Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KreoA
Guan Yu
Level 61
God Stats
3W - 1L
1,181 SR
Queue Stats
86W - 53L
1,659 Elo+
Party 2
Thor
Thor
iViathan
Thor
Level 125
God Stats
0W - 1L
1,393 SR
Queue Stats
121W - 57L
1,701 Elo+
Party 2
Team Averages
Level 127
1,415 SR
1,572 Elo+

VS

Team Averages
Level 131
1,499 SR
1,471 Elo+
Bakasura
Bakasura
 
Bakasura
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PhuQmi
Baron Samedi
Level 159
God Stats
6W - 3L
1,503 SR
Queue Stats
169W - 185L
1,382 Elo+
Solo
Danzaburou
Danzaburou
SheelBeRoiteMate
Danzaburou
Level 145
God Stats
6W - 5L
1,524 SR
Queue Stats
438W - 461L
1,461 Elo+
Party 1
Set
Set
setnah
Set
Level 58
God Stats
55W - 61L
1,468 SR
Queue Stats
566W - 508L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 0
6,915
629
4,091
6,253
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
 
Anhur
11
6 / 2 / 0
6,644
604
5,807
7,484
2,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
 
Janus
10
2 / 5 / 1
6,222
566
3,694
7,356
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
KreoA
Guan Yu
8
0 / 2 / 5
5,009
455
2,457
8,808
4,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
0 / 5 / 3
5,857
532
2,918
9,373
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 2 / 2
7,473
679
4,608
8,359
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 6
5,742
522
1,521
7,664
2,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
PhuQmi
Baron Samedi
12
1 / 0 / 8
6,966
633
4,710
5,149
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SheelBeRoiteMate
Danzaburou
11
1 / 4 / 1
6,659
605
6,405
6,484
1,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
setnah
Set
13
12 / 1 / 1
8,193
745
8,013
6,852
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
15
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Anhur
 
Anhur
6
2
0
3
L
Janus
 
Janus
2
5
1
0.5
W
Bakasura
 
Bakasura
1
2
2
1
W
Kumbhakarna
 
Kumbhakarna
0
3
6
1
L
Guan Yu
KreoA
Guan Yu
0
2
5
1.25
W
Baron Samedi
PhuQmi
Baron Samedi
1
0
8
5
W
Danzaburou
SheelBeRoiteMate
Danzaburou
1
4
1
0.38
L
Thor
0
5
3
0.3
W
Set
setnah
Set
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
25,257
39,274
Taken
34,508
13,581
Mitigated
12,868
13,612
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,091
195
64
3,198
6,253
2,470
304
0
5,381
43,124
0
L
Anhur
 
Anhur
5,807
3,144
0
2,019
7,484
2,045
0
440
7,044
0
42,102
L
Janus
 
Janus
3,694
286
0
1,897
7,356
2,142
315
1,374
5,982
36,037
0
W
Bakasura
 
Bakasura
4,608
3,177
0
3,403
8,359
4,345
50
3,593
4,422
0
32,075
W
Kumbhakarna
 
Kumbhakarna
1,521
161
0
888
7,664
2,684
181
1,061
6,603
9,722
0
L
Guan Yu
KreoA
Guan Yu
2,457
374
844
2,945
8,808
4,102
0
2,906
5,902
0
10,748
W
Baron Samedi
PhuQmi
Baron Samedi
4,710
295
545
2,756
5,149
2,117
667
1,740
3,409
43,329
0
W
Danzaburou
SheelBeRoiteMate
Danzaburou
6,405
3,603
0
2,304
6,484
1,025
733
108
6,376
0
44,017
L
Thor
2,918
1,039
0
2,645
9,373
2,822
0
1,511
7,801
0
31,507
W
Set
setnah
Set
8,013
3,656
0
1,595
6,852
2,697
0
909
5,913
0
36,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
35,033
356
Minions Killed
365
0
Camps Cleared
0
1,053,217
Distance Traveled
1,106,544
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,915
629
109
10
0
221,200
2
L
Anhur
6,644
604
80
7
0
196,356
3
L
Janus
6,222
566
85
8
0
201,776
4
W
Bakasura
7,473
679
108
10
0
241,746
5
W
Kumbhakarna
5,742
522
5
0
0
212,747
5
L
Guan Yu
5,009
455
21
2
0
231,945
3
W
Baron Samedi
6,966
633
100
9
0
206,560
2
W
Danzaburou
6,659
605
82
7
0
197,695
1
L
Thor
5,857
532
61
6
0
201,940
2
W
Set
8,193
745
70
6
0
247,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role