Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ObviousError
Gilgamesh
Level 154
God Stats
7W - 5L
1,504 SR
Queue Stats
393W - 377L
1,539 Elo+
Solo
Achilles
Achilles
TyPho0n
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,413 Elo+
Solo
Anhur
Anhur
shylock247
Anhur
Level 105
God Stats
1W - 4L
1,392 SR
Queue Stats
160W - 153L
1,452 Elo+
Solo
Horus
Horus
xZaeBear
Horus
Level 109
God Stats
8W - 10L
1,454 SR
Queue Stats
498W - 498L
1,496 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,480 Elo+

VS

Team Averages
Level 116
1,574 SR
1,475 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MuchLongCrow
Anhur
Level 109
God Stats
1W - 1L
1,537 SR
Queue Stats
92W - 92L
1,495 Elo+
Solo
Thoth
Thoth
agentflash96
Thoth
Level 135
God Stats
2W - 0L
1,835 SR
Queue Stats
62W - 69L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
nightcamper
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 2 / 9
13,290
831
40,894
14,927
6,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ObviousError
Gilgamesh
19
6 / 6 / 15
13,169
823
17,575
40,457
30,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TyPho0n
Achilles
18
6 / 4 / 13
11,485
718
15,020
22,480
25,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anhur
16
2 / 10 / 12
10,914
682
9,747
18,851
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
xZaeBear
Horus
18
2 / 5 / 19
11,188
699
8,200
30,618
39,834
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 8 / 6
13,452
841
23,814
24,918
11,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
 
Olorun
19
6 / 6 / 14
12,328
771
17,709
23,151
15,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 13
12,708
794
20,249
19,038
8,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 17
13,369
836
32,119
12,223
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
nightcamper
Sylvanus
18
0 / 4 / 19
10,678
667
8,026
23,251
31,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
96
24
Kills
27
27
Deaths
24
68
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
2
9
6.25
W
Hachiman
 
Hachiman
7
8
6
1.25
W
Olorun
 
Olorun
6
6
14
2.17
W
5
4
13
2.88
L
Gilgamesh
ObviousError
Gilgamesh
6
6
15
2.25
L
Achilles
TyPho0n
Achilles
6
4
13
3.13
W
9
2
17
8.75
W
Sylvanus
nightcamper
Sylvanus
0
4
19
2.38
L
Anhur
2
10
12
0.8
L
Horus
xZaeBear
Horus
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,436
Damage
101,917
127,333
Taken
102,581
108,494
Mitigated
71,262
59,960
Healing
46,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
40,894
1,923
204
2,082
14,927
6,848
1,051
8,496
6,431
85,146
0
W
Hachiman
 
Hachiman
23,814
7,719
1,684
6,538
24,918
11,050
112
8,658
15,920
1,735
38,754
W
Olorun
 
Olorun
17,709
9,054
3,512
7,757
23,151
15,239
2,507
9,004
13,694
37,314
0
W
20,249
9,505
2,050
4,801
19,038
8,062
1,920
8,013
10,741
0
42,556
L
Gilgamesh
ObviousError
Gilgamesh
17,575
2,941
4,331
14,813
40,457
30,101
883
15,605
24,852
1,199
30,892
L
Achilles
TyPho0n
Achilles
15,020
2,642
1,070
6,381
22,480
25,448
1,229
8,257
14,223
439
19,275
W
32,119
1,203
2,105
2,143
12,223
5,739
1,106
4,128
7,944
64,160
0
W
Sylvanus
nightcamper
Sylvanus
8,026
1,316
9,698
5,961
23,251
31,172
411
11,746
11,327
10,390
0
L
Anhur
9,747
3,730
2,558
3,099
18,851
6,263
899
12,956
5,895
0
23,995
L
Horus
xZaeBear
Horus
8,200
4,068
11,437
13,985
30,618
39,834
826
13,212
17,406
0
14,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
62,535
183
Minions Killed
173
0
Camps Cleared
0
1,472,596
Distance Traveled
1,339,330
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,290
831
96
6
0
336,038
5
W
Hachiman
13,452
841
34
2
0
235,818
1
W
Olorun
12,328
771
31
2
0
205,486
0
W
Anhur
12,708
794
53
3
0
297,243
4
L
Gilgamesh
13,169
823
18
1
0
309,315
0
L
Achilles
11,485
718
14
1
0
292,355
3
W
Thoth
13,369
836
53
3
0
324,297
1
W
Sylvanus
10,678
667
2
0
0
276,486
0
L
Anhur
10,914
682
41
3
0
259,410
0
L
Horus
11,188
699
14
1
0
275,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role