Player Matchup

Danzaburou
Danzaburou
AlmostRonBurgund
Danzaburou
Level 14
God Stats
2W - 0L
1,798 SR
Queue Stats
4W - 8L
1,205 Elo+
Solo
Nike
Nike
gonenego
Nike
Level 84
God Stats
2W - 2L
1,263 SR
Queue Stats
66W - 73L
1,444 Elo+
Party 2
Ra
Ra
mrs_blend
Ra
Level 118
God Stats
2W - 1L
1,193 SR
Queue Stats
62W - 57L
1,473 Elo+
Party 2
Team Averages
Level 72
1,418 SR
1,374 Elo+

VS

Team Averages
Level 51
1,457 SR
1,174 Elo+
Zeus
Zeus
airesnetto
Zeus
Level 145
God Stats
15W - 14L
1,370 SR
Queue Stats
590W - 622L
1,479 Elo+
Solo
Nemesis
Nemesis
saadir_hala
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,002 Elo+
Party 1
King Arthur
King Arthur
super_poort
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmostRonBurgund
Danzaburou
11
7 / 2 / 9
8,696
870
6,689
5,899
1,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
10
6 / 4 / 5
8,157
816
4,067
10,055
5,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 9
9,377
938
8,745
5,254
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
8,160
816
10,082
5,683
1,513
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
saadir_hala
Nemesis
7
1 / 10 / 2
6,230
623
1,543
10,299
2,866
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
super_poort
King Arthur
7
0 / 10 / 4
6,227
623
1,887
10,083
4,145
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlmostRonBurgund
Danzaburou
7
2
9
5.75
L
5
1
1
5.5
W
Nike
6
4
5
2.13
W
7
0
9
11.5
L
Nemesis
saadir_hala
Nemesis
1
10
2
0.2
L
King Arthur
super_poort
King Arthur
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
13,512
21,208
Taken
26,065
8,745
Mitigated
8,524
4,573
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlmostRonBurgund
Danzaburou
6,689
3,386
0
610
5,899
1,723
1,193
2,916
2,983
0
17,514
L
10,082
864
0
1,017
5,683
1,513
0
2,255
3,224
36,645
0
W
Nike
4,067
910
272
1,267
10,055
5,224
296
5,130
4,925
0
13,355
W
8,745
1,095
682
1,742
5,254
1,798
239
2,036
3,218
42,916
0
L
Nemesis
saadir_hala
Nemesis
1,543
515
0
251
10,299
2,866
8
3,027
7,050
0
5,045
L
King Arthur
super_poort
King Arthur
1,887
1,012
0
0
10,083
4,145
0
2,777
7,046
0
5,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
20,617
128
Minions Killed
63
0
Camps Cleared
0
557,708
Distance Traveled
462,343
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,696
870
26
3
0
151,485
1
L
Zeus
8,160
816
55
6
0
152,064
0
W
Nike
8,157
816
21
2
0
190,501
1
W
Ra
9,377
938
81
8
0
215,722
4
L
Nemesis
6,230
623
7
1
0
159,518
2
L
King Arthur
6,227
623
1
0
0
150,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role