3,432
9,012
7,265
324
707
8,277
49,569
0
L
King Arthur
GanstaGranny
King Arthur
4,453
506
0
1,040
10,917
7,980
0
7,155
3,762
250
33,358
W
Athena
JayBenson
Athena
3,359
736
0
750
11,493
8,676
405
2,405
8,968
25,470
0
W
Medusa
8,044
3,195
0
213
6,837
2,720
1,558
1,195
5,600
0
57,702
W
Scylla
SnyKoi
Scylla
6,991
525
218
3,258
8,890
2,933
0
2,399
6,235
41,203
0
L
Khepri
Zephy000
Khepri
1,959
197
477
723
6,374
3,510
0
1,059
5,315
14,797
0
L
Medusa
ZioXeno
Medusa
5,172
2,318
0
713
8,827
2,692
0
2,410
6,417
0
41,070
L
Morgan Le Fay
tribak
Morgan Le Fay
9,619
672
0
1,043
9,151
2,799
1,099
3,686
5,465
39,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
36,708
428
Minions Killed
293
0
Camps Cleared
0
1,336,499
Distance Traveled
1,417,353
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,119
608
82
5
0
261,081
6
L
Loki
7,552
503
60
4
0
318,762
2
W
Zhong Kui
9,016
601
125
8
0
242,432
4
L
King Arthur
7,275
485
66
4
0
267,083
1
W
Athena
7,951
530
38
3
0
292,711
5
W
Medusa
8,449
563
104
7
0
274,007
4
W
Scylla
8,438
563
79
5
0
266,268
2
L
Khepri
6,631
442
23
2
0
246,690
3
L
Medusa
6,757
450
71
5
0
296,134
0
L
Morgan Le Fay
8,493
566
73
5
0
288,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role