Player Matchup

Nemesis
Nemesis
F9fil___
Nemesis
Level 124
God Stats
2W - 6L
1,305 SR
Queue Stats
588W - 568L
1,561 Elo+
Party 2
Hades
Hades
MAD-MD7
Hades
Level 64
God Stats
43W - 18L
1,727 SR
Queue Stats
261W - 249L
1,580 Elo+
Party 2
Chaac
Chaac
hussain_faden
Chaac
Level 97
God Stats
11W - 8L
1,663 SR
Queue Stats
232W - 208L
1,503 Elo+
Party 2
Sol
Sol
iDettol__
Sol
Level 106
God Stats
9W - 4L
1,729 SR
Queue Stats
631W - 562L
1,556 Elo+
Party 2
Anubis
Anubis
ramezqadah
Anubis
Level 46
God Stats
5W - 5L
1,449 SR
Queue Stats
33W - 28L
1,467 Elo+
Party 2
Team Averages
Level 87
1,574 SR
1,533 Elo+

VS

Team Averages
Level 50
1,497 SR
1,478 Elo+
Agni
Agni
Nezglodz
Agni
Level 27
God Stats
15W - 8L
1,573 SR
Queue Stats
54W - 48L
1,560 Elo+
Party 1
Artemis
Artemis
TismeyTTBM
Artemis
Level 57
God Stats
7W - 6L
1,587 SR
Queue Stats
108W - 103L
1,593 Elo+
Party 1
Set
Set
XovinsXD
Set
Level 44
God Stats
19W - 30L
1,346 SR
Queue Stats
83W - 128L
1,288 Elo+
Solo
Ra
Ra
xd_KindaZzz
Ra
Level 38
God Stats
3W - 2L
1,698 SR
Queue Stats
5W - 9L
1,405 Elo+
Solo
Achilles
Achilles
youngshaq15234
Achilles
Level 85
God Stats
1W - 4L
1,280 SR
Queue Stats
129W - 116L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F9fil___
Nemesis
14
6 / 2 / 3
8,837
552
7,132
12,635
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
MAD-MD7
Hades
14
5 / 2 / 3
8,462
529
9,833
8,620
5,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 6
8,700
544
5,994
11,777
6,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 3 / 4
9,127
570
9,835
10,906
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ramezqadah
Anubis
15
6 / 1 / 1
9,536
596
8,369
8,538
5,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 4 / 3
7,124
445
5,199
9,267
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TismeyTTBM
Artemis
15
4 / 4 / 3
9,184
574
11,675
11,012
3,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 0
7,578
474
3,789
10,697
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 7 / 0
5,906
369
1,837
11,262
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
3 / 5 / 1
8,409
526
6,545
12,984
9,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
9
9
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
F9fil___
Nemesis
6
2
3
3.75
W
Hades
MAD-MD7
Hades
5
2
3
3.25
L
Agni
0
4
3
0.38
L
Artemis
TismeyTTBM
Artemis
4
4
3
1.38
L
2
3
0
0.67
W
3
1
6
6
W
3
3
4
1.67
W
Anubis
ramezqadah
Anubis
6
1
1
6.5
L
0
7
0
0
L
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
29,045
52,476
Taken
55,222
26,250
Mitigated
22,064
18,066
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
F9fil___
Nemesis
7,132
2,608
0
1,082
12,635
5,317
0
1,598
10,893
0
63,963
W
Hades
MAD-MD7
Hades
9,833
482
267
4,038
8,620
5,088
104
2,982
5,285
40,226
0
L
Agni
5,199
394
0
2,105
9,267
2,835
199
5,492
3,775
29,626
0
L
Artemis
TismeyTTBM
Artemis
11,675
6,502
0
1,809
11,012
3,273
1,065
6,751
4,261
0
49,052
L
3,789
1,444
0
1,552
10,697
3,228
0
3,723
6,974
0
47,670
W
5,994
298
0
3,727
11,777
6,802
42
1,098
10,661
0
36,441
W
9,835
1,232
0
5,354
10,906
3,481
3,720
717
10,183
65,761
0
W
Anubis
ramezqadah
Anubis
8,369
718
0
3,598
8,538
5,562
0
94
8,418
52,666
0
L
1,837
379
431
1,531
11,262
3,465
0
4,495
6,767
22,594
0
L
Achilles
6,545
1,653
0
1,842
12,984
9,263
0
7,646
5,338
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
38,201
437
Minions Killed
333
0
Camps Cleared
0
1,600,222
Distance Traveled
1,486,489
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,837
552
95
6
0
361,564
1
W
Hades
8,462
529
71
4
0
327,114
4
L
Agni
7,124
445
46
3
0
306,568
4
L
Artemis
9,184
574
84
5
0
275,501
2
L
Set
7,578
474
80
5
0
311,393
2
W
Chaac
8,700
544
43
3
0
331,886
6
W
Sol
9,127
570
132
8
0
281,201
1
W
Anubis
9,536
596
96
6
0
298,457
3
L
Ra
5,906
369
26
2
0
298,249
0
L
Achilles
8,409
526
97
6
0
294,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role